Player Matchup

Tyr
Tyr
DeMoN Streaker
Tyr
Level 142
God Stats
8W - 14L
1,305 SR
Queue Stats
696W - 641L
1,526 Elo+
Party 1
Ares
Ares
MachoGoatMILK
Ares
Level 118
God Stats
13W - 7L
1,555 SR
Queue Stats
156W - 122L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
SteadyMurder
Baron Samedi
Level 128
God Stats
11W - 10L
1,519 SR
Queue Stats
818W - 771L
1,561 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,549 Elo+

VS

Team Averages
Level 100
1,501 SR
1,725 Elo+
Tiamat
Tiamat
AnBu_ZAVAGE
Tiamat
Level 107
God Stats
3W - 4L
1,778 SR
Queue Stats
287W - 300L
1,584 Elo+
Solo
Chaac
Chaac
Villageta777
Chaac
Level 115
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 5L
1,817 Elo+
Party 2
Geb
Geb
xXAlanDannXx
Geb
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,594
759
7,471
9,416
4,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 5
8,597
860
5,275
9,360
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
SteadyMurder
Baron Samedi
10
2 / 0 / 8
7,298
730
8,019
6,694
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 4 / 0
6,838
684
5,995
6,607
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
6,693
669
6,410
7,705
5,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
6,986
699
4,687
11,969
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
W
3
1
7
6.5
W
5
0
5
7.5
W
Baron Samedi
SteadyMurder
Baron Samedi
2
0
8
6
L
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
17,092
25,470
Taken
26,281
15,809
Mitigated
19,451
11,443
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,995
1,002
0
2,042
6,607
4,572
0
3,051
3,556
23,532
0
W
7,471
1,953
0
2,332
9,416
4,643
566
3,560
5,598
0
25,117
W
5,275
330
0
2,643
9,360
8,358
304
4,038
5,056
13,640
0
W
Baron Samedi
SteadyMurder
Baron Samedi
8,019
473
3,145
3,323
6,694
2,808
472
2,476
4,038
30,405
0
L
6,410
672
0
2,372
7,705
5,204
0
4,658
3,047
0
32,852
L
4,687
541
0
1,941
11,969
9,675
0
5,670
6,299
12,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
20,517
112
Minions Killed
117
0
Camps Cleared
0
581,934
Distance Traveled
541,374
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,838
684
46
5
0
170,203
1
W
Tyr
7,594
759
37
4
0
211,772
0
W
Ares
8,597
860
17
2
0
178,036
1
W
Baron Samedi
7,298
730
58
6
0
192,126
3
L
Chaac
6,693
669
58
6
0
190,203
1
L
Geb
6,986
699
13
1
0
180,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role