Player Matchup

Tyr
Tyr
LameKidddd2971
Tyr
Level 67
God Stats
4W - 10L
1,118 SR
Queue Stats
537W - 577L
1,402 Elo+
Solo
Neith
Neith
RB ABSTRACT
Neith
Level 56
God Stats
10W - 7L
1,477 SR
Queue Stats
122W - 124L
1,371 Elo+
Solo
Jormungandr
Jormungandr
hcmyles
Jormungandr
Level 75
God Stats
2W - 2L
1,328 SR
Queue Stats
20W - 22L
1,477 Elo+
Solo
Artio
Artio
oZen Electrix
Artio
Level 69
God Stats
1W - 5L
1,227 SR
Queue Stats
226W - 284L
1,404 Elo+
Solo
Scylla
Scylla
trippypotamos420
Scylla
Level 118
God Stats
5W - 9L
1,498 SR
Queue Stats
159W - 149L
1,409 Elo+
Solo
Team Averages
Level 77
1,329 SR
1,413 Elo+

VS

Team Averages
Level 73
1,456 SR
1,422 Elo+
Osiris
Osiris
BBoyTG_
Osiris
Level 69
God Stats
5W - 5L
1,450 SR
Queue Stats
54W - 45L
1,514 Elo+
Solo
Tiamat
Tiamat
NicoDaGuyYo
Tiamat
Level 76
God Stats
36W - 32L
1,487 SR
Queue Stats
285W - 278L
1,416 Elo+
Party 1
Artemis
Artemis
TheLegend293
Artemis
Level 80
God Stats
271W - 261L
1,476 SR
Queue Stats
321W - 330L
1,397 Elo+
Party 1
Zeus
Zeus
Tj_ElMonares664
Zeus
Level 79
God Stats
26W - 29L
1,214 SR
Queue Stats
344W - 380L
1,390 Elo+
Solo
Pele
Pele
darksponge316
Pele
Level 61
God Stats
12W - 8L
1,651 SR
Queue Stats
272W - 256L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,977
498
5,544
11,656
5,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 3
6,257
521
4,772
7,587
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
hcmyles
Jormungandr
12
6 / 0 / 2
6,894
575
6,595
8,852
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
1 / 2 / 0
4,246
354
669
3,635
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 2 / 3
6,124
510
4,716
5,627
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BBoyTG_
Osiris
12
2 / 2 / 0
6,859
572
6,903
11,531
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
10
1 / 4 / 4
6,730
561
5,336
11,012
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheLegend293
Artemis
10
4 / 2 / 1
6,457
538
7,192
10,094
2,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 0
7,484
624
5,123
7,194
2,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,684
557
2,632
6,309
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
13
Kills
10
10
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
BBoyTG_
Osiris
2
2
0
1
L
2
4
0
0.5
W
Tiamat
1
4
4
0.75
L
2
2
3
1.75
W
Artemis
TheLegend293
Artemis
4
2
1
2.25
W
1
3
0
0.33
W
2
2
1
1.25
L
Jormungandr
hcmyles
Jormungandr
6
0
2
7
L
1
2
0
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
27,186
37,357
Taken
46,140
13,621
Mitigated
18,831
10,364
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BBoyTG_
Osiris
6,903
3,741
0
7,448
11,531
5,718
136
574
10,957
0
33,494
L
5,544
2,250
0
3,353
11,656
5,714
0
0
11,656
0
28,829
W
Tiamat
5,336
1,267
429
5,309
11,012
6,263
1,898
1,913
9,099
28,337
0
L
4,772
2,352
0
2,651
7,587
1,859
944
3,230
4,357
0
33,512
W
Artemis
TheLegend293
Artemis
7,192
4,654
417
5,022
10,094
2,930
3,693
3,094
7,000
0
29,608
W
5,123
571
123
3,623
7,194
2,193
738
3,968
3,226
52,819
0
W
2,632
1,045
0
1,874
6,309
1,727
0
2,431
3,878
0
31,901
L
Jormungandr
hcmyles
Jormungandr
6,595
2,070
318
1,724
8,852
3,325
0
3,522
5,330
34,089
0
L
669
60
126
1,014
3,635
990
0
741
2,894
4,770
0
L
4,716
367
0
1,178
5,627
1,733
114
2,966
2,661
33,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
34,214
261
Minions Killed
330
0
Camps Cleared
0
904,482
Distance Traveled
1,005,342
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,859
572
62
5
0
214,825
2
L
Tyr
5,977
498
48
4
0
194,784
1
W
Tiamat
6,730
561
53
4
0
202,918
2
L
Neith
6,257
521
73
6
0
201,442
0
W
Artemis
6,457
538
42
4
0
168,121
0
W
Zeus
7,484
624
105
9
0
188,818
1
W
Pele
6,684
557
68
6
0
230,660
0
L
Jormungandr
6,894
575
72
6
0
233,736
2
L
Artio
4,246
354
10
1
0
77,926
0
L
Scylla
6,124
510
58
5
0
196,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role