Player Matchup

Chaac
Chaac
Garcacio
Chaac
Level 15
God Stats
9W - 2L
1,615 SR
Queue Stats
14W - 18L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
MajsPåPinne
Jing Wei
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 24
God Stats
18W - 25L
1,413 SR
Queue Stats
31W - 36L
1,502 Elo+
Party 1
Discordia
Discordia
PiscuPai
Discordia
Level 16
God Stats
4W - 1L
1,544 SR
Queue Stats
20W - 22L
1,495 Elo+
Party 1
Zeus
Zeus
pachipipi
Zeus
Level 127
God Stats
4W - 2L
1,545 SR
Queue Stats
22W - 18L
1,575 Elo+
Party 1
Team Averages
Level 41
1,523 SR
1,511 Elo+

VS

Team Averages
Level 35
1,499 SR
1,673 Elo+
Ah Puch
Ah Puch
CommunistRobot
Ah Puch
Level 7
God Stats
4W - 12L
1,331 SR
Queue Stats
22W - 35L
1,473 Elo+
Solo
Chronos
Chronos
DaddySasageyo
Chronos
Level 3
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 7L
1,835 Elo+
Party 2
Thanatos
Thanatos
UnMasiosare
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,835 Elo+
Party 2
Hachiman
Hachiman
jukiman
Hachiman
Level 6
God Stats
1W - 2L
1,439 SR
Queue Stats
3W - 3L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
prophecy1353
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garcacio
Chaac
19
5 / 0 / 23
11,943
1,086
9,738
12,086
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
MajsPåPinne
Jing Wei
20
17 / 4 / 17
14,496
1,318
38,636
17,348
8,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
MatiDefra
Cernunnos
19
7 / 1 / 19
12,453
1,132
14,962
11,136
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
PiscuPai
Discordia
17
1 / 1 / 11
10,122
920
5,267
7,725
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
9 / 6 / 13
12,670
1,152
13,833
13,028
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,698
882
7,772
11,047
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
17
0 / 7 / 6
10,488
953
16,228
22,708
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
UnMasiosare
Thanatos
17
9 / 8 / 2
12,716
1,156
19,899
18,150
8,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
jukiman
Hachiman
16
1 / 8 / 5
10,046
913
5,266
19,283
7,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
prophecy1353
Ao Kuang
16
1 / 9 / 5
9,975
907
7,612
16,950
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
32
39
Kills
12
12
Deaths
39
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Chronos
0
7
6
0.43
W
Chaac
Garcacio
Chaac
5
0
23
16.5
W
Jing Wei
MajsPåPinne
Jing Wei
17
4
17
6.38
W
Cernunnos
MatiDefra
Cernunnos
7
1
19
16.5
W
Discordia
PiscuPai
Discordia
1
1
11
6.5
L
Thanatos
UnMasiosare
Thanatos
9
8
2
1.25
L
Hachiman
jukiman
Hachiman
1
8
5
0.44
W
Zeus
9
6
13
2.58
L
Ao Kuang
prophecy1353
Ao Kuang
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,436
Damage
56,777
61,323
Taken
88,138
27,432
Mitigated
36,619
15,542
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,772
512
0
495
11,047
4,511
0
1,245
9,715
20,069
0
L
Chronos
16,228
4,152
0
2,950
22,708
9,822
0
2,564
19,889
50,942
0
W
Chaac
Garcacio
Chaac
9,738
1,154
0
6,326
12,086
8,645
0
8,370
3,490
0
33,060
W
Jing Wei
MajsPåPinne
Jing Wei
38,636
27,669
924
3,793
17,348
8,038
0
7,880
9,268
0
64,560
W
Cernunnos
MatiDefra
Cernunnos
14,962
8,752
0
2,013
11,136
4,538
0
5,231
5,835
0
35,568
W
Discordia
PiscuPai
Discordia
5,267
277
0
0
7,725
1,944
0
3,085
4,464
13,291
0
L
Thanatos
UnMasiosare
Thanatos
19,899
5,282
0
7,429
18,150
8,253
0
4,819
13,079
0
32,633
L
Hachiman
jukiman
Hachiman
5,266
2,415
0
898
19,283
7,544
0
2,740
16,296
0
18,353
W
Zeus
13,833
5,399
0
2,486
13,028
4,267
0
6,250
6,654
36,005
0
L
Ao Kuang
prophecy1353
Ao Kuang
7,612
2,066
0
3,288
16,950
6,489
0
7,040
9,684
17,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,684
Gold Earned
52,923
264
Minions Killed
188
13
Camps Cleared
4
1,058,441
Distance Traveled
1,011,379
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,698
882
35
3
1
203,872
0
L
Chronos
10,488
953
67
6
1
222,418
0
W
Chaac
11,943
1,086
58
5
2
256,097
0
W
Jing Wei
14,496
1,318
57
5
2
226,436
2
W
Cernunnos
12,453
1,132
60
5
3
224,672
0
W
Discordia
10,122
920
37
3
2
190,217
1
L
Thanatos
12,716
1,156
32
3
1
244,660
0
L
Hachiman
10,046
913
40
4
0
185,815
0
W
Zeus
12,670
1,152
52
5
4
161,019
0
L
Ao Kuang
9,975
907
14
1
1
154,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role