Player Matchup

Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
GuiSerro
Raijin
Level 147
God Stats
15W - 16L
1,563 SR
Queue Stats
379W - 377L
1,523 Elo+
Party 2
Set
Set
LORDBAILEY2003
Set
Level 87
God Stats
14W - 16L
1,572 SR
Queue Stats
521W - 499L
1,474 Elo+
Solo
Nike
Nike
ii-Break-u
Nike
Level 109
God Stats
8W - 7L
1,596 SR
Queue Stats
294W - 272L
1,508 Elo+
Solo
Olorun
Olorun
tfpn_colonin
Olorun
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 183L
1,500 Elo+
Solo
Team Averages
Level 122
1,546 SR
1,501 Elo+

VS

Team Averages
Level 99
1,528 SR
1,496 Elo+
Horus
Horus
DF ColtArms
Horus
Level 78
God Stats
30W - 30L
1,476 SR
Queue Stats
222W - 207L
1,475 Elo+
Party 1
Tyr
Tyr
FearedShadow
Tyr
Level 143
God Stats
5W - 5L
1,822 SR
Queue Stats
686W - 652L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Harrisouly
Danzaburou
Level 64
God Stats
12W - 9L
1,659 SR
Queue Stats
522W - 474L
1,514 Elo+
Solo
Da Ji
Da Ji
Moyaa7196
Da Ji
Level 103
God Stats
0W - 4L
1,185 SR
Queue Stats
29W - 37L
1,467 Elo+
Solo
Zeus
Zeus
PepperoniTe
Zeus
Level 105
God Stats
4W - 8L
1,500 SR
Queue Stats
561W - 522L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 1 / 9
9,700
462
5,395
11,667
7,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
GuiSerro
Raijin
20
9 / 6 / 6
12,293
585
12,022
11,676
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 7 / 6
12,005
572
12,834
21,281
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 6
12,070
575
16,411
20,383
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
4 / 1 / 6
11,502
548
6,172
10,861
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,754
417
1,971
12,422
8,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 4 / 1
9,127
435
8,432
20,228
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Harrisouly
Danzaburou
14
0 / 6 / 5
9,200
438
6,990
12,790
4,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Moyaa7196
Da Ji
18
9 / 7 / 0
11,255
536
11,921
16,579
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 8 / 6
10,769
513
16,267
14,215
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
28
Kills
15
16
Deaths
28
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
9
5.5
L
1
3
6
1.33
L
0
4
1
0.13
W
Raijin
GuiSerro
Raijin
9
6
6
2
L
Danzaburou
Harrisouly
Danzaburou
0
6
5
0.42
W
11
7
6
2
L
Da Ji
Moyaa7196
Da Ji
9
7
0
1.29
L
5
8
6
1
W
3
1
6
6
W
Olorun
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,834
Damage
45,581
75,868
Taken
76,234
41,558
Mitigated
43,524
29,607
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,395
1,099
0
1,968
11,667
7,556
17
4,461
6,934
0
48,137
L
1,971
1,313
400
3,143
12,422
8,872
0
2,924
9,496
0
40,210
L
8,432
2,219
0
9,720
20,228
17,273
0
1,526
17,804
0
51,367
W
Raijin
GuiSerro
Raijin
12,022
669
0
1,502
11,676
4,491
146
5,083
6,593
77,073
0
L
Danzaburou
Harrisouly
Danzaburou
6,990
2,471
0
2,715
12,790
4,579
0
5,366
7,286
0
53,664
W
12,834
7,185
0
6,909
21,281
10,421
30
6,398
14,858
0
89,738
L
Da Ji
Moyaa7196
Da Ji
11,921
4,097
0
1,203
16,579
7,791
676
1,800
14,507
0
80,880
L
16,267
1,908
0
3,615
14,215
5,009
57
6,698
7,132
78,600
0
W
16,411
4,670
0
10,873
20,383
14,985
0
1,320
18,388
1,457
69,361
W
Olorun
6,172
3,016
263
8,092
10,861
4,105
543
1,767
9,094
76,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,570
Gold Earned
49,105
608
Minions Killed
517
0
Camps Cleared
0
1,970,800
Distance Traveled
1,745,570
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,700
462
71
3
0
415,207
9
L
Horus
8,754
417
51
2
0
333,548
2
L
Tyr
9,127
435
108
5
0
389,987
3
W
Raijin
12,293
585
135
6
0
374,181
8
L
Danzaburou
9,200
438
105
5
0
367,223
3
W
Set
12,005
572
119
6
0
446,820
0
L
Da Ji
11,255
536
128
6
0
360,715
4
L
Zeus
10,769
513
125
6
0
294,097
2
W
Nike
12,070
575
140
7
0
354,917
0
W
Olorun
11,502
548
143
7
0
379,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role