Player Matchup

Jormungandr
Jormungandr
FakeCanadian
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,117 Elo+
Party 2
Fenrir
Fenrir
MyDayIsComing
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 2
Hel
Hel
blr13579
Hel
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2
Team Averages
Level 6
1,425 SR
1,172 Elo+

VS

Team Averages
Level 92
1,472 SR
1,503 Elo+
Set
Set
Feqou
Set
Level 103
God Stats
32W - 25L
1,582 SR
Queue Stats
99W - 94L
1,580 Elo+
Solo
Scylla
Scylla
clerixx
Scylla
Level 84
God Stats
1W - 0L
1,430 SR
Queue Stats
21W - 37L
1,439 Elo+
Party 1
Achilles
Achilles
suddwakii
Achilles
Level 88
God Stats
2W - 1L
1,404 SR
Queue Stats
37W - 49L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FakeCanadian
Jormungandr
9
2 / 6 / 0
6,970
697
4,071
12,054
6,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 7 / 0
5,601
560
4,275
11,034
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 2
6,229
623
1,558
6,743
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Feqou
Set
12
7 / 1 / 9
8,351
835
10,249
6,552
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
clerixx
Scylla
13
8 / 0 / 9
9,003
900
8,112
4,233
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
suddwakii
Achilles
12
4 / 1 / 11
8,167
817
7,244
5,240
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
19
19
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FakeCanadian
Jormungandr
2
6
0
0.33
W
Set
Feqou
Set
7
1
9
11.5
L
0
7
0
0
L
0
6
2
0.17
W
Scylla
clerixx
Scylla
8
0
9
12.5
W
Achilles
suddwakii
Achilles
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
25,605
29,831
Taken
16,025
12,916
Mitigated
7,384
5,014
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FakeCanadian
Jormungandr
4,071
1,397
0
500
12,054
6,607
0
4,224
7,613
14,598
0
W
Set
Feqou
Set
10,249
5,574
0
3,066
6,552
3,127
1,017
1,944
4,608
0
38,942
L
4,275
1,102
0
1,576
11,034
4,097
0
2,525
8,259
0
16,045
L
1,558
430
1,637
1,301
6,743
2,212
0
1,061
5,481
7,864
0
W
Scylla
clerixx
Scylla
8,112
953
0
2,059
4,233
1,276
439
1,618
2,615
34,187
0
W
Achilles
suddwakii
Achilles
7,244
2,086
0
2,377
5,240
2,981
508
2,209
3,031
0
25,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,800
Gold Earned
25,521
58
Minions Killed
158
0
Camps Cleared
0
468,138
Distance Traveled
598,975
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,970
697
20
2
0
152,698
0
W
Set
8,351
835
68
7
0
207,787
1
L
Fenrir
5,601
560
22
2
0
158,169
2
L
Hel
6,229
623
16
2
0
157,271
0
W
Scylla
9,003
900
69
7
0
181,839
1
W
Achilles
8,167
817
21
2
0
209,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role