Player Matchup

Athena
Athena
Dariuno
Athena
Level 108
God Stats
2W - 3L
1,079 SR
Queue Stats
17W - 15L
1,406 Elo+
Party 2
Apollo
Apollo
ElectricGoblin
Apollo
Level 8
God Stats
6W - 7L
1,408 SR
Queue Stats
175W - 154L
1,406 Elo+
Party 2
Janus
Janus
anoJ44
Janus
Level 18
God Stats
11W - 14L
1,417 SR
Queue Stats
55W - 75L
1,351 Elo+
Party 1
Thanatos
Thanatos
gravityprimus
Thanatos
Level 27
God Stats
3W - 5L
1,237 SR
Queue Stats
99W - 111L
1,473 Elo+
Solo
Bellona
Bellona
shttzrez
Bellona
Level 29
God Stats
5W - 8L
1,166 SR
Queue Stats
49W - 74L
1,309 Elo+
Party 1
Team Averages
Level 38
1,261 SR
1,389 Elo+

VS

Team Averages
Level 21
1,513 SR
1,429 Elo+
Chaac
Chaac
Browseph
Chaac
Level 24
God Stats
1W - 6L
1,035 SR
Queue Stats
1W - 6L
1,088 Elo+
Solo
Hades
Hades
DwarfInTar
Hades
Level 15
God Stats
17W - 5L
1,960 SR
Queue Stats
67W - 56L
1,523 Elo+
Party 3
Hel
Hel
Evilmoody
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 105L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheCoolestName0
Danzaburou
Level 12
God Stats
5W - 7L
1,532 SR
Queue Stats
31W - 33L
1,504 Elo+
Party 3
Fenrir
Fenrir
zekejeagar
Fenrir
Level 26
God Stats
29W - 26L
1,537 SR
Queue Stats
81W - 83L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dariuno
Athena
13
6 / 1 / 6
9,185
574
5,982
14,247
13,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 2 / 9
8,118
507
12,099
10,268
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
anoJ44
Janus
12
1 / 4 / 9
7,845
490
9,817
6,938
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
gravityprimus
Thanatos
12
4 / 5 / 8
8,002
500
7,988
13,316
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
shttzrez
Bellona
14
6 / 3 / 8
8,603
538
9,911
11,733
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Browseph
Chaac
12
4 / 7 / 2
7,612
476
12,117
15,294
8,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
14
3 / 2 / 3
8,148
509
7,800
13,089
6,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 5
6,585
412
3,173
8,787
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TheCoolestName0
Danzaburou
12
1 / 5 / 3
7,259
454
8,618
11,706
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
zekejeagar
Fenrir
12
6 / 5 / 2
8,016
501
5,455
14,014
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
23
Kills
15
15
Deaths
23
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Browseph
Chaac
4
7
2
0.71
W
Athena
Dariuno
Athena
6
1
6
9
L
Hades
3
2
3
2.25
W
6
2
9
5.25
L
1
4
5
0.88
L
Danzaburou
TheCoolestName0
Danzaburou
1
5
3
0.5
W
Janus
anoJ44
Janus
1
4
9
1.38
W
Thanatos
gravityprimus
Thanatos
4
5
8
1.6
W
Bellona
shttzrez
Bellona
6
3
8
3.33
L
Fenrir
zekejeagar
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
37,163
56,502
Taken
62,890
34,607
Mitigated
27,433
17,628
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Browseph
Chaac
12,117
2,310
0
4,896
15,294
8,373
0
3,252
12,006
0
30,581
W
Athena
Dariuno
Athena
5,982
2,094
724
3,589
14,247
13,464
354
1,926
12,117
22,777
0
L
Hades
7,800
334
744
6,792
13,089
6,139
0
3,906
8,939
52,179
0
W
12,099
6,840
388
2,452
10,268
4,889
838
1,878
8,310
0
40,617
L
3,173
486
1,720
3,417
8,787
4,042
0
2,694
6,031
14,910
0
L
Danzaburou
TheCoolestName0
Danzaburou
8,618
4,018
0
2,567
11,706
3,732
0
3,160
8,444
0
42,330
W
Janus
anoJ44
Janus
9,817
678
0
553
6,938
2,336
366
1,644
5,294
49,949
0
W
Thanatos
gravityprimus
Thanatos
7,988
1,905
0
8,984
13,316
5,005
192
3,215
10,061
0
34,899
W
Bellona
shttzrez
Bellona
9,911
2,875
0
938
11,733
8,913
1,512
1,906
9,747
0
39,782
L
Fenrir
zekejeagar
Fenrir
5,455
1,116
0
2,596
14,014
5,147
0
2,239
11,671
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
37,620
301
Minions Killed
313
0
Camps Cleared
0
1,530,449
Distance Traveled
1,475,485
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,612
476
40
3
0
310,042
0
W
Athena
9,185
574
29
2
0
335,959
7
L
Hades
8,148
509
106
7
0
305,515
4
W
Apollo
8,118
507
65
4
0
283,145
0
L
Hel
6,585
412
26
2
0
288,418
4
L
Danzaburou
7,259
454
71
4
0
259,509
1
W
Janus
7,845
490
88
6
0
311,676
3
W
Thanatos
8,002
500
62
4
0
272,794
0
W
Bellona
8,603
538
57
4
0
326,875
6
L
Fenrir
8,016
501
70
4
0
312,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role