Player Matchup

Ra
Ra
DrunknX1
Ra
Level 108
God Stats
4W - 2L
1,806 SR
Queue Stats
335W - 401L
1,479 Elo+
Solo
Apollo
Apollo
IAmFiZiX
Apollo
Level 15
God Stats
26W - 17L
1,397 SR
Queue Stats
126W - 100L
1,370 Elo+
Solo
Scylla
Scylla
Shank
Scylla
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
300W - 86L
1,804 Elo+
Party 2
Cupid
Cupid
Sharks
Cupid
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 116L
1,910 Elo+
Party 2
Mulan
Mulan
Tilleyy
Mulan
Level 159
God Stats
6W - 2L
1,606 SR
Queue Stats
667W - 183L
1,742 Elo+
Party 2
Team Averages
Level 120
1,611 SR
1,661 Elo+

VS

Team Averages
Level 132
1,764 SR
1,734 Elo+
Cthulhu
Cthulhu
Dysphorica
Cthulhu
Level 109
God Stats
134W - 127L
1,598 SR
Queue Stats
1,333W - 1,671L
1,362 Elo+
Solo
Fenrir
Fenrir
Roxas4812
Fenrir
Level 144
God Stats
39W - 6L
2,012 SR
Queue Stats
242W - 43L
1,945 Elo+
Party 1
Osiris
Osiris
SVTISFY THE DOG
Osiris
Level 101
God Stats
31W - 24L
1,557 SR
Queue Stats
335W - 399L
1,509 Elo+
Solo
Scylla
Scylla
TheJetHawk
Scylla
Level 160
God Stats
11W - 6L
1,764 SR
Queue Stats
468W - 110L
1,886 Elo+
Party 1
Danzaburou
Danzaburou
Yelloworeo
Danzaburou
Level 144
God Stats
4W - 0L
1,889 SR
Queue Stats
281W - 73L
1,968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,263
441
4,114
9,989
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
IAmFiZiX
Apollo
16
2 / 5 / 1
9,575
456
3,743
17,506
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Shank
Scylla
17
3 / 5 / 5
10,967
522
11,033
15,190
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Sharks
Cupid
18
5 / 5 / 3
11,020
525
9,586
14,180
5,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Tilleyy
Mulan
16
0 / 6 / 1
9,630
459
14,328
20,740
16,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dysphorica
Cthulhu
14
1 / 2 / 4
10,483
499
3,175
15,735
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Roxas4812
Fenrir
20
9 / 1 / 9
13,493
643
11,347
17,143
8,857
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 2 / 3
13,164
627
14,769
27,200
26,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
TheJetHawk
Scylla
20
10 / 0 / 7
14,970
713
12,504
7,339
3,492
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Yelloworeo
Danzaburou
20
3 / 5 / 10
13,893
662
13,885
17,983
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
25
25
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
Dysphorica
Cthulhu
1
2
4
1.5
L
Apollo
IAmFiZiX
Apollo
2
5
1
0.5
W
Fenrir
Roxas4812
Fenrir
9
1
9
13.5
W
2
2
3
1.75
L
Scylla
Shank
Scylla
3
5
5
1.1
L
Cupid
Sharks
Cupid
5
5
3
1.3
W
Scylla
TheJetHawk
Scylla
10
0
7
13.5
L
Mulan
Tilleyy
Mulan
0
6
1
0.08
W
Danzaburou
Yelloworeo
Danzaburou
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,804
Damage
55,680
77,605
Taken
85,400
38,534
Mitigated
61,714
24,971
Healing
38,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,114
292
25
2,089
9,989
3,570
0
1,460
8,453
49,273
0
W
Cthulhu
Dysphorica
Cthulhu
3,175
0
0
3,193
15,735
16,114
341
5,138
10,515
33,085
0
L
Apollo
IAmFiZiX
Apollo
3,743
2,279
0
5,814
17,506
7,000
0
3,177
14,277
0
52,352
W
Fenrir
Roxas4812
Fenrir
11,347
3,080
0
9,015
17,143
8,857
1,900
2,461
13,825
0
94,901
W
14,769
5,642
0
16,154
27,200
26,008
1,466
4,720
22,426
293
93,435
L
Scylla
Shank
Scylla
11,033
1,764
0
4,767
15,190
6,602
106
4,498
10,610
56,046
0
L
Cupid
Sharks
Cupid
9,586
4,823
193
5,716
14,180
5,052
442
2,717
11,395
0
79,263
W
Scylla
TheJetHawk
Scylla
12,504
1,072
0
3,289
7,339
3,492
1,372
1,553
5,724
125,737
0
L
Mulan
Tilleyy
Mulan
14,328
2,308
0
6,367
20,740
16,310
0
3,712
16,920
557
64,769
W
Danzaburou
Yelloworeo
Danzaburou
13,885
5,319
0
6,447
17,983
7,243
2,867
4,980
12,955
0
105,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,455
Gold Earned
66,003
609
Minions Killed
697
0
Camps Cleared
0
1,918,624
Distance Traveled
2,158,535
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,263
441
107
5
0
347,385
6
W
Cthulhu
10,483
499
42
2
0
456,735
11
L
Apollo
9,575
456
114
5
0
405,126
0
W
Fenrir
13,493
643
113
5
0
474,464
4
W
Osiris
13,164
627
169
8
0
397,758
1
L
Scylla
10,967
522
92
4
0
381,026
2
L
Cupid
11,020
525
157
7
0
364,474
7
W
Scylla
14,970
713
206
10
0
475,960
2
L
Mulan
9,630
459
139
7
0
420,613
3
W
Danzaburou
13,893
662
167
8
0
353,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role