Player Matchup

Janus
Janus
Diamond V
EdwardQ
Janus
Diamond V
Level 114
God Stats
4W - 4L
1,721 SR
Queue Stats
71W - 56L
2,186 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Mayito10
Hou Yi
Platinum I
Level 124
God Stats
2W - 2L
1,642 SR
Queue Stats
78W - 68L
2,014 MMR
Party 2
Artio
Artio
Platinum IV
Mîstîck
Artio
Platinum IV
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 78L
1,853 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond V
TuroRuso
Ratatoskr
Diamond V
Level 156
God Stats
10W - 4L
2,047 SR
Queue Stats
163W - 137L
2,146 MMR
Party 1
Sobek
Sobek
Diamond II
jxjx
Sobek
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,682 SR
1,940 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,667 SR
1,946 MMR
Ullr
Ullr
Platinum II
AsRightAsRain
Ullr
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
BlackSpell
Thoth
Diamond IV
Level 158
God Stats
133W - 101L
1,670 SR
Queue Stats
378W - 343L
2,086 MMR
Solo
Chronos
Chronos
Platinum IV
Gensbondeporc
Chronos
Platinum IV
Level 99
God Stats
2W - 0L
1,779 SR
Queue Stats
91W - 63L
2,095 MMR
Solo
Ares
Ares
Platinum II
Sentani
Ares
Platinum II
Level 159
God Stats
19W - 22L
1,646 SR
Queue Stats
238W - 218L
1,933 MMR
Solo
Fenrir
Fenrir
Diamond IV
Snusmakaren
Fenrir
Diamond IV
Level 158
God Stats
19W - 14L
1,742 SR
Queue Stats
546W - 546L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EdwardQ
Janus
19
5 / 5 / 2
12,592
525
12,060
16,939
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Mayito10
Hou Yi
16
0 / 6 / 6
10,536
439
7,647
23,325
7,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Mîstîck
Artio
14
1 / 11 / 2
9,596
400
4,507
30,547
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
TuroRuso
Ratatoskr
18
3 / 6 / 3
11,366
474
12,101
19,574
12,983
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
jxjx
Sobek
17
0 / 5 / 2
10,215
426
8,638
24,039
24,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PersephoneChang'eThe MorriganApolloSet

VS

Bans
ScyllaDanzaburouCu ChulainnAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
13,941
581
17,818
15,975
7,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
20
9 / 1 / 9
16,332
681
26,669
11,085
5,127
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
20
7 / 3 / 5
15,635
651
18,947
26,988
14,451
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Sentani
Ares
19
5 / 2 / 15
12,579
524
12,316
25,041
26,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
10 / 1 / 6
15,542
648
16,416
18,882
11,375
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
33
33
Deaths
9
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Thoth
9
1
9
13.5
L
Janus
EdwardQ
Janus
5
5
2
1.2
W
Chronos
7
3
5
3.17
L
Hou Yi
Mayito10
Hou Yi
0
6
6
0.5
L
Artio
Mîstîck
Artio
1
11
2
0.18
W
Ares
Sentani
Ares
5
2
15
6.25
W
Fenrir
10
1
6
13
L
Ratatoskr
TuroRuso
Ratatoskr
3
6
3
0.75
L
Sobek
jxjx
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
92,166
114,424
Taken
97,971
75,170
Mitigated
64,890
28,952
Healing
33,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,818
8,209
0
2,427
15,975
7,623
1,243
7,953
7,570
0
86,177
W
Thoth
26,669
692
0
3,253
11,085
5,127
4,507
4,024
6,869
134,259
0
L
Janus
EdwardQ
Janus
12,060
160
328
1,700
16,939
4,783
0
10,335
6,348
75,521
0
W
Chronos
18,947
11,373
0
14,395
26,988
14,451
5,618
3,450
23,412
139,431
0
L
Hou Yi
Mayito10
Hou Yi
7,647
4,804
0
7,021
23,325
7,480
0
15,469
7,812
0
77,116
L
Artio
Mîstîck
Artio
4,507
541
277
6,427
30,547
25,433
0
13,662
16,653
45,143
0
W
Ares
Sentani
Ares
12,316
414
859
5,857
25,041
26,314
1,177
4,458
20,384
46,502
0
W
Fenrir
16,416
8,319
0
6,339
18,882
11,375
5,240
4,838
13,841
0
139,168
L
Ratatoskr
TuroRuso
Ratatoskr
12,101
2,858
0
4,102
19,574
12,983
0
9,076
10,346
0
77,120
L
Sobek
jxjx
Sobek
8,638
746
0
9,097
24,039
24,491
180
8,600
15,333
61,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,305
Gold Earned
74,029
602
Minions Killed
783
0
Camps Cleared
0
2,343,575
Distance Traveled
2,405,104
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,941
581
140
6
0
408,022
2
W
Thoth
16,332
681
230
10
0
516,877
7
L
Janus
12,592
525
177
7
0
503,461
9
W
Chronos
15,635
651
210
9
0
449,550
5
L
Hou Yi
10,536
439
119
5
0
406,096
7
L
Artio
9,596
400
67
3
0
456,248
8
W
Ares
12,579
524
32
1
0
499,030
7
W
Fenrir
15,542
648
171
7
0
531,625
9
L
Ratatoskr
11,366
474
137
6
0
512,736
2
L
Sobek
10,215
426
102
4
0
465,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role