Player Matchup

King Arthur
King Arthur
Bronze III
KhaiUnchained
King Arthur
Bronze III
Level 66
God Stats
0W - 2L
1,755 SR
Queue Stats
1W - 6L
1,300 MMR
Party 1
Bacchus
Bacchus
Silver IV
bbio2028
Bacchus
Silver IV
Level 89
God Stats
0W - 2L
1,495 SR
Queue Stats
14W - 36L
764 MMR
Party 1
Izanami
Izanami
Bronze III
frenzezone
Izanami
Bronze III
Level 71
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 3L
1,300 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,565 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,398 SR
1,055 MMR
Baron Samedi
Baron Samedi
Silver IV
Eggmmuffin
Baron Samedi
Silver IV
Level 139
God Stats
62W - 94L
1,446 SR
Queue Stats
1,106W - 1,320L
1,085 MMR
Solo
Zeus
Zeus
Silver III
ImTatey
Zeus
Silver III
Level 109
God Stats
4W - 9L
1,315 SR
Queue Stats
34W - 36L
964 MMR
Solo
Ullr
Ullr
Silver I
trixx4days
Ullr
Silver I
Level 49
God Stats
10W - 16L
1,433 SR
Queue Stats
124W - 131L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KhaiUnchained
King Arthur
14
3 / 7 / 0
10,810
676
12,712
23,602
21,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
bbio2028
Bacchus
10
0 / 9 / 1
9,182
574
7,718
19,597
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
frenzezone
Izanami
14
0 / 8 / 1
9,281
580
4,967
15,478
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuAphroditeAnhurHeraDanzaburou

VS

Bans
ChaacCabrakanNu WaKukulkanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eggmmuffin
Baron Samedi
16
5 / 1 / 17
12,044
753
16,068
8,884
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
ImTatey
Zeus
17
15 / 1 / 8
13,196
825
20,653
10,402
3,662
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 13
10,906
682
13,144
13,493
5,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
24
24
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eggmmuffin
Baron Samedi
5
1
17
13.5
W
Zeus
ImTatey
Zeus
15
1
8
19
L
King Arthur
KhaiUnchained
King Arthur
3
7
0
0.43
L
Bacchus
bbio2028
Bacchus
0
9
1
0.06
L
Izanami
frenzezone
Izanami
0
8
1
0.06
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,397
Damage
49,865
58,677
Taken
32,779
45,417
Mitigated
13,832
14,086
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eggmmuffin
Baron Samedi
16,068
1,708
3,050
3,997
8,884
4,428
534
2,149
6,735
59,331
0
W
Zeus
ImTatey
Zeus
20,653
3,087
0
1,786
10,402
3,662
577
2,940
7,462
58,836
0
L
King Arthur
KhaiUnchained
King Arthur
12,712
1,876
0
6,749
23,602
21,863
0
14,129
9,473
0
49,471
L
Bacchus
bbio2028
Bacchus
7,718
393
492
3,271
19,597
17,996
0
12,038
7,559
26,262
0
L
Izanami
frenzezone
Izanami
4,967
2,664
0
3,574
15,478
5,558
1,054
10,676
4,802
0
41,833
W
13,144
7,761
0
5,742
13,493
5,742
2,018
2,681
10,812
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
36,146
178
Minions Killed
196
0
Camps Cleared
0
777,407
Distance Traveled
825,799
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,044
753
78
5
0
284,282
2
W
Zeus
13,196
825
62
4
0
250,498
7
L
King Arthur
10,810
676
69
4
0
294,566
3
L
Bacchus
9,182
574
25
2
0
252,184
0
L
Izanami
9,281
580
84
5
0
230,657
1
W
Ullr
10,906
682
56
4
0
291,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role