Player Matchup

Discordia
Discordia
Heavy508
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Solo
Nemesis
Nemesis
HumbleGriz
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 170L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Tzos Iv
Danzaburou
Level 29
God Stats
20W - 13L
1,660 SR
Queue Stats
46W - 39L
1,478 Elo+
Party 1
Anubis
Anubis
boomagatie
Anubis
Level 27
God Stats
16W - 12L
1,656 SR
Queue Stats
34W - 34L
1,372 Elo+
Party 1
Bakasura
Bakasura
yaxhomie
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,313 Elo+
Party 1
Team Averages
Level 21
1,563 SR
1,422 Elo+

VS

Team Averages
Level 13
1,442 SR
1,381 Elo+
Cerberus
Cerberus
AngryAngel3791
Cerberus
Level 27
God Stats
9W - 16L
1,390 SR
Queue Stats
41W - 63L
1,412 Elo+
Solo
Neith
Neith
CrazyNightmarez_
Neith
Level 8
God Stats
6W - 6L
1,319 SR
Queue Stats
6W - 12L
1,188 Elo+
Solo
Hades
Hades
ItzJ4--
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
tcf1314
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,305 Elo+
Solo
Artemis
Artemis
zachISamaZING_97
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heavy508
Discordia
18
5 / 4 / 19
11,162
1,116
10,231
7,058
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
HumbleGriz
Nemesis
19
16 / 0 / 14
13,769
1,377
26,038
11,751
5,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Tzos Iv
Danzaburou
18
9 / 2 / 18
12,665
1,267
19,868
10,978
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
boomagatie
Anubis
17
3 / 0 / 19
9,960
996
7,080
4,553
1,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
yaxhomie
Bakasura
16
3 / 5 / 7
9,522
952
4,806
9,217
3,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

291

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 7 / 5
9,931
993
10,080
17,798
8,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 8 / 2
10,109
1,011
4,223
13,733
6,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
ItzJ4--
Hades
16
2 / 4 / 6
9,811
981
5,692
9,394
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
tcf1314
Bastet
16
0 / 12 / 8
9,901
990
8,831
22,958
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 4
9,393
939
5,472
10,254
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
36
Kills
11
11
Deaths
36
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
7
5
0.79
L
4
8
2
0.63
W
Discordia
Heavy508
Discordia
5
4
19
3.63
W
Nemesis
HumbleGriz
Nemesis
16
0
14
23
L
Hades
ItzJ4--
Hades
2
4
6
1.25
W
Danzaburou
Tzos Iv
Danzaburou
9
2
18
9
W
Anubis
boomagatie
Anubis
3
0
19
12.5
L
Bastet
tcf1314
Bastet
0
12
8
0.33
W
Bakasura
yaxhomie
Bakasura
3
5
7
1.3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,023
Damage
34,298
43,557
Taken
74,137
17,822
Mitigated
32,635
6,710
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,080
597
0
1,767
17,798
8,606
0
7,065
10,523
24,633
0
L
4,223
1,377
0
374
13,733
6,690
0
2,731
11,002
0
23,789
W
Discordia
Heavy508
Discordia
10,231
948
0
528
7,058
2,689
0
2,417
4,641
25,272
0
W
Nemesis
HumbleGriz
Nemesis
26,038
14,921
0
3,161
11,751
5,958
0
3,902
7,649
0
54,091
L
Hades
ItzJ4--
Hades
5,692
1,568
180
1,140
9,394
5,621
0
2,037
7,357
12,048
0
W
Danzaburou
Tzos Iv
Danzaburou
19,868
5,745
0
2,205
10,978
3,877
0
4,746
6,118
0
38,188
W
Anubis
boomagatie
Anubis
7,080
0
0
188
4,553
1,779
0
2,005
2,548
12,225
0
L
Bastet
tcf1314
Bastet
8,831
1,961
0
595
22,958
7,360
0
4,366
18,342
0
23,405
W
Bakasura
yaxhomie
Bakasura
4,806
3,481
0
628
9,217
3,519
0
2,309
6,538
0
8,424
L
5,472
2,254
0
1,023
10,254
4,358
0
1,112
9,142
0
9,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
49,145
165
Minions Killed
151
10
Camps Cleared
3
921,812
Distance Traveled
767,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,931
993
39
4
1
200,133
0
L
Neith
10,109
1,011
47
5
1
148,127
0
W
Discordia
11,162
1,116
44
4
1
144,727
0
W
Nemesis
13,769
1,377
55
6
4
211,873
2
L
Hades
9,811
981
25
3
0
110,692
0
W
Danzaburou
12,665
1,267
36
4
3
187,871
1
W
Anubis
9,960
996
12
1
1
213,227
0
L
Bastet
9,901
990
30
3
1
184,855
1
W
Bakasura
9,522
952
18
2
1
164,114
0
L
Artemis
9,393
939
10
1
0
123,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role