Player Matchup

Cernunnos
Cernunnos
AriKirin69
Cernunnos
Level 57
God Stats
15W - 14L
1,570 SR
Queue Stats
276W - 315L
1,448 Elo+
Party 1
Sobek
Sobek
BeeIo
Sobek
Level 45
God Stats
2W - 8L
1,500 SR
Queue Stats
351W - 406L
1,361 Elo+
Party 1
Pele
Pele
Fxre
Pele
Level 68
God Stats
4W - 4L
1,853 SR
Queue Stats
69W - 95L
1,411 Elo+
Party 1
Discordia
Discordia
Resarc
Discordia
Level 80
God Stats
15W - 11L
1,546 SR
Queue Stats
130W - 139L
1,366 Elo+
Party 1
Tyr
Tyr
funkNjunk
Tyr
Level 68
God Stats
13W - 15L
1,496 SR
Queue Stats
501W - 461L
1,407 Elo+
Solo
Team Averages
Level 64
1,593 SR
1,399 Elo+

VS

Team Averages
Level 60
1,619 SR
1,467 Elo+
Ares
Ares
Hidogi
Ares
Level 62
God Stats
14W - 18L
1,793 SR
Queue Stats
323W - 315L
1,462 Elo+
Party 3
Tiamat
Tiamat
NerdySaint
Tiamat
Level 29
God Stats
13W - 12L
1,711 SR
Queue Stats
49W - 51L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
SbSenpai
Danzaburou
Level 82
God Stats
67W - 61L
1,589 SR
Queue Stats
949W - 924L
1,491 Elo+
Party 3
Odin
Odin
XFactor505
Odin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,395 Elo+
Party 2
Da Ji
Da Ji
drarut
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AriKirin69
Cernunnos
9
4 / 2 / 1
5,838
584
5,437
5,985
1,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
BeeIo
Sobek
9
0 / 0 / 6
5,693
569
1,791
4,280
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Fxre
Pele
11
2 / 1 / 2
6,079
608
2,543
4,994
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Resarc
Discordia
11
4 / 0 / 2
6,396
640
3,983
3,288
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 1 / 0
5,630
563
1,923
5,358
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hidogi
Ares
9
1 / 3 / 2
5,244
524
2,003
7,334
3,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
NerdySaint
Tiamat
10
0 / 2 / 0
5,410
541
2,113
4,625
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SbSenpai
Danzaburou
9
2 / 4 / 1
6,098
610
3,896
6,036
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
5,009
501
2,734
4,869
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
drarut
Da Ji
9
1 / 2 / 0
5,328
533
1,782
5,926
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AriKirin69
Cernunnos
4
2
1
2.25
W
Sobek
BeeIo
Sobek
0
0
6
3
W
Pele
Fxre
Pele
2
1
2
3
L
Ares
Hidogi
Ares
1
3
2
0.67
L
Tiamat
NerdySaint
Tiamat
0
2
0
0
W
Discordia
Resarc
Discordia
4
0
2
5
L
Danzaburou
SbSenpai
Danzaburou
2
4
1
0.63
L
0
2
0
0
L
Da Ji
drarut
Da Ji
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
12,528
23,905
Taken
28,790
8,626
Mitigated
10,970
10,880
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AriKirin69
Cernunnos
5,437
2,644
0
2,406
5,985
1,649
226
1,111
4,874
0
34,494
W
Sobek
BeeIo
Sobek
1,791
137
0
2,711
4,280
2,463
0
395
3,885
12,494
0
W
Pele
Fxre
Pele
2,543
340
0
2,138
4,994
1,552
0
1,240
3,648
0
34,914
L
Ares
Hidogi
Ares
2,003
141
264
756
7,334
3,014
0
1,214
6,080
19,073
0
L
Tiamat
NerdySaint
Tiamat
2,113
163
0
2,020
4,625
1,830
951
2,063
2,211
26,295
0
W
Discordia
Resarc
Discordia
3,983
211
0
1,154
3,288
922
136
1,056
2,024
31,451
0
L
Danzaburou
SbSenpai
Danzaburou
3,896
1,913
0
1,141
6,036
1,580
0
924
5,106
0
27,528
L
2,734
1,125
0
175
4,869
2,775
337
0
4,869
0
18,179
L
Da Ji
drarut
Da Ji
1,782
296
0
2,252
5,926
1,771
0
1,143
4,750
0
24,450
W
1,923
261
0
2,471
5,358
2,040
0
0
5,158
0
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
27,089
297
Minions Killed
230
0
Camps Cleared
0
974,399
Distance Traveled
1,021,167
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,838
584
64
6
0
173,255
1
W
Sobek
5,693
569
25
3
0
184,463
1
W
Pele
6,079
608
74
7
0
209,505
2
L
Ares
5,244
524
30
3
0
204,978
3
L
Tiamat
5,410
541
60
6
0
196,989
4
W
Discordia
6,396
640
82
8
0
219,515
2
L
Danzaburou
6,098
610
49
5
0
187,618
4
L
Odin
5,009
501
42
4
0
210,055
0
L
Da Ji
5,328
533
49
5
0
221,527
1
W
Tyr
5,630
563
52
5
0
187,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role