Player Matchup

Artio
Artio
AlaLopTen
Artio
Level 21
God Stats
0W - 3L
1,287 SR
Queue Stats
74W - 80L
1,350 Elo+
Solo
Nemesis
Nemesis
ArogFireBringer
Nemesis
Level 26
God Stats
20W - 25L
1,451 SR
Queue Stats
86W - 126L
1,312 Elo+
Solo
Neith
Neith
HarleyQuinnGata
Neith
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
76W - 114L
1,127 Elo+
Party 1
Anubis
Anubis
NOCRY-Aizentank
Anubis
Level 5
God Stats
3W - 8L
1,343 SR
Queue Stats
180W - 236L
1,321 Elo+
Party 1
Bellona
Bellona
squerrels32
Bellona
Level 22
God Stats
13W - 15L
1,261 SR
Queue Stats
252W - 278L
1,421 Elo+
Solo
Team Averages
Level 16
1,369 SR
1,306 Elo+

VS

Team Averages
Level 27
1,447 SR
1,504 Elo+
Danzaburou
Danzaburou
KemoTheHeartless
Danzaburou
Level 28
God Stats
5W - 7L
1,325 SR
Queue Stats
99W - 86L
1,561 Elo+
Party 2
Bellona
Bellona
NLE_jokes
Bellona
Level 21
God Stats
9W - 3L
1,486 SR
Queue Stats
84W - 72L
1,564 Elo+
Party 2
Hercules
Hercules
Y_I_Lag_2k
Hercules
Level 42
God Stats
2W - 1L
1,293 SR
Queue Stats
45W - 38L
1,517 Elo+
Party 3
Yemoja
Yemoja
mastermon21
Yemoja
Level 29
God Stats
11W - 14L
1,571 SR
Queue Stats
41W - 49L
1,489 Elo+
Solo
Janus
Janus
zBADSTEPSIS
Janus
Level 17
God Stats
10W - 3L
1,561 SR
Queue Stats
19W - 14L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlaLopTen
Artio
9
1 / 2 / 5
5,782
445
3,849
9,956
3,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 4 / 0
6,700
515
5,598
9,236
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,319
409
3,613
6,247
2,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 8 / 0
5,190
399
5,050
9,612
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
squerrels32
Bellona
9
0 / 7 / 1
5,326
410
2,505
10,380
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KemoTheHeartless
Danzaburou
13
7 / 2 / 5
8,140
626
12,133
9,168
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
NLE_jokes
Bellona
12
5 / 1 / 3
7,257
558
7,148
7,509
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Y_I_Lag_2k
Hercules
15
5 / 1 / 0
8,267
636
4,469
8,472
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
2 / 2 / 7
7,124
548
4,635
7,377
4,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 4
7,529
579
5,984
5,371
1,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
24
24
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
AlaLopTen
Artio
1
2
5
1.75
L
4
4
0
1
L
1
3
1
0.5
W
Danzaburou
KemoTheHeartless
Danzaburou
7
2
5
4.75
W
Bellona
NLE_jokes
Bellona
5
1
3
6.5
L
0
8
0
0
W
Hercules
Y_I_Lag_2k
Hercules
5
1
0
5
W
Yemoja
2
2
7
2.75
L
Bellona
squerrels32
Bellona
0
7
1
0.07
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,615
Damage
34,369
45,431
Taken
37,897
19,386
Mitigated
19,493
11,926
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AlaLopTen
Artio
3,849
519
513
4,326
9,956
3,806
0
1,731
7,949
20,453
0
L
5,598
3,123
0
834
9,236
3,409
0
1,698
7,379
0
27,326
L
3,613
1,396
0
1,632
6,247
2,115
57
1,380
4,757
0
17,324
W
Danzaburou
KemoTheHeartless
Danzaburou
12,133
5,802
417
4,828
9,168
3,285
2,079
1,158
8,010
0
46,162
W
Bellona
NLE_jokes
Bellona
7,148
2,406
0
1,408
7,509
6,795
345
923
6,586
2,768
26,457
L
5,050
632
0
2,073
9,612
4,339
407
4,509
4,900
25,016
0
W
Hercules
Y_I_Lag_2k
Hercules
4,469
1,954
0
1,393
8,472
3,777
351
1,684
6,788
0
56,467
W
Yemoja
4,635
292
621
1,280
7,377
4,169
613
2,711
4,666
20,798
0
L
Bellona
squerrels32
Bellona
2,505
1,084
0
2,548
10,380
5,717
0
1,534
8,771
0
19,812
W
5,984
1,302
0
2,365
5,371
1,467
256
2,423
2,948
34,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
38,317
182
Minions Killed
327
0
Camps Cleared
0
1,117,845
Distance Traveled
1,201,167
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,782
445
29
2
0
260,586
2
L
Nemesis
6,700
515
51
4
0
243,780
0
L
Neith
5,319
409
24
2
0
212,115
1
W
Danzaburou
8,140
626
73
6
0
203,594
0
W
Bellona
7,257
558
55
4
0
260,898
0
L
Anubis
5,190
399
43
3
0
181,810
0
W
Hercules
8,267
636
106
8
0
268,320
2
W
Yemoja
7,124
548
33
3
0
239,253
4
L
Bellona
5,326
410
35
3
0
219,554
0
W
Janus
7,529
579
60
5
0
229,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role