Player Matchup

Tiamat
Tiamat
Diamond_Shadow00
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Glu27
Cerberus
Level 15
God Stats
44W - 55L
1,156 SR
Queue Stats
94W - 115L
1,226 Elo+
Party 2
Izanami
Izanami
Lory_R3l04d-7
Izanami
Level 17
God Stats
15W - 7L
1,560 SR
Queue Stats
110W - 110L
1,213 Elo+
Party 2
Thor
Thor
Mr_Haze1998
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 130L
1,525 Elo+
Solo
Olorun
Olorun
fabietto_kdj
Olorun
Level 2
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 2L
1,134 Elo+
Party 2
Team Averages
Level 13
1,494 SR
1,320 Elo+

VS

Team Averages
Level 18
1,501 SR
1,317 Elo+
Nemesis
Nemesis
Doomsday29
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Hati991
Chernobog
Level 22
God Stats
6W - 10L
1,256 SR
Queue Stats
90W - 125L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
Mr Plasmon
Cthulhu
Level 16
God Stats
24W - 32L
1,436 SR
Queue Stats
97W - 111L
1,308 Elo+
Party 1
Chaac
Chaac
NeuroFunkMeldon
Chaac
Level 23
God Stats
39W - 42L
1,539 SR
Queue Stats
107W - 145L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
Tchambers-SE
Kukulkan
Level 25
God Stats
8W - 3L
1,775 SR
Queue Stats
50W - 53L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,985
374
3,351
10,851
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Glu27
Cerberus
8
0 / 6 / 4
6,559
410
2,123
12,911
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
13
6 / 2 / 0
8,870
554
8,047
12,292
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 1
6,964
435
4,497
11,117
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
9
1 / 10 / 0
6,414
401
1,797
13,124
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doomsday29
Nemesis
11
3 / 3 / 8
7,208
451
2,868
7,519
4,304
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Hati991
Chernobog
11
3 / 0 / 14
7,419
464
8,760
3,489
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Mr Plasmon
Cthulhu
12
5 / 1 / 8
8,360
523
3,199
7,230
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
15 / 3 / 7
9,268
579
17,697
14,157
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Tchambers-SE
Kukulkan
14
6 / 4 / 3
8,593
537
10,265
7,178
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
32
32
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Nemesis
Doomsday29
Nemesis
3
3
8
2.33
L
Cerberus
Glu27
Cerberus
0
6
4
0.33
W
Chernobog
Hati991
Chernobog
3
0
14
10
L
Izanami
6
2
0
3
W
Cthulhu
Mr Plasmon
Cthulhu
5
1
8
9
L
0
7
1
0.07
W
15
3
7
6.17
W
Kukulkan
Tchambers-SE
Kukulkan
6
4
3
1.88
L
Olorun
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
42,789
60,295
Taken
39,573
25,872
Mitigated
22,594
10,787
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
278
0
1,258
10,851
5,679
0
2,003
8,703
16,343
0
W
Nemesis
Doomsday29
Nemesis
2,868
1,278
0
600
7,519
4,304
155
371
7,148
0
30,221
L
Cerberus
Glu27
Cerberus
2,123
329
0
1,695
12,911
7,988
576
3,154
9,557
11,849
0
W
Chernobog
Hati991
Chernobog
8,760
4,886
0
1,695
3,489
1,128
783
1,009
2,480
0
28,352
L
Izanami
8,047
5,914
0
3,700
12,292
3,977
3,960
3,635
8,607
0
50,529
W
Cthulhu
Mr Plasmon
Cthulhu
3,199
212
0
1,140
7,230
4,480
575
615
6,615
25,641
0
L
4,497
1,028
0
1,530
11,117
3,931
468
1,871
9,046
0
30,817
W
17,697
5,175
0
6,151
14,157
10,266
0
3,961
10,196
15
46,864
W
Kukulkan
Tchambers-SE
Kukulkan
10,265
592
0
0
7,178
2,416
641
1,315
5,863
57,541
0
L
Olorun
1,797
1,349
132
2,472
13,124
4,297
643
2,801
10,173
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
40,848
217
Minions Killed
285
0
Camps Cleared
0
1,324,268
Distance Traveled
1,553,631
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,985
374
25
2
0
235,362
3
W
Nemesis
7,208
451
45
3
0
259,105
1
L
Cerberus
6,559
410
26
2
0
295,297
1
W
Chernobog
7,419
464
39
2
0
315,740
5
L
Izanami
8,870
554
82
5
0
284,409
2
W
Cthulhu
8,360
523
42
3
0
364,782
0
L
Thor
6,964
435
60
4
0
289,399
0
W
Chaac
9,268
579
63
4
0
344,006
4
W
Kukulkan
8,593
537
96
6
0
269,998
0
L
Olorun
6,414
401
24
2
0
219,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role