Player Matchup

Hel
Hel
AndreRomfost16
Hel
Level 29
God Stats
26W - 22L
1,692 SR
Queue Stats
187W - 184L
1,598 Elo+
Solo
Ganesha
Ganesha
MajsPåPinne
Ganesha
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 4L
1,842 Elo+
Solo
Da Ji
Da Ji
RanulfDeGalia
Da Ji
Level 27
God Stats
3W - 1L
1,736 SR
Queue Stats
64W - 60L
1,627 Elo+
Solo
Izanami
Izanami
SpecDatName
Izanami
Level 24
God Stats
69W - 32L
1,682 SR
Queue Stats
371W - 381L
1,654 Elo+
Solo
Olorun
Olorun
saintg391
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,622 SR
1,644 Elo+

VS

Team Averages
Level 22
1,491 SR
1,631 Elo+
Artio
Artio
BlueToad20
Artio
Level 26
God Stats
2W - 4L
1,331 SR
Queue Stats
269W - 277L
1,512 Elo+
Solo
Artemis
Artemis
Gardena4184
Artemis
Level 25
God Stats
1W - 1L
1,345 SR
Queue Stats
140W - 136L
1,520 Elo+
Solo
Scylla
Scylla
Ravenfrost92
Scylla
Level 23
God Stats
5W - 1L
1,940 SR
Queue Stats
92W - 56L
1,738 Elo+
Party 1
King Arthur
King Arthur
hotdogger88
King Arthur
Level 23
God Stats
0W - 3L
1,338 SR
Queue Stats
64W - 50L
1,646 Elo+
Party 1
Chronos
Chronos
nminyvbyyuiv
Chronos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
8,924
1,116
3,977
4,857
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MajsPåPinne
Ganesha
16
0 / 1 / 20
10,115
1,264
10,998
12,395
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
8 / 5 / 8
10,148
1,269
16,051
13,557
5,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SpecDatName
Izanami
15
2 / 1 / 15
8,976
1,122
10,924
8,667
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
saintg391
Olorun
14
7 / 2 / 7
9,735
1,217
12,519
12,719
4,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

273

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 4 / 6
9,656
1,207
5,945
17,966
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Gardena4184
Artemis
14
2 / 6 / 6
8,739
1,092
14,477
13,175
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
2 / 1 / 7
8,935
1,117
17,511
6,089
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
hotdogger88
King Arthur
14
1 / 6 / 8
8,250
1,031
7,792
17,565
15,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
nminyvbyyuiv
Chronos
13
2 / 4 / 3
7,963
995
2,472
4,770
1,674
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
21
Kills
9
9
Deaths
21
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Artio
2
4
6
1.25
L
Artemis
Gardena4184
Artemis
2
6
6
0.83
W
Ganesha
MajsPåPinne
Ganesha
0
1
20
10
W
8
5
8
2.4
L
Scylla
2
1
7
5.5
W
Izanami
SpecDatName
Izanami
2
1
15
9.5
L
King Arthur
hotdogger88
King Arthur
1
6
8
0.83
L
Chronos
nminyvbyyuiv
Chronos
2
4
3
0.88
W
Olorun
saintg391
Olorun
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,469
Damage
48,197
52,195
Taken
59,565
24,484
Mitigated
38,355
25,457
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,977
220
8,931
3,427
4,857
2,109
0
2,101
2,612
7,028
0
L
Artio
5,945
381
2,779
4,098
17,966
14,913
0
9,690
8,276
21,562
0
L
Artemis
Gardena4184
Artemis
14,477
6,131
0
1,221
13,175
4,551
0
7,444
5,731
0
32,284
W
Ganesha
MajsPåPinne
Ganesha
10,998
1,503
0
1,741
12,395
9,005
0
6,731
5,454
27,711
0
W
16,051
7,371
0
956
13,557
5,891
0
5,563
7,645
0
23,668
L
Scylla
17,511
1,302
0
736
6,089
2,115
0
2,429
3,660
45,415
0
W
Izanami
SpecDatName
Izanami
10,924
7,954
0
3,232
8,667
2,817
0
4,869
3,605
0
35,998
L
King Arthur
hotdogger88
King Arthur
7,792
1,102
0
2,291
17,565
15,102
0
6,249
11,316
0
12,246
L
Chronos
nminyvbyyuiv
Chronos
2,472
1,256
0
100
4,770
1,674
0
1,682
3,088
9,088
0
W
Olorun
saintg391
Olorun
12,519
8,364
1,586
5,584
12,719
4,662
0
5,791
6,601
33,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
43,543
173
Minions Killed
172
7
Camps Cleared
3
848,198
Distance Traveled
723,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,924
1,116
11
1
0
217,390
0
L
Artio
9,656
1,207
24
3
0
168,696
0
L
Artemis
8,739
1,092
46
6
3
142,988
2
W
Ganesha
10,115
1,264
0
0
0
177,977
1
W
Da Ji
10,148
1,269
21
3
2
163,976
1
L
Scylla
8,935
1,117
87
11
0
172,468
0
W
Izanami
8,976
1,122
79
10
2
132,145
0
L
King Arthur
8,250
1,031
3
0
0
163,880
0
L
Chronos
7,963
995
12
2
0
75,565
0
W
Olorun
9,735
1,217
62
8
3
156,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role