Player Matchup

Scylla
Scylla
Aylis
Scylla
Level 129
God Stats
9W - 7L
1,501 SR
Queue Stats
86W - 69L
1,130 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HOUSSSSS
Tsukuyomi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,717 Elo+
Party 1
Set
Set
Trevor755
Set
Level 146
God Stats
3W - 0L
1,941 SR
Queue Stats
76W - 43L
1,586 Elo+
Party 1
Team Averages
Level 143
1,647 SR
1,478 Elo+

VS

Team Averages
Level 85
1,479 SR
1,594 Elo+
Awilix
Awilix
Cuby313
Awilix
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,591 Elo+
Solo
Chiron
Chiron
SimpleOne616
Chiron
Level 106
God Stats
21W - 17L
1,396 SR
Queue Stats
242W - 266L
1,564 Elo+
Party 2
Khepri
Khepri
Spetfyre
Khepri
Level 28
God Stats
8W - 4L
1,540 SR
Queue Stats
25W - 13L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aylis
Scylla
16
3 / 3 / 11
12,111
673
15,687
7,901
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
HOUSSSSS
Tsukuyomi
14
5 / 8 / 6
12,312
684
11,990
18,266
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 5
12,932
718
18,479
17,622
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cuby313
Awilix
14
3 / 6 / 7
11,150
619
6,955
14,711
6,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
6 / 4 / 3
11,494
639
16,387
17,415
7,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Spetfyre
Khepri
13
2 / 6 / 7
11,326
629
6,214
18,749
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
11
11
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aylis
Scylla
3
3
11
2.83
L
Awilix
Cuby313
Awilix
3
6
7
1.08
W
Tsukuyomi
HOUSSSSS
Tsukuyomi
5
8
6
1
L
Chiron
6
4
3
1.88
L
Khepri
Spetfyre
Khepri
2
6
7
0.92
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,156
Damage
29,556
43,789
Taken
50,875
33,205
Mitigated
34,403
12,060
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aylis
Scylla
15,687
1,437
0
1,589
7,901
2,190
962
799
7,102
52,070
0
L
Awilix
Cuby313
Awilix
6,955
2,455
0
0
14,711
6,247
1,020
2,933
11,272
0
55,454
W
Tsukuyomi
HOUSSSSS
Tsukuyomi
11,990
3,140
0
2,469
18,266
13,969
787
2,707
15,559
0
26,514
L
Chiron
16,387
7,607
1,136
5,372
17,415
7,374
407
5,831
10,934
0
63,618
L
Khepri
Spetfyre
Khepri
6,214
651
0
1,051
18,749
20,782
0
6,098
11,837
22,730
0
W
18,479
7,556
0
8,002
17,622
17,046
1,200
3,084
14,538
0
90,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
33,970
196
Minions Killed
204
0
Camps Cleared
0
989,944
Distance Traveled
873,382
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,111
673
67
4
0
307,973
1
L
Awilix
11,150
619
83
5
0
312,877
4
W
Tsukuyomi
12,312
684
20
1
0
337,398
0
L
Chiron
11,494
639
93
5
0
290,648
1
L
Khepri
11,326
629
28
2
0
269,857
2
W
Set
12,932
718
109
6
0
344,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role