Player Matchup

Sylvanus
Sylvanus
Gold III
MattBigDK
Sylvanus
Gold III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,646 MMR
Solo
Izanami
Izanami
Gold II
Stormslaught
Izanami
Gold II
Level 123
God Stats
87W - 66L
1,699 SR
Queue Stats
109W - 104L
1,702 MMR
Party 3
King Arthur
King Arthur
Gold V
beans3000
King Arthur
Gold V
Level 157
God Stats
32W - 26L
1,667 SR
Queue Stats
410W - 408L
1,680 MMR
Solo
Mercury
Mercury
Silver I
islajer
Mercury
Silver I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 481L
1,635 MMR
Solo
Janus
Janus
Gold I
rjuk
Janus
Gold I
Level 157
God Stats
9W - 14L
1,136 SR
Queue Stats
295W - 275L
1,598 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,501 SR
1,652 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,525 SR
1,631 MMR
Guan Yu
Guan Yu
Gold II
Balhae
Guan Yu
Gold II
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 62L
1,639 MMR
Party 2
Hachiman
Hachiman
Bronze III
FeelMyKarma
Hachiman
Bronze III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
Larkorel
Merlin
Gold II
Level 159
God Stats
6W - 6L
1,597 SR
Queue Stats
230W - 224L
1,639 MMR
Party 2
Sobek
Sobek
Platinum V
Pencillll
Sobek
Platinum V
Level 111
God Stats
76W - 79L
1,530 SR
Queue Stats
423W - 406L
1,633 MMR
Solo
Thanatos
Thanatos
Gold V
ViviNefertari
Thanatos
Gold V
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 66L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MattBigDK
Sylvanus
15
2 / 6 / 5
9,737
423
12,016
25,526
33,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Stormslaught
Izanami
16
0 / 4 / 2
10,003
435
12,523
17,869
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
beans3000
King Arthur
17
1 / 5 / 0
10,212
444
11,713
26,565
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Mercury
islajer
Mercury
16
0 / 3 / 2
9,771
425
6,031
18,513
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Janus
rjuk
Janus
19
5 / 5 / 2
11,747
511
17,605
13,549
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaPersephoneApolloSet

VS

Bans
NemesisChang'eDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balhae
Guan Yu
19
3 / 1 / 8
12,985
565
13,792
22,394
31,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
FeelMyKarma
Hachiman
19
4 / 2 / 3
12,673
551
13,718
17,482
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Larkorel
Merlin
19
2 / 0 / 9
12,778
556
20,516
13,530
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
Pencillll
Sobek
17
2 / 1 / 9
11,977
521
13,157
29,211
35,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
ViviNefertari
Thanatos
20
12 / 5 / 4
16,537
719
19,970
24,127
14,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Balhae
Guan Yu
3
1
8
7
W
Hachiman
FeelMyKarma
Hachiman
4
2
3
2.75
W
Merlin
Larkorel
Merlin
2
0
9
6.5
L
Sylvanus
MattBigDK
Sylvanus
2
6
5
0.75
W
Sobek
Pencillll
Sobek
2
1
9
6.5
L
Izanami
Stormslaught
Izanami
0
4
2
0.25
W
Thanatos
ViviNefertari
Thanatos
12
5
4
2.8
L
King Arthur
beans3000
King Arthur
1
5
0
0.2
L
Mercury
islajer
Mercury
0
3
2
0.33
L
Janus
rjuk
Janus
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,888
Damage
81,153
102,022
Taken
106,744
70,957
Mitigated
94,315
33,169
Healing
75,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Balhae
Guan Yu
13,792
2,557
9,241
16,113
22,394
31,080
1,243
4,671
16,994
419
67,677
W
Hachiman
FeelMyKarma
Hachiman
13,718
5,828
0
10,195
17,482
6,274
7,163
4,835
12,558
0
79,318
W
Merlin
Larkorel
Merlin
20,516
433
0
6,381
13,530
7,293
1,660
5,149
8,120
111,098
0
L
Sylvanus
MattBigDK
Sylvanus
12,016
2,340
2,282
4,135
25,526
33,390
450
13,285
12,087
28,905
5,524
W
Sobek
Pencillll
Sobek
13,157
899
0
14,455
29,211
35,570
392
6,897
22,062
33,843
0
L
Izanami
Stormslaught
Izanami
12,523
7,574
0
7,297
17,869
6,858
618
5,115
12,679
0
75,200
W
Thanatos
ViviNefertari
Thanatos
19,970
11,402
0
18,840
24,127
14,098
4,114
7,720
16,091
0
173,674
L
King Arthur
beans3000
King Arthur
11,713
735
0
9,780
26,565
19,267
0
9,268
16,738
0
60,560
L
Mercury
islajer
Mercury
6,031
3,384
0
8,176
18,513
6,077
0
2,190
16,298
0
74,943
L
Janus
rjuk
Janus
17,605
281
238
1,261
13,549
5,365
0
4,387
9,112
88,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
66,950
612
Minions Killed
673
0
Camps Cleared
0
2,321,264
Distance Traveled
2,360,619
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,985
565
122
5
0
515,405
2
W
Hachiman
12,673
551
126
5
0
390,918
8
W
Merlin
12,778
556
176
8
0
453,749
10
L
Sylvanus
9,737
423
55
2
0
402,606
11
W
Sobek
11,977
521
44
2
0
521,337
9
L
Izanami
10,003
435
139
6
0
409,876
7
W
Thanatos
16,537
719
205
9
0
479,210
1
L
King Arthur
10,212
444
122
5
0
462,660
5
L
Mercury
9,771
425
128
6
0
530,316
3
L
Janus
11,747
511
168
7
0
515,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role