Player Matchup

Camazotz
Camazotz
Diamond II
Bonjo
Camazotz
Diamond II
Level 160
God Stats
2W - 1L
1,732 SR
Queue Stats
116W - 98L
2,433 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
Crazeeee
Cernunnos
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 227L
2,310 MMR
Party 1
Sobek
Sobek
Diamond II
Jaybo115
Sobek
Diamond II
Level 149
God Stats
11W - 18L
1,551 SR
Queue Stats
479W - 455L
2,422 MMR
Solo
Merlin
Merlin
Diamond I
KIaay
Merlin
Diamond I
Level 156
God Stats
9W - 16L
1,688 SR
Queue Stats
298W - 276L
2,554 MMR
Solo
Cthulhu
Cthulhu
Diamond II
StailgameYT
Cthulhu
Diamond II
Level 144
God Stats
14W - 10L
1,326 SR
Queue Stats
607W - 573L
2,415 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,559 SR
2,427 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,579 SR
2,422 MMR
Thoth
Thoth
Masters
ImVerse
Thoth
Masters
Level 160
God Stats
9W - 8L
1,864 SR
Queue Stats
693W - 660L
2,317 MMR
Solo
Achilles
Achilles
Diamond IV
MMOODS
Achilles
Diamond IV
Level 144
God Stats
5W - 2L
1,684 SR
Queue Stats
229W - 210L
2,328 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Snoopy
Ah Muzen Cab
Masters
Level 160
God Stats
16W - 12L
1,345 SR
Queue Stats
648W - 521L
2,784 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
XjawzHD
Ao Kuang
Diamond II
Level 107
God Stats
9W - 6L
1,500 SR
Queue Stats
128W - 97L
2,354 MMR
Solo
Ganesha
Ganesha
Diamond II
thebestotter
Ganesha
Diamond II
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
857W - 815L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bonjo
Camazotz
20
8 / 5 / 5
13,484
519
13,876
25,876
10,818
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cernunnos
Crazeeee
Cernunnos
20
3 / 6 / 2
13,286
511
15,714
23,051
11,099
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Jaybo115
Sobek
15
1 / 3 / 12
11,341
436
8,532
22,030
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
KIaay
Merlin
20
5 / 4 / 4
13,753
529
20,817
12,665
6,416
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
StailgameYT
Cthulhu
20
3 / 4 / 5
13,662
525
17,538
23,467
21,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetApolloFenrirScyllaDanzaburou

VS

Bans
Guan YuHou YiJanusAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ImVerse
Thoth
20
8 / 1 / 6
14,865
572
18,426
12,723
5,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
MMOODS
Achilles
20
1 / 2 / 7
13,519
520
12,248
24,616
22,136
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Snoopy
Ah Muzen Cab
20
3 / 4 / 6
13,844
532
18,991
21,698
11,138
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
XjawzHD
Ao Kuang
20
10 / 7 / 5
15,653
602
22,111
26,204
11,589
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
thebestotter
Ganesha
18
0 / 6 / 14
12,422
478
5,902
21,911
21,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
20
Kills
22
22
Deaths
20
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bonjo
Camazotz
8
5
5
2.1
L
Cernunnos
Crazeeee
Cernunnos
3
6
2
0.67
W
Thoth
ImVerse
Thoth
8
1
6
11
L
Sobek
Jaybo115
Sobek
1
3
12
2.33
L
Merlin
KIaay
Merlin
5
4
4
1.75
W
Achilles
MMOODS
Achilles
1
2
7
2.25
W
Ah Muzen Cab
Snoopy
Ah Muzen Cab
3
4
6
1.5
L
Cthulhu
StailgameYT
Cthulhu
3
4
5
1.38
W
Ao Kuang
XjawzHD
Ao Kuang
10
7
5
1.79
W
Ganesha
thebestotter
Ganesha
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,477
Damage
77,678
107,089
Taken
107,152
69,665
Mitigated
71,456
37,680
Healing
42,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bonjo
Camazotz
13,876
3,468
0
14,126
25,876
10,818
0
11,636
13,934
0
104,912
L
Cernunnos
Crazeeee
Cernunnos
15,714
9,395
0
7,968
23,051
11,099
858
5,163
17,521
0
118,490
W
Thoth
ImVerse
Thoth
18,426
794
172
3,535
12,723
5,098
640
7,444
5,066
103,181
0
L
Sobek
Jaybo115
Sobek
8,532
926
0
4,573
22,030
20,260
0
10,209
11,255
21,083
0
L
Merlin
KIaay
Merlin
20,817
1,250
0
1,160
12,665
6,416
67
7,840
4,672
122,620
0
W
Achilles
MMOODS
Achilles
12,248
3,648
0
13,703
24,616
22,136
2,120
10,224
13,326
0
85,663
W
Ah Muzen Cab
Snoopy
Ah Muzen Cab
18,991
10,897
0
13,662
21,698
11,138
5,314
4,853
16,740
0
144,008
L
Cthulhu
StailgameYT
Cthulhu
17,538
801
1,865
7,988
23,467
21,072
111
10,764
11,874
95,857
0
W
Ao Kuang
XjawzHD
Ao Kuang
22,111
5,290
0
7,611
26,204
11,589
965
11,531
14,472
135,138
0
W
Ganesha
thebestotter
Ganesha
5,902
751
0
3,734
21,911
21,495
102
10,960
10,192
29,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,526
Gold Earned
70,303
773
Minions Killed
740
0
Camps Cleared
0
2,606,676
Distance Traveled
2,591,734
46
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,484
519
153
6
0
538,574
6
L
Cernunnos
13,286
511
191
7
0
443,430
9
W
Thoth
14,865
572
195
8
0
525,856
6
L
Sobek
11,341
436
28
1
0
565,685
16
L
Merlin
13,753
529
219
8
0
504,810
8
W
Achilles
13,519
520
162
6
0
562,145
9
W
Ah Muzen Cab
13,844
532
204
8
0
483,695
8
L
Cthulhu
13,662
525
182
7
0
554,177
7
W
Ao Kuang
15,653
602
169
7
0
520,190
6
W
Ganesha
12,422
478
10
0
0
499,848
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role