Player Matchup

Hercules
Hercules
E B0WLAH
Hercules
Level 147
God Stats
0W - 1L
1,718 SR
Queue Stats
132W - 133L
1,674 Elo+
Party 1
Olorun
Olorun
I VIad l
Olorun
Level 129
God Stats
22W - 15L
1,752 SR
Queue Stats
185W - 173L
1,629 Elo+
Party 1
Cupid
Cupid
MittBama
Cupid
Level 148
God Stats
0W - 2L
1,789 SR
Queue Stats
295W - 302L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Oshtertag
Cthulhu
Level 109
God Stats
0W - 1L
1,169 SR
Queue Stats
11W - 14L
1,349 Elo+
Party 1
Agni
Agni
dozer9898
Agni
Level 127
God Stats
3W - 3L
1,556 SR
Queue Stats
69W - 67L
1,623 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,582 Elo+

VS

Team Averages
Level 136
1,639 SR
1,669 Elo+
Nemesis
Nemesis
NightRiderIII
Nemesis
Level 102
God Stats
6W - 1L
2,036 SR
Queue Stats
117W - 68L
1,753 Elo+
Solo
King Arthur
King Arthur
OG Big Sloth
King Arthur
Level 147
God Stats
38W - 16L
1,756 SR
Queue Stats
232W - 164L
1,708 Elo+
Solo
Terra
Terra
elitekittynipz
Terra
Level 127
God Stats
48W - 58L
1,304 SR
Queue Stats
322W - 287L
1,608 Elo+
Solo
Hou Yi
Hou Yi
jjhep22
Hou Yi
Level 144
God Stats
7W - 4L
1,649 SR
Queue Stats
438W - 370L
1,643 Elo+
Solo
Nox
Nox
xPINGO manx
Nox
Level 159
God Stats
44W - 43L
1,452 SR
Queue Stats
1,051W - 997L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
E B0WLAH
Hercules
14
2 / 1 / 0
7,881
525
12,777
18,195
13,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
I VIad l
Olorun
11
1 / 5 / 2
6,771
451
3,524
11,499
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
MittBama
Cupid
13
0 / 3 / 0
7,060
471
2,850
7,459
1,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Oshtertag
Cthulhu
11
2 / 5 / 0
7,506
500
5,545
9,356
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
1 / 5 / 2
6,765
451
6,361
7,667
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 2 / 7
8,184
546
5,816
9,178
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
OG Big Sloth
King Arthur
14
2 / 2 / 1
8,671
578
12,597
17,797
9,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 0 / 8
8,122
541
4,602
11,027
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
jjhep22
Hou Yi
16
5 / 1 / 4
9,589
639
6,308
8,523
3,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 4
8,391
559
9,366
7,359
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
19
19
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
E B0WLAH
Hercules
2
1
0
2
L
Olorun
I VIad l
Olorun
1
5
2
0.4
L
Cupid
MittBama
Cupid
0
3
0
0
W
Nemesis
2
2
7
2.75
W
King Arthur
OG Big Sloth
King Arthur
2
2
1
1.25
L
Cthulhu
Oshtertag
Cthulhu
2
5
0
0.4
L
Agni
1
5
2
0.4
W
3
0
8
7
W
Hou Yi
jjhep22
Hou Yi
5
1
4
7
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
38,689
54,176
Taken
53,884
26,845
Mitigated
30,161
17,764
Healing
21,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
E B0WLAH
Hercules
12,777
5,150
0
9,531
18,195
13,822
214
1,722
16,423
0
57,544
L
Olorun
I VIad l
Olorun
3,524
2,010
66
2,487
11,499
3,829
816
5,613
5,686
37,696
0
L
Cupid
MittBama
Cupid
2,850
1,562
38
3,124
7,459
1,984
837
670
6,789
0
47,611
W
Nemesis
5,816
2,585
0
1,022
9,178
3,766
0
3,577
5,427
0
53,901
W
King Arthur
OG Big Sloth
King Arthur
12,597
2,053
0
7,804
17,797
9,433
15
1,305
15,758
0
63,574
L
Cthulhu
Oshtertag
Cthulhu
5,545
87
133
1,143
9,356
4,899
0
4,182
4,795
26,408
0
L
Agni
6,361
645
0
1,242
7,667
2,311
0
1,280
6,287
38,794
0
W
4,602
754
1,166
3,964
11,027
9,808
0
3,684
7,189
24,288
0
W
Hou Yi
jjhep22
Hou Yi
6,308
3,802
0
5,301
8,523
3,365
2,578
1,736
6,751
0
68,996
W
9,366
498
843
1,763
7,359
3,789
108
4,493
2,621
41,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
42,957
407
Minions Killed
464
0
Camps Cleared
0
1,386,229
Distance Traveled
1,475,200
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,881
525
114
8
0
278,600
2
L
Olorun
6,771
451
75
5
0
267,832
1
L
Cupid
7,060
471
98
7
0
250,560
3
W
Nemesis
8,184
546
85
6
0
335,901
5
W
King Arthur
8,671
578
120
8
0
289,391
1
L
Cthulhu
7,506
500
41
3
0
304,040
4
L
Agni
6,765
451
79
5
0
285,197
7
W
Terra
8,122
541
37
2
0
301,857
4
W
Hou Yi
9,589
639
146
10
0
253,727
4
W
Nox
8,391
559
76
5
0
294,324
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role