Player Matchup

Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BlessNade
Apollo
Level 100
God Stats
3W - 1L
1,534 SR
Queue Stats
198W - 133L
1,666 Elo+
Party 1
Tyr
Tyr
l2EDl2Ulvl
Tyr
Level 18
God Stats
14W - 6L
1,551 SR
Queue Stats
191W - 143L
1,589 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,585 Elo+

VS

Team Averages
Level 16
1,589 SR
1,482 Elo+
Kali
Kali
VerbatimTable48
Kali
Level 8
God Stats
1W - 2L
1,531 SR
Queue Stats
52W - 60L
1,323 Elo+
Solo
Danzaburou
Danzaburou
a vegan duck
Danzaburou
Level 29
God Stats
17W - 14L
1,736 SR
Queue Stats
568W - 601L
1,542 Elo+
Solo
Anubis
Anubis
skullkrusher911
Anubis
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 5L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 0 / 10
11,300
706
9,099
6,062
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
BlessNade
Apollo
17
9 / 0 / 8
12,629
789
9,950
10,500
3,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 2 / 11
11,091
693
6,587
17,252
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
8,477
530
689
5,992
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
a vegan duck
Danzaburou
13
0 / 9 / 0
8,588
537
9,171
13,761
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 10 / 1
8,963
560
5,813
13,431
5,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
22
Kills
1
2
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
10
11
W
Apollo
BlessNade
Apollo
9
0
8
13
L
0
3
2
0.33
L
Danzaburou
a vegan duck
Danzaburou
0
9
0
0
W
7
2
11
6.25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,636
Damage
15,673
33,814
Taken
33,184
17,970
Mitigated
12,397
14,207
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,099
643
0
2,194
6,062
2,244
747
1,122
4,940
39,302
0
W
Apollo
BlessNade
Apollo
9,950
7,767
0
7,787
10,500
3,659
1,223
1,540
8,960
0
103,564
L
689
523
0
69
5,992
1,983
0
1,432
4,277
0
5,021
L
Danzaburou
a vegan duck
Danzaburou
9,171
3,763
0
1,720
13,761
4,865
0
4,580
8,583
0
43,364
W
6,587
748
0
4,226
17,252
12,067
549
3,247
14,005
0
20,573
L
5,813
35
0
653
13,431
5,549
0
2,213
10,792
17,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
26,028
226
Minions Killed
92
0
Camps Cleared
0
799,413
Distance Traveled
614,653
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,300
706
58
4
0
223,144
0
W
Apollo
12,629
789
143
9
0
278,549
0
L
Kali
8,477
530
6
0
0
127,430
0
L
Danzaburou
8,588
537
69
4
0
243,983
4
W
Tyr
11,091
693
25
2
0
297,720
3
L
Anubis
8,963
560
17
1
0
243,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role