Player Matchup

Vamana
Vamana
Chirimoyu
Vamana
Level 59
God Stats
7W - 2L
1,893 SR
Queue Stats
70W - 25L
1,869 Elo+
Party 2
Tiamat
Tiamat
Kartvelian
Tiamat
Level 160
God Stats
5W - 9L
1,115 SR
Queue Stats
62W - 59L
1,618 Elo+
Solo
Thanatos
Thanatos
RicoHollywood
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,631 Elo+
Solo
Artemis
Artemis
iSnoD
Artemis
Level 160
God Stats
1W - 1L
1,561 SR
Queue Stats
38W - 28L
1,683 Elo+
Solo
Khepri
Khepri
iiZeuXx
Khepri
Level 156
God Stats
6W - 1L
1,624 SR
Queue Stats
285W - 177L
1,710 Elo+
Party 2
Team Averages
Level 129
1,539 SR
1,702 Elo+

VS

Team Averages
Level 112
1,553 SR
1,710 Elo+
Yemoja
Yemoja
Daltormind
Yemoja
Level 122
God Stats
7W - 7L
1,636 SR
Queue Stats
180W - 141L
1,723 Elo+
Party 1
Hou Yi
Hou Yi
Peders
Hou Yi
Level 117
God Stats
0W - 4L
1,240 SR
Queue Stats
214W - 169L
1,740 Elo+
Party 1
Erlang Shen
Erlang Shen
re1nn
Erlang Shen
Level 105
God Stats
3W - 6L
1,643 SR
Queue Stats
242W - 180L
1,744 Elo+
Party 1
Cu Chulainn
Cu Chulainn
revilokid
Cu Chulainn
Level 86
God Stats
11W - 8L
1,602 SR
Queue Stats
62W - 52L
1,601 Elo+
Party 1
Scylla
Scylla
sausagedaddy
Scylla
Level 128
God Stats
16W - 11L
1,646 SR
Queue Stats
243W - 181L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chirimoyu
Vamana
20
2 / 4 / 8
13,762
510
14,504
34,092
41,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Animosity

Animosity

+400
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Your Basic Attacks deal bonus damage equal to 4% of your Maximum Health as Magical Damage to enemies and structures.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Tiamat
Kartvelian
Tiamat
20
5 / 8 / 8
14,974
555
20,676
19,134
17,123
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Thanatos
RicoHollywood
Thanatos
20
18 / 3 / 10
17,072
632
30,036
23,923
19,561
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
iSnoD
Artemis
20
5 / 6 / 12
15,228
564
37,664
26,773
13,727
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Khepri
iiZeuXx
Khepri
20
3 / 5 / 17
13,669
506
6,821
22,494
26,308
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daltormind
Yemoja
17
0 / 8 / 14
11,365
421
10,233
37,601
42,634
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Hou Yi
Peders
Hou Yi
19
2 / 8 / 6
12,493
463
11,346
23,131
10,986
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
re1nn
Erlang Shen
20
12 / 6 / 5
15,040
557
22,243
28,883
22,701
Protector of the Jungle

Protector of the Jungle

+55
Physical Power
+80
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Cu Chulainn
revilokid
Cu Chulainn
20
3 / 4 / 6
13,676
507
19,488
26,143
21,012
Bluestone Pendant

Bluestone Pendant

+10
Physical Power
+20
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Ancile

Ancile

+60
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Scylla
20
9 / 7 / 10
14,737
546
22,719
21,794
9,528
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
67
33
Kills
26
26
Deaths
33
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chirimoyu
Vamana
2
4
8
1.5
L
Yemoja
Daltormind
Yemoja
0
8
14
0.88
W
Tiamat
Kartvelian
Tiamat
5
8
8
1.13
L
Hou Yi
Peders
Hou Yi
2
8
6
0.63
W
Thanatos
RicoHollywood
Thanatos
18
3
10
7.67
W
Artemis
iSnoD
Artemis
5
6
12
1.83
W
Khepri
iiZeuXx
Khepri
3
5
17
2.3
L
Erlang Shen
re1nn
Erlang Shen
12
6
5
2.42
L
Cu Chulainn
revilokid
Cu Chulainn
3
4
6
1.5
L
Scylla
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,701
Damage
86,029
126,416
Taken
137,552
118,408
Mitigated
106,861
63,590
Healing
26,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chirimoyu
Vamana
14,504
6,082
0
12,320
34,092
41,689
959
5,902
28,028
5,891
94,995
L
Yemoja
Daltormind
Yemoja
10,233
2,752
1,658
7,196
37,601
42,634
0
8,172
28,823
25,443
0
W
Tiamat
Kartvelian
Tiamat
20,676
2,165
361
4,495
19,134
17,123
424
5,293
13,727
105,248
0
L
Hou Yi
Peders
Hou Yi
11,346
5,152
0
6,004
23,131
10,986
1,155
2,062
20,849
0
95,011
W
Thanatos
RicoHollywood
Thanatos
30,036
10,853
0
29,486
23,923
19,561
1,662
4,423
19,410
0
132,685
W
Artemis
iSnoD
Artemis
37,664
23,573
0
14,417
26,773
13,727
5,084
10,396
16,196
0
154,433
W
Khepri
iiZeuXx
Khepri
6,821
788
0
2,511
22,494
26,308
113
7,898
14,425
28,124
0
L
Erlang Shen
re1nn
Erlang Shen
22,243
14,988
0
4,347
28,883
22,701
0
6,937
21,479
0
128,036
L
Cu Chulainn
revilokid
Cu Chulainn
19,488
3,352
0
5,151
26,143
21,012
0
4,284
21,691
8,358
89,463
L
Scylla
22,719
1,288
0
2,545
21,794
9,528
32
8,098
13,122
112,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,705
Gold Earned
67,311
745
Minions Killed
712
0
Camps Cleared
0
2,511,805
Distance Traveled
2,455,067
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,762
510
163
6
0
523,119
8
L
Yemoja
11,365
421
23
1
0
454,719
2
W
Tiamat
14,974
555
187
7
0
440,249
3
L
Hou Yi
12,493
463
154
6
0
465,780
7
W
Thanatos
17,072
632
166
6
0
589,338
10
W
Artemis
15,228
564
201
7
0
416,412
8
W
Khepri
13,669
506
28
1
0
542,687
5
L
Erlang Shen
15,040
557
179
7
0
536,923
7
L
Cu Chulainn
13,676
507
164
6
0
500,300
5
L
Scylla
14,737
546
192
7
0
497,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role