Player Matchup

Cu Chulainn
Cu Chulainn
FakeRedPanda
Cu Chulainn
Level 24
God Stats
13W - 10L
1,612 SR
Queue Stats
147W - 137L
1,502 Elo+
Solo
Skadi
Skadi
Hajjii
Skadi
Level 24
God Stats
17W - 8L
1,714 SR
Queue Stats
80W - 69L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Meatpod69
Nu Wa
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 1
Yemoja
Yemoja
Narskiiii
Yemoja
Level 28
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 21L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
TsunamiRush
Zhong Kui
Level 27
God Stats
13W - 12L
1,601 SR
Queue Stats
153W - 146L
1,564 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,542 Elo+

VS

Team Averages
Level 12
1,553 SR
1,477 Elo+
Fenrir
Fenrir
BestFren
Fenrir
Level 29
God Stats
34W - 42L
1,583 SR
Queue Stats
269W - 237L
1,580 Elo+
Solo
Loki
Loki
DanglingNiblets
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 2
Bacchus
Bacchus
RabidGirlScout
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,482 Elo+
Party 2
Ra
Ra
Yokerdubz
Ra
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 2
Neith
Neith
killmix
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FakeRedPanda
Cu Chulainn
12
6 / 0 / 3
6,868
687
5,962
5,439
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Hajjii
Skadi
11
9 / 2 / 2
6,677
668
7,016
5,492
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Meatpod69
Nu Wa
9
2 / 2 / 4
5,549
555
2,010
4,515
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Narskiiii
Yemoja
8
1 / 2 / 8
5,912
591
2,587
6,449
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
TsunamiRush
Zhong Kui
12
5 / 1 / 2
6,765
677
3,941
3,938
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BestFren
Fenrir
9
3 / 4 / 1
5,679
568
3,934
8,009
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 5 / 0
4,746
475
1,665
6,109
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 6 / 0
3,996
400
1,672
6,834
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 3
6,009
601
3,677
4,891
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
killmix
Neith
8
0 / 4 / 0
4,512
451
2,457
4,904
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
23
Kills
7
7
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BestFren
Fenrir
3
4
1
0.88
L
1
5
0
0.2
W
Cu Chulainn
FakeRedPanda
Cu Chulainn
6
0
3
7.5
W
Skadi
Hajjii
Skadi
9
2
2
5
W
Nu Wa
Meatpod69
Nu Wa
2
2
4
2
W
Yemoja
Narskiiii
Yemoja
1
2
8
2.5
L
0
6
0
0
W
Zhong Kui
TsunamiRush
Zhong Kui
5
1
2
6
L
3
4
3
1.13
L
Neith
killmix
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
13,405
25,833
Taken
30,747
10,999
Mitigated
11,557
9,128
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BestFren
Fenrir
3,934
600
0
2,313
8,009
2,443
0
1,429
6,472
0
22,998
L
1,665
520
0
338
6,109
2,547
0
450
5,400
0
14,433
W
Cu Chulainn
FakeRedPanda
Cu Chulainn
5,962
1,241
0
2,778
5,439
2,972
56
500
4,764
0
28,657
W
Skadi
Hajjii
Skadi
7,016
3,570
0
1,502
5,492
1,700
1,425
1,606
3,886
0
29,973
W
Nu Wa
Meatpod69
Nu Wa
2,010
542
0
467
4,515
1,317
363
1,459
3,031
15,321
0
W
Yemoja
Narskiiii
Yemoja
2,587
1,072
458
1,827
6,449
2,622
631
848
5,601
15,698
0
L
1,672
541
0
365
6,834
3,998
0
3,254
3,540
4,322
0
W
Zhong Kui
TsunamiRush
Zhong Kui
3,941
904
0
2,096
3,938
2,388
0
936
3,002
37,391
0
L
3,677
404
0
303
4,891
1,452
0
1,889
2,899
24,448
0
L
Neith
killmix
Neith
2,457
1,186
0
1,178
4,904
1,117
0
1,260
3,604
0
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
24,942
258
Minions Killed
171
0
Camps Cleared
0
955,343
Distance Traveled
982,652
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,679
568
51
5
0
209,219
0
L
Loki
4,746
475
37
4
0
197,274
0
W
Cu Chulainn
6,868
687
67
7
0
210,032
1
W
Skadi
6,677
668
53
5
0
174,398
0
W
Nu Wa
5,549
555
38
4
0
192,425
1
W
Yemoja
5,912
591
25
3
0
195,386
2
L
Bacchus
3,996
400
5
1
0
208,624
2
W
Zhong Kui
6,765
677
75
8
0
183,102
0
L
Ra
6,009
601
41
4
0
190,212
1
L
Neith
4,512
451
37
4
0
177,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role