Player Matchup

Neith
Neith
EMJAY-1997R
Neith
Level 25
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
Tiamat
Tiamat
Furry_Fr1enD
Tiamat
Level 6
God Stats
1W - 7L
1,529 SR
Queue Stats
4W - 9L
1,594 Elo+
Solo
Cerberus
Cerberus
Halalgodiiis
Cerberus
Level 20
God Stats
3W - 5L
1,544 SR
Queue Stats
82W - 90L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
LuckyMate--
Baron Samedi
Level 26
God Stats
8W - 7L
1,570 SR
Queue Stats
30W - 36L
1,372 Elo+
Solo
Mercury
Mercury
SuPrEmE_Boiiii0
Mercury
Level 26
God Stats
24W - 25L
1,432 SR
Queue Stats
103W - 105L
1,394 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,401 Elo+

VS

Team Averages
Level 25
1,424 SR
1,432 Elo+
Cupid
Cupid
Chaussete56
Cupid
Level 25
God Stats
18W - 18L
1,379 SR
Queue Stats
327W - 331L
1,383 Elo+
Party 1
Arachne
Arachne
Fortressdnb
Arachne
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
142W - 156L
1,458 Elo+
Solo
Bellona
Bellona
Phantasmaa90
Bellona
Level 23
God Stats
63W - 34L
1,732 SR
Queue Stats
177W - 125L
1,588 Elo+
Solo
Vulcan
Vulcan
Tchambers-SE
Vulcan
Level 26
God Stats
7W - 3L
1,216 SR
Queue Stats
50W - 53L
1,318 Elo+
Solo
Ymir
Ymir
Xeos titille
Ymir
Level 28
God Stats
20W - 19L
1,291 SR
Queue Stats
77W - 82L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,987
453
1,999
5,227
1,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
7
1 / 4 / 0
4,848
441
2,150
5,862
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Halalgodiiis
Cerberus
10
2 / 0 / 0
5,530
503
3,773
6,835
3,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LuckyMate--
Baron Samedi
10
1 / 3 / 0
5,217
474
2,829
5,103
1,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,213
474
1,137
5,714
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 4
5,941
540
5,072
5,967
1,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Fortressdnb
Arachne
10
4 / 0 / 2
6,442
586
3,923
4,114
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Phantasmaa90
Bellona
13
0 / 0 / 2
7,345
668
2,905
5,359
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
10
0 / 3 / 0
5,575
507
3,262
5,229
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 2
6,353
578
2,451
6,399
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
0
4
1
0.13
W
Arachne
Fortressdnb
Arachne
4
0
2
5
L
Tiamat
1
4
0
0.25
L
Cerberus
Halalgodiiis
Cerberus
2
0
0
2
L
Baron Samedi
LuckyMate--
Baron Samedi
1
3
0
0.33
W
Bellona
Phantasmaa90
Bellona
0
0
2
1
L
0
0
0
0
W
Vulcan
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,888
Damage
17,613
28,741
Taken
27,068
9,999
Mitigated
13,584
6,711
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,072
1,886
520
1,761
5,967
1,920
286
1,227
4,650
0
21,616
L
1,999
448
211
695
5,227
1,390
157
659
4,568
0
20,916
W
Arachne
Fortressdnb
Arachne
3,923
2,820
0
661
4,114
2,543
158
484
3,554
0
25,607
L
Tiamat
2,150
271
0
1,342
5,862
1,794
0
1,172
4,690
11,574
0
L
Cerberus
Halalgodiiis
Cerberus
3,773
42
0
3,112
6,835
3,580
37
3,107
3,728
19,145
0
L
Baron Samedi
LuckyMate--
Baron Samedi
2,829
0
90
1,062
5,103
1,703
0
620
4,483
20,479
0
W
Bellona
Phantasmaa90
Bellona
2,905
665
0
3,022
5,359
4,407
264
1,350
3,765
0
52,711
L
1,137
491
0
199
5,714
1,532
0
155
5,559
0
27,050
W
Vulcan
3,262
1,260
0
412
5,229
912
152
3,215
1,814
21,229
0
W
2,451
0
135
1,185
6,399
3,802
136
1,861
4,533
24,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
31,656
201
Minions Killed
292
0
Camps Cleared
0
1,077,120
Distance Traveled
1,112,047
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,941
540
40
4
0
202,500
4
L
Neith
4,987
453
47
4
0
194,571
1
W
Arachne
6,442
586
53
5
0
248,657
1
L
Tiamat
4,848
441
15
1
0
196,819
0
L
Cerberus
5,530
503
51
5
0
203,444
0
L
Baron Samedi
5,217
474
40
4
0
206,598
4
W
Bellona
7,345
668
117
11
0
254,068
2
L
Mercury
5,213
474
48
4
0
275,688
0
W
Vulcan
5,575
507
41
4
0
189,392
0
W
Ymir
6,353
578
41
4
0
217,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role