Player Matchup

Olorun
Olorun
HolyWitch3
Olorun
Level 21
God Stats
17W - 9L
1,821 SR
Queue Stats
205W - 120L
1,728 Elo+
Party 1
Cabrakan
Cabrakan
OliverOil
Cabrakan
Level 27
God Stats
2W - 2L
1,768 SR
Queue Stats
11W - 26L
1,521 Elo+
Solo
Neith
Neith
Onmydion
Neith
Level 25
God Stats
1W - 1L
1,614 SR
Queue Stats
34W - 34L
1,655 Elo+
Solo
Bellona
Bellona
Stinkywar
Bellona
Level 29
God Stats
12W - 14L
1,358 SR
Queue Stats
469W - 474L
1,560 Elo+
Solo
Bakasura
Bakasura
queenguard
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 122L
1,735 Elo+
Party 1
Team Averages
Level 25
1,612 SR
1,640 Elo+

VS

Team Averages
Level 24
1,676 SR
1,558 Elo+
Izanami
Izanami
Idonthelpanubis
Izanami
Level 24
God Stats
3W - 2L
1,668 SR
Queue Stats
40W - 45L
1,571 Elo+
Solo
Sol
Sol
Lupinaa
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
MShiro
Ratatoskr
Level 16
God Stats
38W - 8L
1,767 SR
Queue Stats
174W - 70L
1,743 Elo+
Party 2
Ymir
Ymir
samadazo1222
Ymir
Level 41
God Stats
36W - 50L
1,586 SR
Queue Stats
101W - 145L
1,454 Elo+
Party 3
Chernobog
Chernobog
tritan1221
Chernobog
Level 17
God Stats
5W - 2L
1,858 SR
Queue Stats
45W - 55L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HolyWitch3
Olorun
12
4 / 7 / 2
7,751
517
12,566
16,987
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
OliverOil
Cabrakan
7
0 / 4 / 0
5,471
365
2,159
8,634
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Onmydion
Neith
11
0 / 6 / 1
6,490
433
8,803
10,548
3,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Stinkywar
Bellona
16
4 / 5 / 0
9,325
622
11,383
14,362
13,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
queenguard
Bakasura
12
3 / 8 / 2
7,290
486
12,002
15,107
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
11,188
746
10,695
13,835
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
16
9 / 0 / 5
10,142
676
11,727
14,739
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
MShiro
Ratatoskr
15
8 / 2 / 3
9,842
656
10,378
11,315
5,428
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 16
8,823
588
5,051
12,199
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chernobog
tritan1221
Chernobog
15
5 / 4 / 16
9,660
644
13,084
17,931
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
11
Kills
29
30
Deaths
11
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
HolyWitch3
Olorun
4
7
2
0.71
W
7
2
5
4.75
W
Sol
9
0
5
11.5
W
Ratatoskr
MShiro
Ratatoskr
8
2
3
4.75
L
Cabrakan
OliverOil
Cabrakan
0
4
0
0
L
Neith
Onmydion
Neith
0
6
1
0.08
L
Bellona
Stinkywar
Bellona
4
5
0
0.8
L
Bakasura
queenguard
Bakasura
3
8
2
0.5
W
0
3
16
2.67
W
Chernobog
tritan1221
Chernobog
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
50,935
65,638
Taken
70,019
32,854
Mitigated
31,071
16,266
Healing
34,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HolyWitch3
Olorun
12,566
6,764
234
6,259
16,987
6,040
663
2,000
14,987
44,721
0
W
10,695
8,213
0
7,176
13,835
6,122
4,304
741
12,581
0
92,474
W
Sol
11,727
5,327
0
11,420
14,739
5,101
5,399
1,831
12,627
72,402
0
W
Ratatoskr
MShiro
Ratatoskr
10,378
3,400
0
3,008
11,315
5,428
246
3,522
7,528
0
49,739
L
Cabrakan
OliverOil
Cabrakan
2,159
405
0
2,643
8,634
4,284
0
5,272
3,362
7,357
0
L
Neith
Onmydion
Neith
8,803
3,612
0
2,503
10,548
3,250
0
3,829
6,719
0
48,486
L
Bellona
Stinkywar
Bellona
11,383
4,179
0
2,956
14,362
13,678
259
1,977
12,385
0
62,224
L
Bakasura
queenguard
Bakasura
12,002
7,198
0
1,671
15,107
5,602
98
3,700
11,407
0
32,804
W
5,051
538
999
4,250
12,199
7,690
720
3,216
8,453
19,874
0
W
Chernobog
tritan1221
Chernobog
13,084
9,310
0
7,662
17,931
6,730
3,341
5,415
11,717
0
54,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
49,655
357
Minions Killed
501
0
Camps Cleared
0
1,203,088
Distance Traveled
1,463,117
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,751
517
63
4
0
232,948
1
W
Izanami
11,188
746
179
12
0
250,109
1
W
Sol
10,142
676
115
8
0
288,528
3
W
Ratatoskr
9,842
656
76
5
0
345,839
0
L
Cabrakan
5,471
365
8
1
0
158,851
2
L
Neith
6,490
433
78
5
0
246,755
5
L
Bellona
9,325
622
136
9
0
302,636
2
L
Bakasura
7,290
486
72
5
0
261,898
3
W
Ymir
8,823
588
39
3
0
292,391
1
W
Chernobog
9,660
644
92
6
0
286,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role