Player Matchup

Xbalanque
Xbalanque
Cromosomehorder
Xbalanque
Level 122
God Stats
8W - 10L
1,395 SR
Queue Stats
398W - 358L
1,523 Elo+
Party 2
Ganesha
Ganesha
Dynamic Dak
Ganesha
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 24L
1,653 Elo+
Party 2
He Bo
He Bo
King Faiths
He Bo
Level 107
God Stats
9W - 7L
1,680 SR
Queue Stats
225W - 235L
1,580 Elo+
Party 2
Guan Yu
Guan Yu
Shawn man 923
Guan Yu
Level 128
God Stats
8W - 3L
1,821 SR
Queue Stats
484W - 456L
1,568 Elo+
Party 2
Hera
Hera
Vinegaryplane9
Hera
Level 88
God Stats
22W - 18L
1,617 SR
Queue Stats
245W - 226L
1,540 Elo+
Party 2
Team Averages
Level 93
1,602 SR
1,573 Elo+

VS

Team Averages
Level 53
1,484 SR
1,608 Elo+
Apollo
Apollo
Jieshu72
Apollo
Level 66
God Stats
16W - 6L
1,468 SR
Queue Stats
464W - 396L
1,643 Elo+
Party 1
Nemesis
Nemesis
OmegaDragon9002
Nemesis
Level 27
God Stats
6W - 11L
1,498 SR
Queue Stats
785W - 696L
1,634 Elo+
Party 1
Achilles
Achilles
Venom Astr0
Achilles
Level 43
God Stats
4W - 11L
1,240 SR
Queue Stats
292W - 289L
1,472 Elo+
Solo
Tiamat
Tiamat
nonToxicbot
Tiamat
Level 95
God Stats
40W - 28L
1,633 SR
Queue Stats
509W - 444L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
supersizedkitty
Sylvanus
Level 32
God Stats
3W - 2L
1,581 SR
Queue Stats
11W - 10L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cromosomehorder
Xbalanque
18
0 / 2 / 6
9,887
549
7,127
9,757
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Dynamic Dak
Ganesha
12
0 / 5 / 2
7,729
429
2,954
10,868
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 3 / 4
10,951
608
15,256
14,937
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
18
7 / 0 / 4
11,207
623
12,170
20,032
19,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 4
9,504
528
8,721
9,746
3,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jieshu72
Apollo
15
9 / 3 / 1
10,167
565
13,130
13,925
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 3
8,277
460
4,854
12,515
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Venom Astr0
Achilles
13
0 / 8 / 0
7,711
428
7,086
13,300
10,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
16
1 / 2 / 2
9,140
508
9,707
8,228
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
15
1 / 3 / 9
9,661
537
7,858
16,371
11,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
22
Kills
13
13
Deaths
22
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Cromosomehorder
Xbalanque
0
2
6
1.5
W
Ganesha
Dynamic Dak
Ganesha
0
5
2
0.2
L
Apollo
Jieshu72
Apollo
9
3
1
3.17
W
12
3
4
4.67
L
2
6
3
0.58
W
Guan Yu
7
0
4
9
L
Achilles
Venom Astr0
Achilles
0
8
0
0
W
3
3
4
1.67
L
Tiamat
1
2
2
1
L
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,228
Damage
42,635
65,340
Taken
64,339
36,144
Mitigated
37,988
24,210
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Cromosomehorder
Xbalanque
7,127
2,813
0
2,520
9,757
3,260
2,995
2,657
7,050
0
87,719
W
Ganesha
Dynamic Dak
Ganesha
2,954
326
0
1,655
10,868
4,673
263
2,865
7,945
15,434
0
L
Apollo
Jieshu72
Apollo
13,130
7,132
0
371
13,925
5,925
1,044
7,734
6,191
0
72,043
W
15,256
1,007
0
6,343
14,937
5,054
0
5,102
9,681
71,592
0
L
4,854
1,510
0
1,159
12,515
4,624
71
4,756
7,659
0
45,859
W
Guan Yu
12,170
2,451
453
12,249
20,032
19,793
244
977
18,354
0
75,781
L
Achilles
Venom Astr0
Achilles
7,086
2,410
0
1,638
13,300
10,119
1,134
1,450
11,313
0
44,625
W
8,721
3,301
0
990
9,746
3,364
720
5,228
4,070
59,213
0
L
Tiamat
9,707
850
0
2,581
8,228
5,815
0
5,163
3,030
64,147
0
L
Sylvanus
7,858
1,039
884
3,883
16,371
11,505
116
7,828
8,543
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
44,956
589
Minions Killed
438
0
Camps Cleared
0
1,721,777
Distance Traveled
1,685,455
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,887
549
179
10
0
318,636
0
W
Ganesha
7,729
429
2
0
0
379,943
2
L
Apollo
10,167
565
102
6
0
349,809
1
W
He Bo
10,951
608
123
7
0
363,968
2
L
Nemesis
8,277
460
81
5
0
363,376
1
W
Guan Yu
11,207
623
157
9
0
337,243
3
L
Achilles
7,711
428
83
5
0
319,602
3
W
Hera
9,504
528
128
7
0
321,987
4
L
Tiamat
9,140
508
127
7
0
316,472
7
L
Sylvanus
9,661
537
45
3
0
336,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role