Player Matchup

Ares
Ares
Cannon_G41
Ares
Level 51
God Stats
21W - 31L
1,382 SR
Queue Stats
322W - 357L
1,266 Elo+
Solo
Achilles
Achilles
CharElMistico
Achilles
Level 69
God Stats
5W - 7L
1,614 SR
Queue Stats
117W - 128L
1,397 Elo+
Solo
Ah Puch
Ah Puch
TheCorruptedOnes
Ah Puch
Level 68
God Stats
0W - 2L
1,251 SR
Queue Stats
188W - 204L
1,379 Elo+
Party 2
Kali
Kali
TheInfectedOnes
Kali
Level 28
God Stats
2W - 3L
1,523 SR
Queue Stats
20W - 32L
1,272 Elo+
Party 2
Chiron
Chiron
XxKawaii0takuxX
Chiron
Level 141
God Stats
3W - 6L
1,419 SR
Queue Stats
169W - 205L
1,416 Elo+
Solo
Team Averages
Level 71
1,438 SR
1,346 Elo+

VS

Team Averages
Level 55
1,569 SR
1,339 Elo+
Hades
Hades
DaddyG121169
Hades
Level 40
God Stats
6W - 6L
1,720 SR
Queue Stats
185W - 231L
1,346 Elo+
Party 1
Skadi
Skadi
DeweyBoy60
Skadi
Level 33
God Stats
11W - 5L
1,747 SR
Queue Stats
256W - 316L
1,353 Elo+
Party 1
Set
Set
SnipinPanther22
Set
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 280L
1,363 Elo+
Party 1
Fenrir
Fenrir
SpartanMist1991
Fenrir
Level 65
God Stats
14W - 19L
1,365 SR
Queue Stats
346W - 380L
1,282 Elo+
Solo
Fafnir
Fafnir
WhiskeyWolf620
Fafnir
Level 108
God Stats
4W - 3L
1,512 SR
Queue Stats
192W - 195L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,697
470
2,135
5,309
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
CharElMistico
Achilles
10
1 / 2 / 0
5,262
526
4,018
5,966
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 1
4,559
456
5,014
5,862
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 1
4,922
492
1,399
4,648
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,060
406
1,753
3,719
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,440
544
3,552
5,808
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
8
3 / 0 / 1
5,339
534
4,130
3,596
1,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 1
6,231
623
3,052
6,567
3,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 2
6,006
601
2,951
5,002
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,930
593
3,212
5,721
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Achilles
CharElMistico
Achilles
1
2
0
0.5
W
1
2
2
1
W
Skadi
3
0
1
3.5
W
1
1
1
1.5
W
4
0
2
5
L
1
4
1
0.38
L
1
1
1
1.5
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
16,897
25,504
Taken
26,694
10,316
Mitigated
13,028
5,315
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,135
113
0
1,250
5,309
3,164
0
1,755
3,554
12,181
0
L
Achilles
CharElMistico
Achilles
4,018
844
0
1,675
5,966
3,457
0
0
5,516
0
22,119
W
3,552
429
46
1,401
5,808
2,228
288
3,629
2,179
23,033
0
W
Skadi
4,130
2,275
0
1,266
3,596
1,062
549
673
2,923
0
22,798
W
3,052
486
0
2,720
6,567
3,351
0
0
6,042
0
31,790
W
2,951
837
183
623
5,002
1,754
0
1,138
3,864
0
27,669
L
5,014
380
0
734
5,862
1,435
0
2,512
3,116
17,413
0
L
1,399
798
0
460
4,648
1,295
0
760
3,842
0
19,745
W
3,212
1,028
0
1,810
5,721
4,633
55
1,709
4,012
14,296
0
L
1,753
1,036
263
933
3,719
965
0
1,457
2,262
0
10,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
28,946
164
Minions Killed
262
0
Camps Cleared
0
799,453
Distance Traveled
902,287
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,697
470
22
2
0
152,508
1
L
Achilles
5,262
526
50
5
0
192,244
3
W
Hades
5,440
544
61
6
0
178,672
0
W
Skadi
5,339
534
38
4
0
175,908
0
W
Set
6,231
623
86
9
0
176,476
0
W
Fenrir
6,006
601
51
5
0
199,175
0
L
Ah Puch
4,559
456
20
2
0
160,979
2
L
Kali
4,922
492
47
5
0
163,773
2
W
Fafnir
5,930
593
26
3
0
172,056
1
L
Chiron
4,060
406
25
3
0
129,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role