Player Matchup

Cerberus
Cerberus
Diamond IV
BlackSpell
Cerberus
Diamond IV
Level 158
God Stats
10W - 16L
1,561 SR
Queue Stats
378W - 343L
2,134 MMR
Solo
Janus
Janus
Masters
WobbleFish
Janus
Masters
Level 160
God Stats
71W - 59L
1,717 SR
Queue Stats
375W - 344L
2,631 MMR
Solo
Izanami
Izanami
Diamond III
chαrel
Izanami
Diamond III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond III
kepwii
Achilles
Diamond III
Level 147
God Stats
22W - 23L
1,664 SR
Queue Stats
822W - 795L
2,337 MMR
Solo
Thor
Thor
Diamond V
pagong37
Thor
Diamond V
Level 106
God Stats
5W - 1L
1,898 SR
Queue Stats
139W - 105L
2,324 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,668 SR
2,185 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,598 SR
2,133 MMR
Tyr
Tyr
Diamond III
Abduzkan
Tyr
Diamond III
Level 87
God Stats
37W - 41L
1,587 SR
Queue Stats
337W - 328L
2,221 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DisabledCowboy
Tsukuyomi
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
Gensbondeporc
Awilix
Platinum IV
Level 99
God Stats
4W - 1L
1,758 SR
Queue Stats
91W - 63L
2,095 MMR
Solo
The Morrigan
The Morrigan
Masters
HyperHugo
The Morrigan
Masters
Level 160
God Stats
29W - 26L
1,438 SR
Queue Stats
499W - 403L
2,466 MMR
Solo
Medusa
Medusa
Masters
MMasKry
Medusa
Masters
Level 88
God Stats
25W - 26L
1,707 SR
Queue Stats
813W - 716L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackSpell
Cerberus
12
2 / 9 / 2
7,878
394
7,010
20,171
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
14
1 / 9 / 3
8,960
448
6,190
12,569
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
chαrel
Izanami
17
2 / 5 / 4
10,295
515
11,312
15,111
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Achilles
kepwii
Achilles
16
0 / 6 / 0
8,634
432
7,261
18,389
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
15
6 / 5 / 3
9,548
477
6,895
13,705
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
SetScyllaAo KuangChang'ePersephone

VS

Bans
ApolloNemesisYmirCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
11,254
563
12,528
22,334
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
DisabledCowboy
Tsukuyomi
20
7 / 0 / 6
13,132
657
13,647
15,516
16,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 3 / 4
12,533
627
11,869
12,898
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
HyperHugo
The Morrigan
20
10 / 0 / 11
13,485
674
16,718
8,362
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
MMasKry
Medusa
17
2 / 5 / 5
11,047
552
10,722
14,867
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
34
34
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Cerberus
BlackSpell
Cerberus
2
9
2
0.33
W
Tsukuyomi
DisabledCowboy
Tsukuyomi
7
0
6
10
W
11
3
4
4.33
W
The Morrigan
HyperHugo
The Morrigan
10
0
11
15.5
W
Medusa
MMasKry
Medusa
2
5
5
0.9
L
Janus
1
9
3
0.28
L
Izanami
chαrel
Izanami
2
5
4
0.8
L
Achilles
kepwii
Achilles
0
6
0
0
L
Thor
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
65,484
79,945
Taken
73,977
41,070
Mitigated
53,111
15,488
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,528
1,686
0
9,016
22,334
19,478
213
5,426
15,773
0
48,055
L
Cerberus
BlackSpell
Cerberus
7,010
566
0
3,524
20,171
13,162
0
3,997
16,064
27,555
0
W
Tsukuyomi
DisabledCowboy
Tsukuyomi
13,647
4,343
0
6,026
15,516
16,446
1,987
1,816
13,630
0
104,597
W
11,869
6,313
0
882
12,898
7,265
1,129
709
12,149
0
95,489
W
The Morrigan
HyperHugo
The Morrigan
16,718
3,023
0
1,781
8,362
3,212
1,035
3,730
4,450
111,196
4,150
W
Medusa
MMasKry
Medusa
10,722
6,581
0
5,834
14,867
6,710
3,350
2,247
12,538
0
95,270
L
Janus
6,190
503
0
936
12,569
4,337
0
5,644
6,743
64,491
0
L
Izanami
chαrel
Izanami
11,312
6,965
0
3,788
15,111
7,842
0
1,951
13,102
0
78,459
L
Achilles
kepwii
Achilles
7,261
3,450
0
6,520
18,389
10,574
0
1,259
17,112
0
54,019
L
Thor
6,895
2,020
0
720
13,705
5,155
0
829
12,822
0
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
61,451
562
Minions Killed
718
0
Camps Cleared
0
1,720,397
Distance Traveled
2,099,753
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,254
563
57
3
0
430,483
2
L
Cerberus
7,878
394
58
3
0
343,411
7
W
Tsukuyomi
13,132
657
178
9
0
438,195
3
W
Awilix
12,533
627
142
7
0
460,975
5
W
The Morrigan
13,485
674
196
10
0
413,416
3
W
Medusa
11,047
552
145
7
0
356,684
3
L
Janus
8,960
448
126
6
0
326,823
7
L
Izanami
10,295
515
149
7
0
330,865
6
L
Achilles
8,634
432
119
6
0
364,069
2
L
Thor
9,548
477
110
6
0
355,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role