Player Matchup

Ymir
Ymir
BayGlue61148623
Ymir
Level 24
God Stats
135W - 127L
1,387 SR
Queue Stats
1,093W - 1,174L
1,200 Elo+
Solo
Amaterasu
Amaterasu
NiiKE_20
Amaterasu
Level 23
God Stats
3W - 3L
1,534 SR
Queue Stats
78W - 86L
1,563 Elo+
Solo
Terra
Terra
benja2412__
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,042 Elo+
Solo
Kukulkan
Kukulkan
sorete_680
Kukulkan
Level 8
God Stats
3W - 4L
1,388 SR
Queue Stats
31W - 27L
1,424 Elo+
Solo
He Bo
He Bo
xXTTV-TrashCan
He Bo
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 4L
1,301 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,306 Elo+

VS

Team Averages
Level 17
1,547 SR
1,412 Elo+
Kukulkan
Kukulkan
Datint73
Kukulkan
Level 16
God Stats
5W - 5L
1,236 SR
Queue Stats
65W - 96L
1,192 Elo+
Solo
Sol
Sol
FolksyPrism
Sol
Level 6
God Stats
1W - 2L
1,615 SR
Queue Stats
8W - 14L
1,332 Elo+
Solo
Heimdallr
Heimdallr
HastaLaVistaBr
Heimdallr
Level 17
God Stats
4W - 1L
1,863 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 1
Janus
Janus
W9M_BRENO
Janus
Level 22
God Stats
12W - 10L
1,517 SR
Queue Stats
42W - 31L
1,446 Elo+
Party 1
Athena
Athena
destinykreator06
Athena
Level 23
God Stats
10W - 10L
1,505 SR
Queue Stats
51W - 63L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 17
13,002
1,084
12,389
15,039
18,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
NiiKE_20
Amaterasu
19
8 / 0 / 16
12,474
1,040
14,673
16,119
13,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 18
12,541
1,045
6,923
15,817
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
sorete_680
Kukulkan
19
7 / 2 / 13
12,313
1,026
37,129
9,255
3,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 0 / 13
12,474
1,040
18,177
10,554
4,280
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Datint73
Kukulkan
16
0 / 20 / 2
10,092
841
2,187
24,626
9,772
17
2 / 0 / 4
11,243
937
11,112
10,493
12,446
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
HastaLaVistaBr
Heimdallr
17
1 / 6 / 4
11,136
928
13,503
19,424
7,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
W9M_BRENO
Janus
17
1 / 2 / 4
11,043
920
18,969
15,666
6,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 6 / 2
11,506
959
9,933
30,826
29,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
34
Kills
6
6
Deaths
34
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
L
Kukulkan
Datint73
Kukulkan
0
20
2
0.05
L
2
0
4
4
L
Heimdallr
HastaLaVistaBr
Heimdallr
1
6
4
0.5
W
Amaterasu
NiiKE_20
Amaterasu
8
0
16
16
L
Janus
W9M_BRENO
Janus
1
2
4
1.5
W
3
2
18
6
L
2
6
2
0.5
W
Kukulkan
sorete_680
Kukulkan
7
2
13
6.75
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,291
Damage
55,704
66,784
Taken
101,035
53,940
Mitigated
66,776
24,624
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,389
2,488
0
1,327
15,039
18,167
0
9,428
5,611
42,841
0
L
Kukulkan
Datint73
Kukulkan
2,187
944
0
0
24,626
9,772
0
16,150
8,476
10,548
0
L
11,112
2,777
0
1,205
10,493
12,446
0
8,360
2,133
28,467
0
L
Heimdallr
HastaLaVistaBr
Heimdallr
13,503
3,640
0
204
19,424
7,716
0
14,988
4,436
0
46,136
W
Amaterasu
NiiKE_20
Amaterasu
14,673
5,890
0
5,405
16,119
13,285
0
7,556
8,563
0
33,207
L
Janus
W9M_BRENO
Janus
18,969
1,665
592
588
15,666
6,979
0
11,584
4,082
52,242
0
W
6,923
2,465
7,099
6,593
15,817
14,315
0
12,879
2,938
13,162
0
L
9,933
2,943
0
1,144
30,826
29,863
0
23,536
7,290
20,845
0
W
Kukulkan
sorete_680
Kukulkan
37,129
6,359
0
285
9,255
3,893
0
4,884
4,371
55,228
0
W
18,177
2,648
1,936
1,979
10,554
4,280
0
7,454
3,100
37,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
55,020
226
Minions Killed
217
5
Camps Cleared
5
1,270,682
Distance Traveled
972,743
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,002
1,084
72
6
1
250,924
0
L
Kukulkan
10,092
841
16
1
1
158,978
0
L
Sol
11,243
937
26
2
1
201,922
3
L
Heimdallr
11,136
928
63
5
3
218,526
0
W
Amaterasu
12,474
1,040
40
3
0
304,598
3
L
Janus
11,043
920
84
7
0
201,891
2
W
Terra
12,541
1,045
27
2
0
242,369
0
L
Athena
11,506
959
28
2
0
191,426
0
W
Kukulkan
12,313
1,026
45
4
1
226,021
0
W
He Bo
12,474
1,040
42
4
3
246,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role