Player Matchup

Tiamat
Tiamat
GrizzLuis
Tiamat
Level 22
God Stats
7W - 8L
1,601 SR
Queue Stats
140W - 104L
1,682 Elo+
Party 2
Bastet
Bastet
MentosMan
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 1L
2,015 Elo+
Party 1
Vamana
Vamana
UBOAF
Vamana
Level 160
God Stats
7W - 5L
1,676 SR
Queue Stats
288W - 289L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnsettledDuck13
Ah Muzen Cab
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
2,015 Elo+
Party 1
Ymir
Ymir
marck404
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Team Averages
Level 48
1,555 SR
1,766 Elo+

VS

Team Averages
Level 14
1,647 SR
1,731 Elo+
Anubis
Anubis
XXRiichiiXX
Anubis
Level 14
God Stats
1W - 3L
1,669 SR
Queue Stats
6W - 8L
1,593 Elo+
Solo
Hercules
Hercules
cawhi
Hercules
Level 24
God Stats
52W - 30L
1,738 SR
Queue Stats
459W - 361L
1,749 Elo+
Solo
Guan Yu
Guan Yu
duplex_predator7
Guan Yu
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
98W - 76L
1,804 Elo+
Party 3
Neith
Neith
evw0pp
Neith
Level 9
God Stats
2W - 3L
1,534 SR
Queue Stats
11W - 12L
1,644 Elo+
Party 3
Tsukuyomi
Tsukuyomi
senpai-tease_uwu
Tsukuyomi
Level 6
God Stats
4W - 1L
1,792 SR
Queue Stats
27W - 15L
1,867 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GrizzLuis
Tiamat
19
11 / 3 / 14
12,801
610
15,434
12,191
7,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MentosMan
Bastet
20
16 / 0 / 13
13,802
657
24,528
16,745
6,859
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
UBOAF
Vamana
18
4 / 3 / 11
11,488
547
8,236
19,022
19,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
UnsettledDuck13
Ah Muzen Cab
19
9 / 2 / 11
13,184
628
17,592
16,125
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 3 / 11
9,852
469
1,673
7,764
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 8 / 1
9,365
446
2,574
12,999
4,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cawhi
Hercules
12
2 / 8 / 2
8,732
416
5,091
20,968
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 6 / 0
10,884
518
10,761
18,720
17,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
evw0pp
Neith
13
0 / 9 / 2
8,473
403
2,882
13,362
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
15
5 / 9 / 3
10,531
501
16,186
18,175
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
40
Kills
11
11
Deaths
40
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
GrizzLuis
Tiamat
11
3
14
6
W
Bastet
MentosMan
Bastet
16
0
13
22.5
W
Vamana
UBOAF
Vamana
4
3
11
3.17
W
Ah Muzen Cab
UnsettledDuck13
Ah Muzen Cab
9
2
11
7.25
L
Anubis
1
8
1
0.19
L
Hercules
cawhi
Hercules
2
8
2
0.38
L
3
6
0
0.5
L
Neith
evw0pp
Neith
0
9
2
0.11
W
Ymir
0
3
11
1.83
L
Tsukuyomi
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,463
Damage
37,494
71,847
Taken
84,224
47,963
Mitigated
48,317
33,420
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
GrizzLuis
Tiamat
15,434
875
160
5,109
12,191
7,867
1,513
1,588
10,603
57,234
0
W
Bastet
MentosMan
Bastet
24,528
7,024
0
7,698
16,745
6,859
1,891
1,132
15,289
0
102,338
W
Vamana
UBOAF
Vamana
8,236
2,547
0
10,353
19,022
19,858
742
943
18,079
0
53,833
W
Ah Muzen Cab
UnsettledDuck13
Ah Muzen Cab
17,592
9,369
0
8,212
16,125
7,677
6,033
1,003
14,184
0
123,013
L
Anubis
2,574
155
87
2,613
12,999
4,970
471
2,359
10,185
48,426
0
L
Hercules
cawhi
Hercules
5,091
2,051
0
3,376
20,968
14,413
293
2,604
18,143
0
26,286
L
10,761
1,288
466
3,319
18,720
17,489
204
4,848
13,264
0
62,449
L
Neith
evw0pp
Neith
2,882
984
0
1,908
13,362
3,765
1,396
3,079
10,136
0
36,864
W
Ymir
1,673
653
0
1,888
7,764
5,702
125
1,592
6,172
19,997
0
L
Tsukuyomi
16,186
2,827
0
2,484
18,175
7,680
2,020
3,141
14,564
0
66,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
47,985
499
Minions Killed
466
0
Camps Cleared
0
2,095,941
Distance Traveled
1,815,783
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,801
610
74
4
0
432,218
3
W
Bastet
13,802
657
123
6
0
493,676
2
W
Vamana
11,488
547
103
5
0
412,567
8
W
Ah Muzen Cab
13,184
628
160
8
0
375,369
5
L
Anubis
9,365
446
108
5
0
342,718
3
L
Hercules
8,732
416
51
2
0
327,085
1
L
Guan Yu
10,884
518
127
6
0
381,608
1
L
Neith
8,473
403
80
4
0
355,367
0
W
Ymir
9,852
469
39
2
0
382,111
0
L
Tsukuyomi
10,531
501
100
5
0
409,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role