Player Matchup

Danzaburou
Danzaburou
FurryButtcheek
Danzaburou
Level 42
God Stats
4W - 0L
1,349 SR
Queue Stats
78W - 66L
1,548 Elo+
Party 1
Chang'e
Chang'e
ThePorkChoppa
Chang'e
Level 6
God Stats
6W - 1L
1,570 SR
Queue Stats
7W - 2L
1,634 Elo+
Solo
Xing Tian
Xing Tian
WarFerretz
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 36L
1,684 Elo+
Party 1
Neith
Neith
kiwiwolf707
Neith
Level 27
God Stats
32W - 36L
1,749 SR
Queue Stats
283W - 311L
1,628 Elo+
Solo
He Bo
He Bo
wockyslushh78
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,821 Elo+
Party 1
Team Averages
Level 23
1,534 SR
1,663 Elo+

VS

Team Averages
Level 20
1,628 SR
1,673 Elo+
King Arthur
King Arthur
BronyCoon69
King Arthur
Level 16
God Stats
3W - 2L
1,589 SR
Queue Stats
7W - 4L
1,787 Elo+
Solo
Anubis
Anubis
EmperorShy
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,564 Elo+
Solo
Nu Wa
Nu Wa
FinnyMermaid60
Nu Wa
Level 25
God Stats
20W - 9L
1,845 SR
Queue Stats
51W - 40L
1,718 Elo+
Solo
Tsukuyomi
Tsukuyomi
RYUSHORYUKENBUSA
Tsukuyomi
Level 29
God Stats
11W - 7L
1,705 SR
Queue Stats
202W - 172L
1,838 Elo+
Solo
Jormungandr
Jormungandr
chasemdown
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FurryButtcheek
Danzaburou
20
4 / 0 / 24
12,487
961
10,480
9,093
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
19
9 / 4 / 23
12,416
955
15,248
17,335
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
WarFerretz
Xing Tian
19
2 / 3 / 27
12,886
991
14,870
19,277
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 1 / 13
14,117
1,086
27,410
9,127
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 0 / 25
13,285
1,022
24,463
14,986
15,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronyCoon69
King Arthur
17
0 / 7 / 7
10,945
842
8,310
23,358
24,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
EmperorShy
Anubis
17
1 / 10 / 5
11,058
851
16,378
25,621
12,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 4
12,155
935
21,087
8,158
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
17
4 / 3 / 3
11,825
910
14,414
14,811
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
chasemdown
Jormungandr
16
0 / 16 / 5
10,443
803
3,671
28,333
13,633

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
32
39
Kills
8
8
Deaths
39
112
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BronyCoon69
King Arthur
0
7
7
0.5
L
Anubis
EmperorShy
Anubis
1
10
5
0.35
L
3
3
4
1.67
W
Danzaburou
FurryButtcheek
Danzaburou
4
0
24
16
L
Tsukuyomi
4
3
3
1.83
W
Chang'e
9
4
23
5.13
W
Xing Tian
WarFerretz
Xing Tian
2
3
27
5.17
L
Jormungandr
chasemdown
Jormungandr
0
16
5
0.16
W
16
1
13
22.5
W
8
0
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,471
Damage
63,860
69,818
Taken
100,281
44,169
Mitigated
59,438
21,236
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BronyCoon69
King Arthur
8,310
526
0
792
23,358
24,273
0
12,337
10,679
0
22,790
L
Anubis
EmperorShy
Anubis
16,378
583
175
4,526
25,621
12,682
0
14,962
10,421
47,179
0
L
21,087
2,627
0
166
8,158
3,017
0
5,933
2,077
46,266
0
W
Danzaburou
FurryButtcheek
Danzaburou
10,480
2,848
0
2,559
9,093
3,137
0
5,600
2,981
0
26,425
L
Tsukuyomi
14,414
1,745
0
548
14,811
5,833
0
9,332
5,299
0
34,415
W
Chang'e
15,248
1,820
5,176
4,200
17,335
5,606
0
9,334
7,381
30,607
0
W
Xing Tian
WarFerretz
Xing Tian
14,870
1,047
0
1,964
19,277
17,238
0
11,157
7,090
25,754
0
L
Jormungandr
chasemdown
Jormungandr
3,671
1,706
0
0
28,333
13,633
0
10,967
17,224
10,915
0
W
27,410
17,339
1,398
4,932
9,127
2,803
0
6,450
2,399
0
65,172
W
24,463
1,193
0
1,007
14,986
15,385
0
5,859
8,555
53,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,191
Gold Earned
56,426
262
Minions Killed
225
5
Camps Cleared
3
1,120,991
Distance Traveled
1,047,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,945
842
24
2
0
237,895
1
L
Anubis
11,058
851
81
6
0
183,043
0
L
Nu Wa
12,155
935
59
5
2
211,437
0
W
Danzaburou
12,487
961
43
3
0
239,947
0
L
Tsukuyomi
11,825
910
43
3
1
268,326
0
W
Chang'e
12,416
955
45
3
1
199,862
0
W
Xing Tian
12,886
991
22
2
1
229,511
0
L
Jormungandr
10,443
803
18
1
0
147,051
0
W
Neith
14,117
1,086
83
6
2
206,468
0
W
He Bo
13,285
1,022
69
5
1
245,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role