Player Matchup

Thor
Thor
CaptainGlutton
Thor
Level 13
God Stats
2W - 4L
1,403 SR
Queue Stats
53W - 47L
1,545 Elo+
Solo
Cerberus
Cerberus
NoMyHouse
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,771 Elo+
Solo
Medusa
Medusa
Ragath74
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,757 Elo+
Solo
Erlang Shen
Erlang Shen
chinomierda7
Erlang Shen
Level 15
God Stats
4W - 4L
1,833 SR
Queue Stats
99W - 100L
1,673 Elo+
Solo
Vulcan
Vulcan
kaksallad
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 89L
1,569 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,663 Elo+

VS

Team Averages
Level 19
1,564 SR
1,639 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Azlan_Vagnor
Ymir
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
29W - 29L
1,639 Elo+
Solo
Anubis
Anubis
Egrur
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,585 Elo+
Solo
Tiamat
Tiamat
LavLapi
Tiamat
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 47L
1,594 Elo+
Solo
Neith
Neith
goobis0P
Neith
Level 24
God Stats
4W - 2L
1,820 SR
Queue Stats
111W - 67L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,619
562
2,592
7,231
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
NoMyHouse
Cerberus
8
1 / 1 / 5
5,236
524
1,400
4,129
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Ragath74
Medusa
9
3 / 0 / 5
5,528
553
6,285
4,392
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
chinomierda7
Erlang Shen
11
8 / 2 / 1
6,474
647
6,822
9,212
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
kaksallad
Vulcan
9
1 / 1 / 3
4,996
500
1,740
2,108
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 1 / 2
5,450
545
1,493
5,286
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,246
425
1,190
5,031
2,567
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Egrur
Anubis
10
3 / 2 / 0
6,040
604
3,948
4,136
1,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
LavLapi
Tiamat
9
1 / 6 / 0
5,463
546
2,838
6,830
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
goobis0P
Neith
6
0 / 3 / 2
4,388
439
3,607
5,836
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
5
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
2
1
L
1
3
1
0.5
W
2
2
6
2.5
L
Anubis
Egrur
Anubis
3
2
0
1.5
L
Tiamat
LavLapi
Tiamat
1
6
0
0.17
W
Cerberus
NoMyHouse
Cerberus
1
1
5
3.5
W
Medusa
Ragath74
Medusa
3
0
5
5.5
W
Erlang Shen
chinomierda7
Erlang Shen
8
2
1
4.25
L
Neith
goobis0P
Neith
0
3
2
0.33
W
Vulcan
kaksallad
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,839
Damage
13,076
27,072
Taken
27,119
8,679
Mitigated
9,509
13,559
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,493
840
0
1,321
5,286
1,376
312
160
5,126
0
28,661
L
1,190
68
0
250
5,031
2,567
0
1,602
3,429
5,804
0
W
2,592
425
0
2,939
7,231
1,799
0
1,938
5,287
0
22,291
L
Anubis
Egrur
Anubis
3,948
68
0
1,539
4,136
1,442
658
1,059
3,077
28,677
0
L
Tiamat
LavLapi
Tiamat
2,838
813
0
756
6,830
3,000
43
0
6,830
16,320
0
W
Cerberus
NoMyHouse
Cerberus
1,400
275
0
1,386
4,129
1,619
81
977
3,152
7,584
0
W
Medusa
Ragath74
Medusa
6,285
2,684
0
3,195
4,392
1,009
420
934
3,458
0
32,678
W
Erlang Shen
chinomierda7
Erlang Shen
6,822
4,084
0
5,484
9,212
3,691
0
3,396
5,646
0
33,065
L
Neith
goobis0P
Neith
3,607
1,348
0
2,599
5,836
1,124
0
319
5,517
0
20,818
W
Vulcan
kaksallad
Vulcan
1,740
654
0
555
2,108
561
0
555
1,553
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
25,587
226
Minions Killed
205
0
Camps Cleared
0
898,317
Distance Traveled
792,444
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,450
545
56
6
0
224,608
4
L
Ymir
4,246
425
11
1
0
169,201
2
W
Thor
5,619
562
49
5
0
186,484
0
L
Anubis
6,040
604
61
6
0
161,086
3
L
Tiamat
5,463
546
44
4
0
125,975
2
W
Cerberus
5,236
524
18
2
0
156,532
2
W
Medusa
5,528
553
57
6
0
192,509
5
W
Erlang Shen
6,474
647
62
6
0
183,782
2
L
Neith
4,388
439
33
3
0
111,574
2
W
Vulcan
4,996
500
40
4
0
179,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role