Player Matchup

Mercury
Mercury
Chrow24
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
CogumelosMagicos
Danzaburou
Level 67
God Stats
52W - 74L
1,413 SR
Queue Stats
148W - 213L
1,424 Elo+
Solo
Tiamat
Tiamat
FranB424
Tiamat
Level 82
God Stats
7W - 8L
1,561 SR
Queue Stats
115W - 133L
1,535 Elo+
Party 1
Team Averages
Level 99
1,491 SR
1,454 Elo+

VS

Team Averages
Level 54
1,421 SR
1,485 Elo+
Thor
Thor
ADventeam
Thor
Level 147
God Stats
13W - 19L
1,262 SR
Queue Stats
301W - 293L
1,455 Elo+
Solo
Bacchus
Bacchus
Castielop
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Valtiel76
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chrow24
Mercury
15
6 / 6 / 10
15,403
616
8,771
15,032
6,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
CogumelosMagicos
Danzaburou
18
3 / 6 / 14
16,787
671
16,781
18,410
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
FranB424
Tiamat
20
13 / 5 / 7
18,668
747
31,889
22,855
19,035
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 2 / 5
17,995
720
21,840
27,928
14,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Castielop
Bacchus
17
1 / 9 / 11
14,007
560
4,926
21,842
29,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Valtiel76
Merlin
20
3 / 11 / 7
15,435
617
14,317
18,507
7,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
16
17
Deaths
22
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
12
2
5
7.25
L
Bacchus
Castielop
Bacchus
1
9
11
0.72
W
Mercury
Chrow24
Mercury
6
6
10
1.83
W
Danzaburou
CogumelosMagicos
Danzaburou
3
6
14
1.67
W
Tiamat
FranB424
Tiamat
13
5
7
3.3
L
Merlin
Valtiel76
Merlin
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,441
Damage
41,083
56,297
Taken
68,277
33,041
Mitigated
52,499
11,459
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
21,840
7,303
582
5,389
27,928
14,980
1,079
15,662
11,784
0
103,589
L
Bacchus
Castielop
Bacchus
4,926
1,171
0
0
21,842
29,968
363
6,802
14,607
16,176
0
W
Mercury
Chrow24
Mercury
8,771
5,568
0
1,411
15,032
6,262
0
4,192
9,880
0
53,001
W
Danzaburou
CogumelosMagicos
Danzaburou
16,781
8,157
0
4,222
18,410
7,744
1,659
7,443
10,967
0
57,190
W
Tiamat
FranB424
Tiamat
31,889
4,444
0
5,826
22,855
19,035
2,983
7,818
15,037
113,753
0
L
Merlin
Valtiel76
Merlin
14,317
1,124
0
2,592
18,507
7,551
303
8,273
9,908
95,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
47,437
281
Minions Killed
285
0
Camps Cleared
0
1,172,128
Distance Traveled
1,175,107
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
17,995
720
118
5
0
414,515
10
L
Bacchus
14,007
560
20
1
0
403,190
0
W
Mercury
15,403
616
75
3
0
353,065
4
W
Danzaburou
16,787
671
65
3
0
388,235
2
W
Tiamat
18,668
747
141
6
0
430,828
0
L
Merlin
15,435
617
147
6
0
357,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role