Player Matchup

Neith
Neith
Rackbar
Neith
Level 17
God Stats
1W - 4L
1,524 SR
Queue Stats
13W - 12L
1,679 Elo+
Party 4
Bacchus
Bacchus
ZzIMelonzIzZ
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,433 Elo+
Solo
Pele
Pele
divaluvu
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 1
Tiamat
Tiamat
gabejay7
Tiamat
Level 68
God Stats
8W - 10L
1,503 SR
Queue Stats
78W - 102L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
halfchuuk
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 4
Team Averages
Level 24
1,506 SR
1,516 Elo+

VS

Team Averages
Level 17
1,615 SR
1,528 Elo+
Tiamat
Tiamat
ActualRadish
Tiamat
Level 17
God Stats
2W - 2L
1,736 SR
Queue Stats
25W - 24L
1,563 Elo+
Party 3
Chernobog
Chernobog
DeadeyeIT
Chernobog
Level 15
God Stats
28W - 26L
1,485 SR
Queue Stats
79W - 85L
1,451 Elo+
Party 2
Vamana
Vamana
Papadonut
Vamana
Level 23
God Stats
31W - 27L
1,554 SR
Queue Stats
102W - 105L
1,461 Elo+
Party 2
Khepri
Khepri
jagermeissster7
Khepri
Level 15
God Stats
14W - 5L
1,705 SR
Queue Stats
92W - 79L
1,548 Elo+
Solo
Da Ji
Da Ji
speeby27
Da Ji
Level 16
God Stats
8W - 3L
1,596 SR
Queue Stats
27W - 21L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rackbar
Neith
20
5 / 5 / 12
15,013
938
29,089
20,762
9,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ZzIMelonzIzZ
Bacchus
20
4 / 4 / 17
15,825
989
23,864
27,285
49,889
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pele
16
0 / 0 / 3
11,962
748
1,382
1,416
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
gabejay7
Tiamat
20
9 / 7 / 17
18,078
1,130
46,875
23,645
25,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
halfchuuk
Cu Chulainn
20
9 / 10 / 13
16,055
1,003
20,250
44,967
52,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
1 / 3 / 16
14,476
905
15,562
18,325
12,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
DeadeyeIT
Chernobog
20
5 / 7 / 14
15,803
988
49,052
27,493
18,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Papadonut
Vamana
20
10 / 5 / 8
16,592
1,037
22,418
31,183
24,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 3 / 16
15,697
981
8,546
24,530
36,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
speeby27
Da Ji
20
10 / 9 / 7
16,993
1,062
17,620
28,353
16,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
87
27
Kills
26
26
Deaths
27
62
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
16
3
W
Chernobog
DeadeyeIT
Chernobog
5
7
14
1.71
W
Vamana
Papadonut
Vamana
10
5
8
2.8
L
Neith
Rackbar
Neith
5
5
12
2.2
L
Bacchus
ZzIMelonzIzZ
Bacchus
4
4
17
3.13
L
Pele
0
0
3
1.5
L
Tiamat
gabejay7
Tiamat
9
7
17
2.5
L
Cu Chulainn
halfchuuk
Cu Chulainn
9
10
13
1.55
W
0
3
16
2.67
W
Da Ji
speeby27
Da Ji
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,460
Damage
113,198
118,075
Taken
129,884
138,254
Mitigated
108,804
10,293
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,562
3,104
0
4,861
18,325
12,178
0
12,151
5,948
42,622
0
W
Chernobog
DeadeyeIT
Chernobog
49,052
23,301
0
9,414
27,493
18,783
0
15,251
11,950
0
99,447
W
Vamana
Papadonut
Vamana
22,418
13,264
1,035
7,198
31,183
24,794
0
15,432
15,321
0
49,957
L
Neith
Rackbar
Neith
29,089
14,879
406
2,657
20,762
9,463
0
5,633
15,129
0
40,988
L
Bacchus
ZzIMelonzIzZ
Bacchus
23,864
2,223
0
2,250
27,285
49,889
0
3,833
23,452
46,013
0
L
Pele
1,382
274
0
143
1,416
439
0
312
1,104
0
5,027
L
Tiamat
gabejay7
Tiamat
46,875
4,780
0
4,837
23,645
25,545
0
5,725
17,920
121,545
0
L
Cu Chulainn
halfchuuk
Cu Chulainn
20,250
6,891
0
0
44,967
52,918
0
8,605
36,362
315
33,290
W
8,546
597
1,264
3,068
24,530
36,233
0
11,144
13,142
23,187
0
W
Da Ji
speeby27
Da Ji
17,620
2,963
0
446
28,353
16,816
0
15,661
12,438
0
46,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,933
Gold Earned
79,561
312
Minions Killed
363
8
Camps Cleared
12
1,210,341
Distance Traveled
1,392,194
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,476
905
79
5
1
275,155
0
W
Chernobog
15,803
988
142
9
0
228,357
0
W
Vamana
16,592
1,037
56
4
2
303,563
0
L
Neith
15,013
938
38
2
0
224,476
0
L
Bacchus
15,825
989
57
4
3
276,530
0
L
Pele
11,962
748
9
1
3
78,522
0
L
Tiamat
18,078
1,130
187
12
0
338,734
0
L
Cu Chulainn
16,055
1,003
21
1
2
292,079
1
W
Khepri
15,697
981
32
2
2
305,588
0
W
Da Ji
16,993
1,062
54
3
7
279,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role