Player Matchup

Chang'e
Chang'e
Eiertollah
Chang'e
Level 27
God Stats
13W - 16L
1,520 SR
Queue Stats
139W - 143L
1,554 Elo+
Solo
Kukulkan
Kukulkan
JessDumb
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Keyboardsbroken
Danzaburou
Level 27
God Stats
28W - 32L
1,505 SR
Queue Stats
308W - 277L
1,555 Elo+
Solo
Achilles
Achilles
Okanid
Achilles
Level 28
God Stats
13W - 18L
1,347 SR
Queue Stats
49W - 44L
1,516 Elo+
Solo
Artemis
Artemis
schamahebei
Artemis
Level 19
God Stats
9W - 10L
1,432 SR
Queue Stats
93W - 90L
1,545 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,551 Elo+

VS

Team Averages
Level 22
1,482 SR
1,594 Elo+
Merlin
Merlin
Farао
Merlin
Level 25
God Stats
24W - 23L
1,060 SR
Queue Stats
87W - 67L
1,550 Elo+
Solo
Nox
Nox
Kambalesko
Nox
Level 13
God Stats
86W - 67L
1,506 SR
Queue Stats
224W - 151L
1,746 Elo+
Party 1
Cernunnos
Cernunnos
OneDrin
Cernunnos
Level 29
God Stats
48W - 35L
1,834 SR
Queue Stats
400W - 312L
1,691 Elo+
Party 1
Hachiman
Hachiman
Raiko39
Hachiman
Level 14
God Stats
1W - 5L
1,377 SR
Queue Stats
195W - 182L
1,320 Elo+
Solo
Achilles
Achilles
bubamara8909
Achilles
Level 30
God Stats
41W - 32L
1,632 SR
Queue Stats
127W - 89L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eiertollah
Chang'e
16
3 / 1 / 11
10,192
1,019
8,693
10,308
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
JessDumb
Kukulkan
17
6 / 2 / 11
11,154
1,115
16,203
8,464
2,695
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Keyboardsbroken
Danzaburou
17
8 / 1 / 11
11,306
1,131
16,005
9,807
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Okanid
Achilles
17
9 / 2 / 11
11,288
1,129
13,614
15,680
14,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
schamahebei
Artemis
18
2 / 1 / 16
10,736
1,074
13,618
9,522
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

256

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Farао
Merlin
15
2 / 4 / 4
9,834
983
15,069
13,807
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 5
9,480
948
11,747
10,651
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
OneDrin
Cernunnos
15
1 / 7 / 2
9,032
903
11,500
15,767
6,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Raiko39
Hachiman
15
0 / 6 / 4
8,974
897
4,258
15,761
6,501
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
bubamara8909
Achilles
14
3 / 6 / 2
9,397
940
6,545
17,857
19,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
28
Kills
7
7
Deaths
28
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Eiertollah
Chang'e
3
1
11
8.5
L
Merlin
Farао
Merlin
2
4
4
1
W
Kukulkan
JessDumb
Kukulkan
6
2
11
5.75
L
1
5
5
0.7
W
Danzaburou
Keyboardsbroken
Danzaburou
8
1
11
13.5
W
Achilles
Okanid
Achilles
9
2
11
7.25
L
Cernunnos
OneDrin
Cernunnos
1
7
2
0.29
L
Hachiman
Raiko39
Hachiman
0
6
4
0.33
L
Achilles
bubamara8909
Achilles
3
6
2
0.67
W
Artemis
schamahebei
Artemis
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,133
Damage
49,119
53,781
Taken
73,843
28,238
Mitigated
43,734
16,778
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Eiertollah
Chang'e
8,693
698
5,052
4,304
10,308
3,418
0
3,542
6,691
28,366
0
L
Merlin
Farао
Merlin
15,069
789
0
0
13,807
5,850
0
4,008
9,733
39,656
0
W
Kukulkan
JessDumb
Kukulkan
16,203
1,086
0
713
8,464
2,695
0
4,206
4,183
43,104
0
L
11,747
884
0
0
10,651
4,998
0
1,870
8,741
29,860
0
W
Danzaburou
Keyboardsbroken
Danzaburou
16,005
10,815
0
3,046
9,807
3,897
0
6,825
2,907
0
28,068
W
Achilles
Okanid
Achilles
13,614
3,113
0
361
15,680
14,751
0
8,077
7,478
0
19,954
L
Cernunnos
OneDrin
Cernunnos
11,500
5,306
0
1,024
15,767
6,481
0
6,598
8,979
0
23,769
L
Hachiman
Raiko39
Hachiman
4,258
2,187
0
1,655
15,761
6,501
0
4,474
11,247
0
24,711
L
Achilles
bubamara8909
Achilles
6,545
947
0
891
17,857
19,904
0
7,411
10,247
0
15,045
W
Artemis
schamahebei
Artemis
13,618
6,851
0
3,302
9,522
3,477
0
4,166
5,281
0
28,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,676
Gold Earned
46,717
208
Minions Killed
189
9
Camps Cleared
4
989,687
Distance Traveled
862,431
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,192
1,019
55
6
4
220,524
1
L
Merlin
9,834
983
59
6
1
171,961
0
W
Kukulkan
11,154
1,115
65
7
2
204,755
1
L
Nox
9,480
948
39
4
0
173,786
0
W
Danzaburou
11,306
1,131
35
4
1
161,846
1
W
Achilles
11,288
1,129
14
1
1
214,626
0
L
Cernunnos
9,032
903
33
3
1
190,872
0
L
Hachiman
8,974
897
41
4
0
156,303
2
L
Achilles
9,397
940
17
2
2
169,509
0
W
Artemis
10,736
1,074
39
4
1
187,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role