Player Matchup

Izanami
Izanami
Kuvreal
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,768 Elo+
Solo
Ra
Ra
TFK_Pajaro_217
Ra
Level 27
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
YouTube_-McMoney
Neith
Level 6
God Stats
5W - 5L
1,925 SR
Queue Stats
29W - 39L
1,469 Elo+
Solo
Bakasura
Bakasura
kionHioji
Bakasura
Level 22
God Stats
2W - 2L
1,764 SR
Queue Stats
64W - 71L
1,407 Elo+
Solo
Cthulhu
Cthulhu
mrtroth
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,174 Elo+
Solo
Team Averages
Level 13
1,685 SR
1,463 Elo+

VS

Team Averages
Level 26
1,509 SR
1,587 Elo+
Bacchus
Bacchus
AcerMicaell
Bacchus
Level 24
God Stats
10W - 7L
1,540 SR
Queue Stats
34W - 28L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Apkun
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 66L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
CastielHunter
Ao Kuang
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Will Navy5394
Hera
Level 28
God Stats
9W - 10L
1,194 SR
Queue Stats
417W - 455L
1,431 Elo+
Solo
Chaac
Chaac
YuriRaphael13
Chaac
Level 29
God Stats
3W - 0L
1,810 SR
Queue Stats
33W - 23L
2,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kuvreal
Izanami
15
1 / 11 / 5
9,235
924
8,546
16,993
6,498
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 10 / 5
10,002
1,000
11,407
17,791
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 7
10,264
1,026
14,123
13,801
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
kionHioji
Bakasura
16
3 / 7 / 5
10,415
1,042
9,641
18,476
7,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mrtroth
Cthulhu
16
2 / 6 / 7
10,184
1,018
9,557
20,554
20,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

84

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcerMicaell
Bacchus
18
3 / 2 / 20
11,042
1,104
12,824
13,128
17,831
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Apkun
Tsukuyomi
17
8 / 5 / 16
10,937
1,094
18,278
13,914
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
CastielHunter
Ao Kuang
18
19 / 1 / 11
13,581
1,358
20,321
13,331
5,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 17
10,900
1,090
15,765
6,197
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 20
10,883
1,088
16,390
15,358
17,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
122
11
Kills
38
38
Deaths
11
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcerMicaell
Bacchus
3
2
20
6.5
W
Tsukuyomi
Apkun
Tsukuyomi
8
5
16
3.2
W
Ao Kuang
CastielHunter
Ao Kuang
19
1
11
24.5
L
Izanami
Kuvreal
Izanami
1
11
5
0.32
L
3
10
5
0.55
W
5
1
17
13.5
L
2
4
7
1.38
W
3
2
20
6.5
L
Bakasura
kionHioji
Bakasura
3
7
5
0.79
L
Cthulhu
mrtroth
Cthulhu
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,274
Damage
83,578
87,615
Taken
61,928
48,866
Mitigated
49,046
9,571
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcerMicaell
Bacchus
12,824
1,963
0
0
13,128
17,831
0
4,468
7,979
22,548
0
W
Tsukuyomi
Apkun
Tsukuyomi
18,278
6,725
0
1,131
13,914
5,716
0
4,147
9,191
0
29,436
W
Ao Kuang
CastielHunter
Ao Kuang
20,321
8,214
0
5,560
13,331
5,297
0
4,470
8,006
31,015
0
L
Izanami
Kuvreal
Izanami
8,546
6,922
258
1,286
16,993
6,498
0
10,141
6,752
0
20,800
L
11,407
1,125
381
456
17,791
7,254
0
10,306
7,385
28,958
0
W
15,765
3,416
199
452
6,197
2,324
0
2,320
3,414
31,956
0
L
14,123
6,832
0
2,787
13,801
6,209
0
8,983
4,718
0
30,380
W
16,390
2,060
0
4,209
15,358
17,878
0
4,893
9,816
525
39,435
L
Bakasura
kionHioji
Bakasura
9,641
6,373
0
3,448
18,476
7,928
0
9,092
9,259
0
22,690
L
Cthulhu
mrtroth
Cthulhu
9,557
1,234
423
532
20,554
20,977
0
10,521
9,833
18,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
57,343
151
Minions Killed
140
8
Camps Cleared
8
862,327
Distance Traveled
1,020,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,042
1,104
12
1
0
214,821
0
W
Tsukuyomi
10,937
1,094
24
2
3
184,742
1
W
Ao Kuang
13,581
1,358
23
2
5
225,810
0
L
Izanami
9,235
924
21
2
2
128,384
0
L
Ra
10,002
1,000
46
5
1
177,912
0
W
Hera
10,900
1,090
36
4
0
192,700
1
L
Neith
10,264
1,026
27
3
1
197,472
0
W
Chaac
10,883
1,088
45
5
0
202,001
0
L
Bakasura
10,415
1,042
38
4
4
192,530
0
L
Cthulhu
10,184
1,018
19
2
0
166,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role