Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Denizkaan64
Nike
Level 84
God Stats
3W - 1L
1,425 SR
Queue Stats
26W - 23L
1,524 Elo+
Party 2
Set
Set
Huseyinx68
Set
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,483 Elo+
Party 2
Eset
Eset
RipleyySenpai
Eset
Level 129
God Stats
12W - 4L
1,500 SR
Queue Stats
192W - 188L
1,387 Elo+
Party 1
Tiamat
Tiamat
neonstrange
Tiamat
Level 124
God Stats
35W - 35L
1,625 SR
Queue Stats
565W - 541L
1,523 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,483 Elo+

VS

Team Averages
Level 81
1,611 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Furry80
Skadi
Level 49
God Stats
13W - 5L
1,755 SR
Queue Stats
111W - 125L
1,626 Elo+
Party 4
Hercules
Hercules
KellyIRA
Hercules
Level 48
God Stats
0W - 2L
1,836 SR
Queue Stats
12W - 17L
1,473 Elo+
Party 3
Ra
Ra
Mumiia_Noobisme
Ra
Level 138
God Stats
5W - 8L
1,526 SR
Queue Stats
373W - 355L
1,519 Elo+
Solo
Bastet
Bastet
gianybani
Bastet
Level 100
God Stats
1W - 2L
1,436 SR
Queue Stats
26W - 31L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
5 / 1 / 1
6,045
550
7,327
6,851
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 2
6,574
598
3,287
6,165
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 1 / 3
6,730
612
3,928
5,845
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 7
6,168
561
6,420
6,026
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
1 / 0 / 3
6,417
583
3,630
2,539
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 3
5,222
475
1,960
8,643
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Furry80
Skadi
8
2 / 5 / 1
5,477
498
5,094
8,081
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
KellyIRA
Hercules
10
1 / 3 / 0
5,525
502
2,432
5,677
2,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,285
480
1,205
4,201
2,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
gianybani
Bastet
8
1 / 5 / 1
4,998
454
4,368
8,087
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
4
4
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
1
5.5
L
Ymir
 
Ymir
0
3
3
0.5
W
3
1
2
4
L
Skadi
Furry80
Skadi
2
5
1
0.5
W
6
1
3
7.5
L
Hercules
KellyIRA
Hercules
1
3
0
0.33
L
0
0
0
0
W
1
1
7
4.5
L
Bastet
gianybani
Bastet
1
5
1
0.3
W
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
15,059
27,426
Taken
34,689
12,637
Mitigated
12,627
11,181
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,327
3,382
0
2,320
6,851
2,124
192
1,241
5,610
0
30,734
L
Ymir
 
Ymir
1,960
98
123
1,548
8,643
3,544
0
3,449
5,194
14,909
0
W
3,287
334
0
2,082
6,165
3,437
506
0
6,165
0
32,426
L
Skadi
Furry80
Skadi
5,094
2,569
328
1,786
8,081
2,117
0
2,547
5,534
0
25,745
W
3,928
2,057
0
2,678
5,845
2,178
0
1,055
4,790
0
35,766
L
Hercules
KellyIRA
Hercules
2,432
467
0
719
5,677
2,027
137
0
5,427
0
18,091
L
1,205
33
88
851
4,201
2,586
0
2,157
2,044
28,364
0
W
6,420
1,098
328
1,831
6,026
2,048
172
269
5,757
20,618
0
L
Bastet
gianybani
Bastet
4,368
1,203
246
1,856
8,087
2,353
0
1,897
6,115
0
20,021
W
Tiamat
3,630
156
0
1,942
2,539
2,850
125
600
1,939
35,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
26,507
291
Minions Killed
217
0
Camps Cleared
0
1,036,336
Distance Traveled
983,111
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,045
550
51
5
0
197,399
2
L
Ymir
5,222
475
31
3
0
187,955
0
W
Nike
6,574
598
69
6
0
190,684
4
L
Skadi
5,477
498
45
4
0
177,639
2
W
Set
6,730
612
70
6
0
238,145
4
L
Hercules
5,525
502
50
5
0
194,128
0
L
Ra
5,285
480
62
6
0
200,890
2
W
Eset
6,168
561
26
2
0
198,455
4
L
Bastet
4,998
454
29
3
0
222,499
1
W
Tiamat
6,417
583
75
7
0
211,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role