Player Matchup

Neith
Neith
Gold IV
Chris10curry
Neith
Gold IV
Level 118
God Stats
103W - 126L
1,425 SR
Queue Stats
641W - 664L
1,466 MMR
Party 1
King Arthur
King Arthur
Bronze III
ImperiumGrim47
King Arthur
Bronze III
Level 101
God Stats
8W - 10L
1,500 SR
Queue Stats
144W - 147L
1,405 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Psycho Broskii
Kuzenbo
Silver I
Level 86
God Stats
1W - 3L
1,551 SR
Queue Stats
31W - 40L
1,359 MMR
Party 1
Nemesis
Nemesis
Silver I
osorio1013
Nemesis
Silver I
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
330W - 360L
1,417 MMR
Solo
Sol
Sol
Bronze III
xBloodySkulls
Sol
Bronze III
Level 107
God Stats
0W - 2L
1,795 SR
Queue Stats
3W - 10L
1,407 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,554 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,541 SR
1,410 MMR
Izanami
Izanami
Gold IV
BLOOD PURGE
Izanami
Gold IV
Level 108
God Stats
395W - 286L
1,600 SR
Queue Stats
821W - 831L
1,421 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
GSG-Fatality
Sun Wukong
Gold IV
Level 115
God Stats
4W - 4L
1,298 SR
Queue Stats
311W - 310L
1,397 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Kanye type
Ao Kuang
Gold IV
Level 105
God Stats
3W - 5L
1,433 SR
Queue Stats
127W - 114L
1,418 MMR
Solo
Nu Wa
Nu Wa
Gold V
Sebasxdd343
Nu Wa
Gold V
Level 115
God Stats
1W - 0L
1,722 SR
Queue Stats
97W - 92L
1,418 MMR
Solo
Cerberus
Cerberus
Gold III
yellamach1
Cerberus
Gold III
Level 124
God Stats
26W - 19L
1,653 SR
Queue Stats
272W - 262L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,126
688
1,954
3,049
580
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ImperiumGrim47
King Arthur
5
0 / 2 / 0
3,341
557
1,567
3,941
1,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
3,820
637
1,245
4,135
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
osorio1013
Nemesis
5
0 / 0 / 0
3,629
605
669
2,554
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
3,720
620
2,635
4,496
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuCu ChulainnErlang ShenTsukuyomiArachne

VS

Bans
DanzaburouHeraHadesBellonaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLOOD PURGE
Izanami
7
0 / 0 / 1
4,043
674
1,324
2,684
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
GSG-Fatality
Sun Wukong
9
2 / 0 / 0
4,858
810
2,445
3,982
1,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Kanye type
Ao Kuang
7
2 / 0 / 2
4,317
720
2,177
3,435
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 0 / 0
4,668
778
2,718
2,034
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
yellamach1
Cerberus
6
0 / 1 / 4
3,874
646
1,667
4,163
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BLOOD PURGE
Izanami
0
0
1
0.5
L
1
1
0
1
W
Sun Wukong
GSG-Fatality
Sun Wukong
2
0
0
2
L
King Arthur
ImperiumGrim47
King Arthur
0
2
0
0
W
Ao Kuang
Kanye type
Ao Kuang
2
0
2
3
L
0
1
1
0.5
W
3
0
0
3
L
Nemesis
osorio1013
Nemesis
0
0
0
0
L
0
3
0
0
W
Cerberus
yellamach1
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,070
Damage
10,331
18,175
Taken
16,298
6,760
Mitigated
4,893
6,207
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BLOOD PURGE
Izanami
1,324
738
0
1,200
2,684
549
0
134
2,550
0
20,203
L
1,954
940
0
1,378
3,049
580
0
836
2,169
0
17,644
W
Sun Wukong
GSG-Fatality
Sun Wukong
2,445
601
0
1,385
3,982
1,406
290
0
3,982
0
24,900
L
King Arthur
ImperiumGrim47
King Arthur
1,567
286
0
1,220
3,941
1,883
0
179
3,720
0
10,152
W
Ao Kuang
Kanye type
Ao Kuang
2,177
328
0
1,246
3,435
961
0
1,495
1,940
14,238
0
L
1,245
524
0
1,553
4,135
1,835
0
1,759
2,256
8,861
0
W
2,718
577
0
750
2,034
545
0
831
1,203
21,747
0
L
Nemesis
osorio1013
Nemesis
669
207
0
480
2,554
1,263
0
1,093
1,343
0
12,282
L
2,635
393
0
1,576
4,496
1,199
0
2,187
2,125
17,583
0
W
Cerberus
yellamach1
Cerberus
1,667
75
0
1,632
4,163
1,432
0
1,420
2,743
8,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
21,760
120
Minions Killed
206
0
Camps Cleared
0
581,882
Distance Traveled
633,672
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,043
674
43
7
0
120,911
3
L
Neith
4,126
688
45
8
0
108,250
0
W
Sun Wukong
4,858
810
55
9
0
123,549
0
L
King Arthur
3,341
557
10
2
0
97,522
0
W
Ao Kuang
4,317
720
39
7
0
133,448
3
L
Kuzenbo
3,820
637
5
1
0
124,354
2
W
Nu Wa
4,668
778
46
8
0
120,596
2
L
Nemesis
3,629
605
27
5
0
143,416
2
L
Sol
3,720
620
33
6
0
108,340
0
W
Cerberus
3,874
646
23
4
0
135,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role