Player Matchup

Guan Yu
Guan Yu
Gold III
Discoveries43
Guan Yu
Gold III
Level 80
God Stats
45W - 25L
1,742 SR
Queue Stats
243W - 254L
1,553 MMR
Party 2
Sobek
Sobek
Silver I
ItsFragOClock
Sobek
Silver I
Level 107
God Stats
34W - 19L
1,914 SR
Queue Stats
233W - 221L
1,444 MMR
Solo
He Bo
He Bo
Gold V
Quchita
He Bo
Gold V
Level 68
God Stats
3W - 0L
1,780 SR
Queue Stats
77W - 86L
1,451 MMR
Solo
Neith
Neith
Gold V
SeanLikesMEN294
Neith
Gold V
Level 89
God Stats
3W - 2L
1,259 SR
Queue Stats
172W - 168L
1,346 MMR
Party 2
Nemesis
Nemesis
Gold V
TheFallenR0w
Nemesis
Gold V
Level 70
God Stats
8W - 10L
1,442 SR
Queue Stats
160W - 148L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,627 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,440 SR
1,447 MMR
Ravana
Ravana
Gold V
DELTAForce632
Ravana
Gold V
Level 146
God Stats
11W - 7L
1,266 SR
Queue Stats
97W - 95L
1,224 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
GReeN HORnnET
Hou Yi
Platinum III
Level 156
God Stats
5W - 9L
1,558 SR
Queue Stats
456W - 439L
1,672 MMR
Party 1
Vulcan
Vulcan
Bronze III
RelaxBro94
Vulcan
Bronze III
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 71L
1,449 MMR
Solo
Cerberus
Cerberus
Gold IV
TheDisrespect72
Cerberus
Gold IV
Level 122
God Stats
16W - 15L
1,503 SR
Queue Stats
358W - 363L
1,450 MMR
Solo
Osiris
Osiris
Gold II
cheirinbonzin
Osiris
Gold II
Level 160
God Stats
0W - 2L
1,372 SR
Queue Stats
137W - 146L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
0 / 0 / 0
3,463
693
979
3,125
992
Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 1 / 0
3,121
624
981
3,463
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Quchita
He Bo
5
0 / 0 / 1
3,172
634
973
1,742
564
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 1
3,587
717
1,568
983
182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
TheFallenR0w
Nemesis
5
1 / 1 / 1
3,592
718
935
2,849
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
HeimdallrSetCu ChulainnScyllaArachne

VS

Bans
ApolloCupidNu WaDanzaburouMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,335
667
1,089
2,042
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,005
601
738
1,785
343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
RelaxBro94
Vulcan
5
1 / 1 / 1
3,340
668
1,475
1,771
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
6
0 / 0 / 0
3,265
653
1,310
2,617
1,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 1 / 0
2,750
550
771
1,623
569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Guan Yu
0
0
0
0
L
0
0
0
0
W
0
1
0
0
W
He Bo
Quchita
He Bo
0
0
1
0.5
L
Vulcan
RelaxBro94
Vulcan
1
1
1
1.5
W
1
0
1
1.5
L
Cerberus
0
0
0
0
W
Nemesis
TheFallenR0w
Nemesis
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,436
Damage
5,383
12,162
Taken
9,838
4,016
Mitigated
3,126
4,318
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,089
231
0
708
2,042
607
0
611
1,431
0
7,295
W
Guan Yu
979
189
0
932
3,125
992
0
1,310
1,815
0
11,759
L
738
616
0
810
1,785
343
0
369
1,416
0
10,081
W
981
135
0
1,620
3,463
1,480
87
42
3,421
4,614
0
W
He Bo
Quchita
He Bo
973
80
0
487
1,742
564
0
1,077
665
9,302
0
L
Vulcan
RelaxBro94
Vulcan
1,475
670
0
600
1,771
489
25
725
1,046
9,731
0
W
1,568
809
0
689
983
182
0
0
983
0
13,004
L
Cerberus
1,310
95
0
1,328
2,617
1,118
0
0
2,617
11,299
0
W
Nemesis
TheFallenR0w
Nemesis
935
253
0
590
2,849
798
0
356
2,493
0
10,829
L
771
146
0
716
1,623
569
0
249
1,374
0
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,935
Gold Earned
15,695
110
Minions Killed
98
0
Camps Cleared
0
495,772
Distance Traveled
405,599
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,335
667
17
3
0
104,351
0
W
Guan Yu
3,463
693
28
6
0
92,335
2
L
Hou Yi
3,005
601
22
4
0
65,527
0
W
Sobek
3,121
624
2
0
0
111,368
2
W
He Bo
3,172
634
18
4
0
86,154
2
L
Vulcan
3,340
668
20
4
0
87,604
0
W
Neith
3,587
717
33
7
0
89,861
0
L
Cerberus
3,265
653
35
7
0
92,315
0
W
Nemesis
3,592
718
29
6
0
116,054
1
L
Osiris
2,750
550
4
1
0
55,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role