Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Joshy0
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 185L
1,532 Elo+
Party 3
Mercury
Mercury
Lynnxx
Mercury
Level 127
God Stats
15W - 3L
1,809 SR
Queue Stats
395W - 330L
1,505 Elo+
Party 3
Tiamat
Tiamat
McFallen Over
Tiamat
Level 120
God Stats
17W - 6L
1,703 SR
Queue Stats
118W - 111L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Mojo10148
Jormungandr
Level 61
God Stats
3W - 0L
1,810 SR
Queue Stats
6W - 1L
1,693 Elo+
Solo
Team Averages
Level 100
1,664 SR
1,558 Elo+

VS

Team Averages
Level 97
1,500 SR
1,572 Elo+
Kukulkan
Kukulkan
BananaFetish
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,866 Elo+
Party 2
King Arthur
King Arthur
Berserqr
King Arthur
Level 122
God Stats
5W - 10L
1,500 SR
Queue Stats
407W - 409L
1,522 Elo+
Solo
Ra
Ra
IAmFiZiX
Ra
Level 15
God Stats
3W - 3L
1,739 SR
Queue Stats
126W - 100L
1,339 Elo+
Solo
Arachne
Arachne
Lykinius
Arachne
Level 136
God Stats
1W - 3L
1,266 SR
Queue Stats
104W - 96L
1,574 Elo+
Party 2
Cupid
Cupid
eddiegodofsmite
Cupid
Level 87
God Stats
1W - 3L
1,495 SR
Queue Stats
7W - 7L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 8
8,883
555
5,210
8,719
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Joshy0
Cupid
15
4 / 3 / 4
9,230
577
5,854
9,652
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Lynnxx
Mercury
17
18 / 0 / 2
10,357
647
18,282
13,262
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 1 / 2
8,820
551
11,889
11,107
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Mojo10148
Jormungandr
12
1 / 1 / 14
7,910
494
7,304
10,052
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BananaFetish
Kukulkan
14
0 / 5 / 0
7,835
490
4,972
9,814
5,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Berserqr
King Arthur
14
0 / 2 / 1
8,420
526
8,148
20,113
12,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 10 / 2
6,622
414
3,208
11,673
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Lykinius
Arachne
15
3 / 3 / 1
8,575
536
8,422
15,189
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 2
7,361
460
6,886
11,554
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
5
5
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
L
Kukulkan
BananaFetish
Kukulkan
0
5
0
0
L
King Arthur
Berserqr
King Arthur
0
2
1
0.25
L
1
10
2
0.2
W
Cupid
Joshy0
Cupid
4
3
4
2
L
Arachne
Lykinius
Arachne
3
3
1
1.17
W
Mercury
Lynnxx
Mercury
18
0
2
19
W
0
1
2
1
W
Jormungandr
Mojo10148
Jormungandr
1
1
14
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,539
Damage
31,636
52,792
Taken
68,343
43,271
Mitigated
32,262
22,092
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,210
2,298
0
5,379
8,719
3,712
1,301
2,095
6,624
0
60,495
L
Kukulkan
BananaFetish
Kukulkan
4,972
743
0
2,415
9,814
5,483
0
1,378
8,411
54,772
0
L
King Arthur
Berserqr
King Arthur
8,148
1,030
0
6,962
20,113
12,722
0
10,442
8,962
0
60,055
L
3,208
399
329
2,787
11,673
3,915
270
1,617
10,056
26,865
0
W
Cupid
Joshy0
Cupid
5,854
2,931
352
5,010
9,652
4,949
336
1,468
8,184
0
58,326
L
Arachne
Lykinius
Arachne
8,422
4,911
0
5,611
15,189
6,549
0
2,970
12,169
0
69,510
W
Mercury
Lynnxx
Mercury
18,282
11,482
0
4,892
13,262
5,544
278
3,387
9,875
0
74,967
W
11,889
1,965
0
5,682
11,107
20,625
292
56
11,051
66,490
0
W
Jormungandr
Mojo10148
Jormungandr
7,304
1,929
0
777
10,052
8,441
101
1,174
8,878
21,836
0
L
6,886
3,599
89
4,762
11,554
3,593
602
2,002
9,552
0
38,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
38,813
533
Minions Killed
508
0
Camps Cleared
0
1,527,300
Distance Traveled
1,489,855
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,883
555
138
9
0
266,132
4
L
Kukulkan
7,835
490
112
7
0
304,124
2
L
King Arthur
8,420
526
149
9
0
298,645
3
L
Ra
6,622
414
51
3
0
265,263
1
W
Cupid
9,230
577
120
8
0
289,487
2
L
Arachne
8,575
536
119
7
0
345,853
5
W
Mercury
10,357
647
113
7
0
415,532
4
W
Tiamat
8,820
551
138
9
0
248,010
0
W
Jormungandr
7,910
494
24
2
0
308,139
1
L
Cupid
7,361
460
77
5
0
275,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role