Player Matchup

Cthulhu
Cthulhu
Goallova
Cthulhu
Level 94
God Stats
26W - 15L
1,315 SR
Queue Stats
564W - 547L
1,473 Elo+
Solo
Camazotz
Camazotz
OkamiRyuken
Camazotz
Level 117
God Stats
6W - 1L
1,852 SR
Queue Stats
500W - 515L
1,532 Elo+
Party 1
Kali
Kali
OpheliacticCat
Kali
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
649W - 630L
1,534 Elo+
Party 1
Neith
Neith
ScarletRainn
Neith
Level 109
God Stats
4W - 1L
1,739 SR
Queue Stats
14W - 6L
1,786 Elo+
Solo
Sol
Sol
ZomibeScavenger
Sol
Level 128
God Stats
7W - 1L
1,691 SR
Queue Stats
211W - 204L
1,480 Elo+
Solo
Team Averages
Level 118
1,619 SR
1,561 Elo+

VS

Team Averages
Level 101
1,456 SR
1,458 Elo+
Tiamat
Tiamat
Darblz
Tiamat
Level 101
God Stats
1W - 5L
1,284 SR
Queue Stats
41W - 46L
1,321 Elo+
Solo
Hercules
Hercules
Esseim
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,486 Elo+
Party 2
Olorun
Olorun
Hippacrates
Olorun
Level 69
God Stats
1W - 2L
1,498 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 2
Scylla
Scylla
PogchampSadge
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
xNoctisCaelumX
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goallova
Cthulhu
8
2 / 0 / 1
5,431
543
4,317
5,276
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
OkamiRyuken
Camazotz
11
5 / 0 / 1
6,273
627
3,556
4,876
2,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
4 / 1 / 1
5,834
583
1,902
6,260
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,454
545
6,136
3,976
1,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 2
6,436
644
5,849
6,107
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darblz
Tiamat
9
0 / 1 / 0
4,998
500
1,753
5,295
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Esseim
Hercules
7
0 / 2 / 1
4,669
467
2,186
7,961
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
8
1 / 3 / 0
4,714
471
3,357
7,475
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 7 / 0
3,586
359
492
3,692
526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
7
0 / 2 / 1
4,429
443
3,669
5,154
1,434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
1
2
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Darblz
Tiamat
0
1
0
0
L
Hercules
Esseim
Hercules
0
2
1
0.25
W
Cthulhu
Goallova
Cthulhu
2
0
1
2.5
L
Olorun
1
3
0
0.33
W
Camazotz
OkamiRyuken
Camazotz
5
0
1
5.5
W
4
1
1
4.5
L
0
7
0
0
W
2
0
3
3.5
W
2
1
2
3
L
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
11,457
26,495
Taken
29,577
9,469
Mitigated
10,503
10,768
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Darblz
Tiamat
1,753
433
0
1,990
5,295
2,900
0
658
4,492
22,716
0
L
Hercules
Esseim
Hercules
2,186
835
0
3,122
7,961
3,149
0
2,537
5,424
0
11,135
W
Cthulhu
Goallova
Cthulhu
4,317
730
0
1,470
5,276
2,352
0
0
5,276
17,870
0
L
Olorun
3,357
1,774
0
2,970
7,475
2,494
0
5,191
2,259
21,395
0
W
Camazotz
OkamiRyuken
Camazotz
3,556
987
0
3,676
4,876
2,110
54
1,680
3,042
0
31,615
W
1,902
995
0
1,449
6,260
1,989
300
164
6,096
0
27,075
L
492
244
0
0
3,692
526
24
0
3,592
2,783
0
W
6,136
2,409
0
798
3,976
1,097
148
0
3,976
0
28,324
W
5,849
2,213
0
3,375
6,107
1,921
1,825
3,544
2,503
41,245
0
L
Jing Wei
3,669
2,824
0
1,687
5,154
1,434
0
1,780
3,374
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
22,396
284
Minions Killed
157
0
Camps Cleared
0
887,018
Distance Traveled
829,458
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,998
500
57
6
0
171,235
2
L
Hercules
4,669
467
13
1
0
180,574
0
W
Cthulhu
5,431
543
17
2
0
210,640
5
L
Olorun
4,714
471
28
3
0
176,595
1
W
Camazotz
6,273
627
68
7
0
161,052
1
W
Kali
5,834
583
60
6
0
168,904
1
L
Scylla
3,586
359
6
1
0
132,456
0
W
Neith
5,454
545
62
6
0
181,415
2
W
Sol
6,436
644
77
8
0
165,007
0
L
Jing Wei
4,429
443
53
5
0
168,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role