Player Matchup

Artemis
Artemis
Coseno
Artemis
Level 125
God Stats
0W - 1L
1,699 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 2
Chang'e
Chang'e
DateKn
Chang'e
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 2
Tiamat
Tiamat
JORROID
Tiamat
Level 98
God Stats
7W - 6L
1,595 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 2
Nike
Nike
Panoptico
Nike
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,518 Elo+
Party 2
Yemoja
Yemoja
SpiralLaw
Yemoja
Level 152
God Stats
12W - 9L
1,653 SR
Queue Stats
201W - 198L
1,603 Elo+
Solo
Team Averages
Level 125
1,629 SR
1,535 Elo+

VS

Team Averages
Level 116
1,543 SR
1,592 Elo+
Neith
Neith
MistyPhantom
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,537 Elo+
Party 1
Achilles
Achilles
PaulAtishon
Achilles
Level 97
God Stats
4W - 0L
1,915 SR
Queue Stats
63W - 37L
1,693 Elo+
Solo
Awilix
Awilix
Psychocraze
Awilix
Level 115
God Stats
3W - 2L
1,493 SR
Queue Stats
63W - 65L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
REAPERSAUCE
Kukulkan
Level 147
God Stats
50W - 46L
1,538 SR
Queue Stats
50W - 50L
1,545 Elo+
Solo
Sylvanus
Sylvanus
XplodNoodle
Sylvanus
Level 95
God Stats
3W - 2L
1,270 SR
Queue Stats
155W - 155L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coseno
Artemis
17
3 / 3 / 3
10,248
683
12,636
12,666
5,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DateKn
Chang'e
18
3 / 2 / 2
10,759
717
10,756
13,050
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
JORROID
Tiamat
16
0 / 4 / 7
9,314
621
9,645
11,570
14,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
16
2 / 5 / 2
9,476
632
12,080
21,099
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
SpiralLaw
Yemoja
16
0 / 3 / 5
9,407
627
9,624
13,786
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 10
10,549
703
12,429
11,657
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PaulAtishon
Achilles
16
3 / 0 / 6
10,323
688
15,362
15,055
12,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
17
7 / 4 / 5
11,125
742
10,689
14,751
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
REAPERSAUCE
Kukulkan
20
5 / 1 / 9
12,376
825
16,536
6,523
3,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XplodNoodle
Sylvanus
16
1 / 2 / 13
10,877
725
6,203
16,750
19,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
8
Kills
17
17
Deaths
8
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
Coseno
Artemis
3
3
3
1.5
L
Chang'e
DateKn
Chang'e
3
2
2
2
L
Tiamat
JORROID
Tiamat
0
4
7
0.88
W
1
1
10
6
L
Nike
2
5
2
0.6
W
Achilles
PaulAtishon
Achilles
3
0
6
6
W
Awilix
7
4
5
2.38
W
Kukulkan
REAPERSAUCE
Kukulkan
5
1
9
9.5
L
Yemoja
SpiralLaw
Yemoja
0
3
5
0.83
W
Sylvanus
XplodNoodle
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,741
Damage
61,219
72,171
Taken
64,736
49,685
Mitigated
50,404
26,384
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Coseno
Artemis
12,636
5,719
0
3,258
12,666
5,114
0
4,760
7,906
0
42,909
L
Chang'e
DateKn
Chang'e
10,756
1,005
3,456
5,672
13,050
4,727
0
4,407
8,643
47,797
0
L
Tiamat
JORROID
Tiamat
9,645
743
0
2,539
11,570
14,895
0
4,453
7,117
29,940
0
W
12,429
6,106
0
2,599
11,657
5,657
920
5,710
5,522
0
55,894
L
Nike
12,080
971
0
5,793
21,099
13,404
0
4,862
16,237
0
27,021
W
Achilles
PaulAtishon
Achilles
15,362
3,852
0
2,314
15,055
12,375
1
5,625
8,784
0
39,591
W
Awilix
10,689
4,097
0
1,594
14,751
9,419
53
6,627
7,749
0
30,909
W
Kukulkan
REAPERSAUCE
Kukulkan
16,536
619
0
0
6,523
3,490
546
3,839
2,535
79,978
0
L
Yemoja
SpiralLaw
Yemoja
9,624
359
2,580
3,086
13,786
11,545
0
4,802
8,984
31,258
0
W
Sylvanus
XplodNoodle
Sylvanus
6,203
657
7,807
8,258
16,750
19,463
0
7,209
8,749
15,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
55,250
378
Minions Killed
440
7
Camps Cleared
9
1,388,647
Distance Traveled
1,386,195
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,248
683
100
7
0
275,275
6
L
Chang'e
10,759
717
127
8
2
292,713
6
L
Tiamat
9,314
621
66
4
4
270,710
1
W
Neith
10,549
703
114
8
2
271,769
4
L
Nike
9,476
632
29
2
1
283,842
5
W
Achilles
10,323
688
67
4
3
331,351
3
W
Awilix
11,125
742
45
3
3
264,016
2
W
Kukulkan
12,376
825
191
13
1
265,884
2
L
Yemoja
9,407
627
56
4
0
266,107
2
W
Sylvanus
10,877
725
23
2
0
253,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role