Player Matchup

The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver I
TimmyTwoStep11
Khepri
Silver I
Level 107
God Stats
2W - 1L
1,618 SR
Queue Stats
12W - 10L
1,638 MMR
Party 1
Thanatos
Thanatos
Diamond III
chufaflaimer
Thanatos
Diamond III
Level 160
God Stats
4W - 4L
1,502 SR
Queue Stats
220W - 146L
2,334 MMR
Solo
Cthulhu
Cthulhu
Gold IV
lLaStl lHeRo
Cthulhu
Gold IV
Level 86
God Stats
2W - 6L
1,759 SR
Queue Stats
194W - 188L
1,588 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,576 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,629 SR
1,843 MMR
Ravana
Ravana
Silver I
Alma_Bros
Ravana
Silver I
Level 128
God Stats
4W - 4L
1,739 SR
Queue Stats
89W - 85L
1,640 MMR
Solo
Guan Yu
Guan Yu
Diamond V
AuG--Surf
Guan Yu
Diamond V
Level 138
God Stats
28W - 25L
1,647 SR
Queue Stats
661W - 665L
2,141 MMR
Solo
Geb
Geb
Gold II
BlackBear Noob
Geb
Gold II
Level 70
God Stats
17W - 11L
1,701 SR
Queue Stats
149W - 155L
1,615 MMR
Solo
Ra
Ra
Silver II
iShuten_Doji
Ra
Silver II
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
134W - 133L
1,566 MMR
Solo
Chernobog
Chernobog
Diamond II
kingandre94
Chernobog
Diamond II
Level 139
God Stats
2W - 4L
1,559 SR
Queue Stats
442W - 438L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 0 / 7
7,106
711
7,066
3,458
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
9
0 / 2 / 0
5,343
534
3,439
4,664
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 5
5,422
542
1,045
3,766
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
chufaflaimer
Thanatos
12
12 / 0 / 0
7,243
724
8,152
8,019
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
lLaStl lHeRo
Cthulhu
11
0 / 0 / 4
5,962
596
3,074
4,952
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangJanusSetPersephoneNemesis

VS

Bans
FenrirApolloScyllaDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alma_Bros
Ravana
8
2 / 4 / 0
4,966
497
2,196
6,945
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
AuG--Surf
Guan Yu
10
0 / 3 / 0
5,609
561
2,901
7,396
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 2
4,410
441
984
6,439
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 6 / 0
4,936
494
1,338
6,132
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
kingandre94
Chernobog
10
1 / 1 / 2
5,721
572
3,883
5,700
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
3
3
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
7
6.5
W
Sol
 
Sol
0
2
0
0
L
Ravana
Alma_Bros
Ravana
2
4
0
0.5
L
Guan Yu
AuG--Surf
Guan Yu
0
3
0
0
L
0
2
2
0.5
W
1
1
5
3.5
W
Thanatos
chufaflaimer
Thanatos
12
0
0
12
L
0
6
0
0
L
Chernobog
kingandre94
Chernobog
1
1
2
2
W
Cthulhu
lLaStl lHeRo
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
11,302
24,859
Taken
32,612
9,686
Mitigated
10,766
14,190
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,066
1,617
0
440
3,458
1,199
0
507
2,915
43,989
2,311
W
Sol
 
Sol
3,439
1,214
0
2,355
4,664
963
0
117
4,547
30,793
0
L
Ravana
Alma_Bros
Ravana
2,196
1,040
0
2,280
6,945
1,691
0
1,877
4,978
0
21,448
L
Guan Yu
AuG--Surf
Guan Yu
2,901
230
0
3,019
7,396
3,812
0
2,699
4,322
0
29,314
L
984
180
0
1,265
6,439
2,140
0
2,965
3,392
4,170
0
W
1,045
119
0
784
3,766
1,576
0
703
3,013
11,229
0
W
Thanatos
chufaflaimer
Thanatos
8,152
3,849
0
8,570
8,019
2,644
0
587
7,345
0
41,340
L
1,338
72
293
1,238
6,132
1,440
0
2,535
3,351
27,976
0
L
Chernobog
kingandre94
Chernobog
3,883
2,100
0
3,376
5,700
1,683
0
2,239
3,461
0
36,442
W
Cthulhu
lLaStl lHeRo
Cthulhu
3,074
312
0
2,041
4,952
3,304
0
214
4,387
31,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
25,642
310
Minions Killed
257
0
Camps Cleared
0
1,023,893
Distance Traveled
942,230
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,106
711
93
9
0
199,947
4
W
Sol
5,343
534
76
8
0
179,003
2
L
Ravana
4,966
497
46
5
0
206,331
3
L
Guan Yu
5,609
561
71
7
0
190,635
4
L
Geb
4,410
441
14
1
0
189,391
5
W
Khepri
5,422
542
12
1
0
200,185
7
W
Thanatos
7,243
724
67
7
0
241,270
2
L
Ra
4,936
494
55
6
0
190,090
3
L
Chernobog
5,721
572
71
7
0
165,783
1
W
Cthulhu
5,962
596
62
6
0
203,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role