Player Matchup

Kukulkan
Kukulkan
JaggedLegion
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
MagicCharacter
Cthulhu
Level 10
God Stats
7W - 2L
1,685 SR
Queue Stats
53W - 62L
1,376 Elo+
Solo
Hel
Hel
SanninPro
Hel
Level 68
God Stats
1W - 2L
1,227 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 4
Heimdallr
Heimdallr
ScantCraker05
Heimdallr
Level 7
God Stats
1W - 4L
1,280 SR
Queue Stats
24W - 36L
1,052 Elo+
Party 1
Bakasura
Bakasura
spacewolf23
Bakasura
Level 26
God Stats
4W - 7L
1,245 SR
Queue Stats
24W - 31L
1,212 Elo+
Party 1
Team Averages
Level 23
1,388 SR
1,281 Elo+

VS

Team Averages
Level 19
1,419 SR
1,334 Elo+
Ymir
Ymir
AtDk96
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,364 Elo+
Party 3
Artemis
Artemis
Awsomeo3000
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,234 Elo+
Party 3
Olorun
Olorun
MarteenL
Olorun
Level 4
God Stats
0W - 4L
1,143 SR
Queue Stats
1W - 6L
1,174 Elo+
Solo
Freya
Freya
PelleGlas1
Freya
Level 30
God Stats
9W - 12L
1,450 SR
Queue Stats
46W - 54L
1,397 Elo+
Party 2
Arachne
Arachne
Pilsjenator02
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaggedLegion
Kukulkan
18
11 / 1 / 27
10,794
1,199
26,247
6,143
2,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 3 / 21
10,223
1,136
13,590
12,208
12,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 2 / 31
10,365
1,152
12,703
8,578
4,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
ScantCraker05
Heimdallr
17
5 / 0 / 32
9,762
1,085
11,974
6,625
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
spacewolf23
Bakasura
17
20 / 6 / 16
12,196
1,355
24,053
15,326
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AtDk96
Ymir
15
1 / 9 / 8
9,622
1,069
7,700
21,819
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Awsomeo3000
Artemis
14
1 / 11 / 6
8,556
951
10,281
15,338
5,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
MarteenL
Olorun
14
0 / 12 / 4
8,117
902
3,058
18,676
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
15
3 / 14 / 5
9,317
1,035
14,138
22,390
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
15
7 / 3 / 4
10,880
1,209
6,746
17,318
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
39
49
Kills
12
12
Deaths
49
127
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
AtDk96
Ymir
1
9
8
0.56
L
Artemis
Awsomeo3000
Artemis
1
11
6
0.36
W
Kukulkan
JaggedLegion
Kukulkan
11
1
27
24.5
W
7
3
21
5.83
L
Olorun
MarteenL
Olorun
0
12
4
0.17
L
Freya
3
14
5
0.39
L
Arachne
7
3
4
3
W
6
2
31
10.75
W
Heimdallr
ScantCraker05
Heimdallr
5
0
32
21
W
Bakasura
spacewolf23
Bakasura
20
6
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,567
Damage
41,923
48,880
Taken
95,541
29,845
Mitigated
47,214
17,221
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AtDk96
Ymir
7,700
1,694
0
648
21,819
20,737
0
11,201
10,345
23,727
0
L
Artemis
Awsomeo3000
Artemis
10,281
6,942
0
0
15,338
5,283
0
6,498
8,214
0
20,223
W
Kukulkan
JaggedLegion
Kukulkan
26,247
6,372
0
0
6,143
2,439
0
2,857
3,066
49,599
0
W
13,590
1,020
1,002
325
12,208
12,232
0
5,649
6,559
24,670
0
L
Olorun
MarteenL
Olorun
3,058
1,433
0
1,413
18,676
7,036
0
12,855
5,516
9,085
0
L
Freya
14,138
6,727
0
4,082
22,390
7,779
0
10,662
10,823
28,480
0
L
Arachne
6,746
4,947
0
1,700
17,318
6,379
0
10,936
5,456
0
18,364
W
12,703
1,552
7,543
4,653
8,578
4,030
0
4,597
3,981
22,622
0
W
Heimdallr
ScantCraker05
Heimdallr
11,974
8,520
0
1,512
6,625
2,923
0
3,747
2,878
0
23,684
W
Bakasura
spacewolf23
Bakasura
24,053
18,498
0
2,186
15,326
8,221
0
8,046
7,280
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
46,492
173
Minions Killed
113
3
Camps Cleared
3
784,963
Distance Traveled
753,534
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,622
1,069
25
3
1
142,403
2
L
Artemis
8,556
951
28
3
0
147,672
0
W
Kukulkan
10,794
1,199
63
7
0
150,821
2
W
Cthulhu
10,223
1,136
24
3
0
134,503
0
L
Olorun
8,117
902
8
1
1
110,102
0
L
Freya
9,317
1,035
24
3
1
140,107
0
L
Arachne
10,880
1,209
28
3
0
213,250
2
W
Hel
10,365
1,152
30
3
0
179,432
0
W
Heimdallr
9,762
1,085
28
3
0
163,711
0
W
Bakasura
12,196
1,355
28
3
3
156,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role