Player Matchup

Ah Puch
Ah Puch
ElNattyDaddy
Ah Puch
Level 74
God Stats
5W - 1L
1,500 SR
Queue Stats
221W - 170L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
MatriXx675
Cabrakan
Level 64
God Stats
12W - 7L
1,674 SR
Queue Stats
201W - 150L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXCataclysmalXx
Ah Muzen Cab
Level 29
God Stats
32W - 28L
1,564 SR
Queue Stats
154W - 194L
1,387 Elo+
Party 2
Team Averages
Level 56
1,579 SR
1,449 Elo+

VS

Team Averages
Level 50
1,558 SR
1,387 Elo+
Kali
Kali
BlueDarkness
Kali
Level 40
God Stats
1W - 2L
1,665 SR
Queue Stats
8W - 11L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
SlumpHound
Kuzenbo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 243L
1,336 Elo+
Party 1
Raijin
Raijin
Sparks709
Raijin
Level 29
God Stats
4W - 7L
1,508 SR
Queue Stats
89W - 134L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElNattyDaddy
Ah Puch
15
4 / 2 / 5
11,059
691
17,292
8,437
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MatriXx675
Cabrakan
14
5 / 1 / 5
11,718
732
9,245
10,367
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
xXCataclysmalXx
Ah Muzen Cab
14
1 / 1 / 5
9,917
620
7,067
9,831
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
9,248
578
4,314
13,668
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SlumpHound
Kuzenbo
11
1 / 2 / 3
9,577
599
8,979
14,031
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Sparks709
Raijin
12
2 / 4 / 2
9,524
595
7,522
13,791
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
4
4
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ah Puch
ElNattyDaddy
Ah Puch
4
2
5
3.25
W
Cabrakan
MatriXx675
Cabrakan
5
1
5
7.5
L
Kuzenbo
SlumpHound
Kuzenbo
1
2
3
1.25
L
Raijin
Sparks709
Raijin
2
4
2
0.75
W
Ah Muzen Cab
xXCataclysmalXx
Ah Muzen Cab
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
20,815
28,635
Taken
41,490
19,620
Mitigated
26,640
11,168
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,314
1,701
0
3,044
13,668
4,542
0
8,252
4,964
0
33,915
W
Ah Puch
ElNattyDaddy
Ah Puch
17,292
1,149
0
3,176
8,437
3,084
919
5,500
2,690
77,195
0
W
Cabrakan
MatriXx675
Cabrakan
9,245
1,576
0
1,984
10,367
12,843
495
4,379
5,770
26,051
0
L
Kuzenbo
SlumpHound
Kuzenbo
8,979
2,779
0
984
14,031
17,697
0
6,745
6,862
22,341
0
L
Raijin
Sparks709
Raijin
7,522
860
0
463
13,791
4,401
0
10,269
3,068
39,079
0
W
Ah Muzen Cab
xXCataclysmalXx
Ah Muzen Cab
7,067
3,341
0
6,008
9,831
3,693
1,444
6,293
3,316
0
41,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
28,349
211
Minions Killed
166
0
Camps Cleared
0
870,219
Distance Traveled
840,907
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,248
578
45
3
0
308,056
4
W
Ah Puch
11,059
691
105
7
0
276,842
4
W
Cabrakan
11,718
732
28
2
0
275,089
1
L
Kuzenbo
9,577
599
30
2
0
289,179
1
L
Raijin
9,524
595
91
6
0
243,672
0
W
Ah Muzen Cab
9,917
620
78
5
0
318,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role