Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kytinn_Queen
Hel
Level 87
God Stats
2W - 6L
1,196 SR
Queue Stats
72W - 69L
1,275 Elo+
Solo
Tiamat
Tiamat
Whybrew
Tiamat
Level 87
God Stats
3W - 2L
1,119 SR
Queue Stats
51W - 55L
1,206 Elo+
Solo
Kuzenbo
Kuzenbo
just1095
Kuzenbo
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,543 Elo+
Solo
Neith
Neith
neowurld
Neith
Level 29
God Stats
25W - 43L
1,464 SR
Queue Stats
98W - 104L
1,334 Elo+
Solo
Team Averages
Level 96
1,356 SR
1,372 Elo+

VS

Team Averages
Level 90
1,536 SR
1,360 Elo+
Ares
Ares
Balloy133
Ares
Level 102
God Stats
9W - 7L
1,393 SR
Queue Stats
22W - 22L
1,219 Elo+
Solo
Loki
Loki
Skyhunter24093
Loki
Level 69
God Stats
2W - 2L
1,715 SR
Queue Stats
60W - 47L
1,445 Elo+
Solo
Anhur
Anhur
ooshabooboo
Anhur
Level 145
God Stats
2W - 2L
1,330 SR
Queue Stats
34W - 56L
1,294 Elo+
Solo
Tiamat
Tiamat
theolnighter
Tiamat
Level 80
God Stats
2W - 0L
1,791 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Chaac
Chaac
x_XPrlmeTlmeX_x
Chaac
Level 52
God Stats
146W - 150L
1,450 SR
Queue Stats
195W - 191L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 6 / 0
10,605
663
11,216
15,279
11,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 1
9,313
582
3,648
14,216
6,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Whybrew
Tiamat
17
2 / 6 / 2
10,722
670
14,968
16,546
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
just1095
Kuzenbo
14
1 / 6 / 2
8,964
560
7,552
16,835
16,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
neowurld
Neith
15
0 / 4 / 2
8,578
536
9,299
12,732
4,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 0 / 10
11,136
696
7,623
11,006
9,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 12
11,986
749
9,622
9,721
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 1 / 9
12,025
752
9,744
9,428
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
11 / 2 / 11
13,684
855
25,020
13,898
15,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 11
11,308
707
11,753
19,794
21,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
7
Kills
26
26
Deaths
7
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
0
0.5
W
Ares
3
0
10
8
L
1
4
1
0.38
W
4
2
12
5
L
Tiamat
Whybrew
Tiamat
2
6
2
0.5
L
Kuzenbo
just1095
Kuzenbo
1
6
2
0.33
L
Neith
neowurld
Neith
0
4
2
0.25
W
4
1
9
8.5
W
Tiamat
11
2
11
8.25
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,683
Damage
63,762
75,608
Taken
63,847
49,569
Mitigated
54,675
22,306
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,216
3,484
0
3,535
15,279
11,520
0
6,509
8,118
0
28,540
W
Ares
7,623
286
0
425
11,006
9,506
728
4,969
6,037
27,705
0
L
3,648
351
8,181
5,990
14,216
6,521
0
5,117
8,815
25,089
0
W
9,622
2,746
0
745
9,721
4,384
660
4,161
5,560
0
41,770
L
Tiamat
Whybrew
Tiamat
14,968
1,260
171
2,609
16,546
10,247
0
6,737
9,429
41,254
0
L
Kuzenbo
just1095
Kuzenbo
7,552
2,391
494
733
16,835
16,294
18
7,134
9,396
16,227
0
L
Neith
neowurld
Neith
9,299
4,467
0
593
12,732
4,987
0
5,726
6,593
0
31,579
W
9,744
5,709
0
2,637
9,428
3,821
796
4,290
5,138
0
52,755
W
Tiamat
25,020
881
0
3,291
13,898
15,283
1,220
5,007
8,891
49,038
0
W
11,753
2,457
0
8,728
19,794
21,681
1,338
8,143
11,651
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
60,139
248
Minions Killed
342
4
Camps Cleared
11
1,233,165
Distance Traveled
1,490,540
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,605
663
43
3
1
224,582
0
W
Ares
11,136
696
38
2
0
273,417
7
L
Hel
9,313
582
50
3
1
278,714
1
W
Loki
11,986
749
67
4
3
325,007
5
L
Tiamat
10,722
670
67
4
2
264,452
2
L
Kuzenbo
8,964
560
12
1
0
210,988
0
L
Neith
8,578
536
76
5
0
254,429
2
W
Anhur
12,025
752
86
5
4
284,573
0
W
Tiamat
13,684
855
64
4
3
307,074
0
W
Chaac
11,308
707
87
5
1
300,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role