Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MauBielTor
Pele
Level 27
God Stats
11W - 15L
1,383 SR
Queue Stats
721W - 702L
1,476 Elo+
Solo
Yemoja
Yemoja
TameImpalaIDK
Yemoja
Level 5
God Stats
3W - 3L
1,507 SR
Queue Stats
3W - 3L
1,571 Elo+
Party 1
Hel
Hel
dripZ3872
Hel
Level 18
God Stats
6W - 9L
1,398 SR
Queue Stats
33W - 44L
1,493 Elo+
Solo
Ares
Ares
spawn-nokris
Ares
Level 15
God Stats
2W - 9L
1,355 SR
Queue Stats
12W - 17L
1,575 Elo+
Party 1
Team Averages
Level 38
1,428 SR
1,523 Elo+

VS

Team Averages
Level 22
1,436 SR
1,565 Elo+
Janus
Janus
ChienPoBinky
Janus
Level 28
God Stats
11W - 7L
1,607 SR
Queue Stats
39W - 44L
1,515 Elo+
Solo
Tiamat
Tiamat
Gentleman Heat
Tiamat
Level 12
God Stats
4W - 2L
1,488 SR
Queue Stats
11W - 9L
1,518 Elo+
Solo
Skadi
Skadi
Niikkii30
Skadi
Level 13
God Stats
1W - 1L
1,278 SR
Queue Stats
13W - 18L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Oatbucket
Guan Yu
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 11L
1,561 Elo+
Solo
Medusa
Medusa
Skwerly97
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 5 / 1
10,700
1,070
12,070
15,006
8,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 3
8,474
847
4,610
12,835
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 6
9,943
994
4,991
14,330
13,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 3
8,196
820
4,944
9,134
3,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 2 / 4
8,904
890
11,175
14,591
13,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

188

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
10,459
1,046
17,877
4,674
1,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 14
9,674
967
10,520
9,909
9,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Niikkii30
Skadi
15
6 / 4 / 9
10,208
1,021
12,926
8,220
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Oatbucket
Guan Yu
16
4 / 1 / 14
10,141
1,014
10,575
12,193
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Skwerly97
Medusa
15
2 / 2 / 13
9,355
936
10,196
7,387
3,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
8
Kills
19
19
Deaths
8
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
5
1
1.5
W
5
0
12
11
W
2
1
14
9
L
0
5
3
0.3
W
Skadi
Niikkii30
Skadi
6
4
9
2.63
W
Guan Yu
Oatbucket
Guan Yu
4
1
14
11
W
Medusa
Skwerly97
Medusa
2
2
13
4.25
L
0
5
6
0.6
L
0
2
3
0.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
62,094
65,896
Taken
42,383
44,766
Mitigated
31,349
7,281
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,070
5,085
0
441
15,006
8,181
0
5,063
9,843
0
32,538
W
17,877
123
232
2,431
4,674
1,797
0
2,236
2,438
40,582
0
W
10,520
1,646
416
4,160
9,909
9,425
0
4,468
5,441
21,792
0
L
4,610
883
0
1,275
12,835
6,060
0
6,377
6,408
0
19,189
W
Skadi
Niikkii30
Skadi
12,926
7,573
0
890
8,220
3,173
0
4,295
3,925
0
24,228
W
Guan Yu
Oatbucket
Guan Yu
10,575
2,522
4,286
4,850
12,193
13,803
0
6,633
5,560
0
19,842
W
Medusa
Skwerly97
Medusa
10,196
3,899
0
255
7,387
3,151
0
3,478
3,909
0
21,800
L
4,991
806
1,941
501
14,330
13,555
0
6,497
7,658
17,829
0
L
4,944
833
953
2,170
9,134
3,502
0
4,013
5,046
15,428
0
L
11,175
78
0
0
14,591
13,468
0
6,447
7,919
20,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
49,837
135
Minions Killed
160
3
Camps Cleared
4
809,799
Distance Traveled
884,081
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,700
1,070
38
4
0
171,936
0
W
Janus
10,459
1,046
61
6
0
206,353
0
W
Tiamat
9,674
967
21
2
2
167,260
1
L
Pele
8,474
847
30
3
0
124,476
0
W
Skadi
10,208
1,021
23
2
1
128,758
0
W
Guan Yu
10,141
1,014
19
2
0
210,328
2
W
Medusa
9,355
936
36
4
1
171,382
0
L
Yemoja
9,943
994
32
3
0
137,015
0
L
Hel
8,196
820
28
3
3
175,899
0
L
Ares
8,904
890
7
1
0
200,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role