Player Matchup

Ao Kuang
Ao Kuang
DJGong
Ao Kuang
Level 16
God Stats
7W - 2L
1,672 SR
Queue Stats
69W - 63L
1,500 Elo+
Solo
Bakasura
Bakasura
Sealzzzzz
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sohmwan
Danzaburou
Level 28
God Stats
42W - 41L
1,491 SR
Queue Stats
48W - 51L
1,371 Elo+
Solo
Tiamat
Tiamat
TEHCAMERAMAN
Tiamat
Level 16
God Stats
2W - 0L
1,493 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jogliuto
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,474 Elo+

VS

Team Averages
Level 19
1,505 SR
1,312 Elo+
Bellona
Bellona
BearsanUwU
Bellona
Level 10
God Stats
2W - 1L
1,735 SR
Queue Stats
5W - 13L
1,206 Elo+
Party 1
Set
Set
BowlOfHotSoup
Set
Level 12
God Stats
4W - 3L
1,503 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 1
Fenrir
Fenrir
Xerbeth
Fenrir
Level 29
God Stats
3W - 5L
1,374 SR
Queue Stats
40W - 39L
1,385 Elo+
Solo
Athena
Athena
sadnes1
Athena
Level 26
God Stats
4W - 3L
1,411 SR
Queue Stats
37W - 53L
1,296 Elo+
Solo
Cthulhu
Cthulhu
triqiez
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 140L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJGong
Ao Kuang
20
13 / 5 / 12
13,883
555
18,364
23,148
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Sealzzzzz
Bakasura
20
20 / 8 / 8
14,873
595
32,044
26,843
12,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Sohmwan
Danzaburou
20
8 / 3 / 11
13,888
556
17,045
21,658
10,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
16
3 / 7 / 10
11,093
444
8,371
15,922
14,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
jogliuto
Yemoja
15
2 / 12 / 22
11,864
475
8,701
18,654
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BearsanUwU
Bellona
17
4 / 9 / 3
11,865
475
16,229
21,399
19,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 11 / 7
11,210
448
11,687
20,665
8,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Xerbeth
Fenrir
20
22 / 5 / 4
16,137
645
24,210
24,925
12,068
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
sadnes1
Athena
16
3 / 11 / 8
11,252
450
11,814
24,753
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
triqiez
Cthulhu
15
1 / 11 / 8
10,648
426
11,485
25,868
18,727
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
46
Kills
35
35
Deaths
47
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
BearsanUwU
Bellona
4
9
3
0.61
L
5
11
7
0.77
W
Ao Kuang
DJGong
Ao Kuang
13
5
12
3.8
W
Bakasura
Sealzzzzz
Bakasura
20
8
8
3
W
Danzaburou
Sohmwan
Danzaburou
8
3
11
4.5
W
Tiamat
3
7
10
1.14
L
Fenrir
Xerbeth
Fenrir
22
5
4
4.8
W
Yemoja
jogliuto
Yemoja
2
12
22
1.08
L
Athena
sadnes1
Athena
3
11
8
0.64
L
Cthulhu
triqiez
Cthulhu
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,525
Damage
75,425
106,225
Taken
117,610
65,357
Mitigated
70,134
40,587
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BearsanUwU
Bellona
16,229
5,040
0
979
21,399
19,765
3,264
8,124
11,456
13,086
51,608
L
11,687
6,042
0
5,207
20,665
8,525
4,232
7,260
12,165
0
40,037
W
Ao Kuang
DJGong
Ao Kuang
18,364
5,809
0
9,430
23,148
10,182
1,711
6,641
16,198
55,753
0
W
Bakasura
Sealzzzzz
Bakasura
32,044
18,694
0
10,612
26,843
12,945
5,009
5,217
21,340
0
83,189
W
Danzaburou
Sohmwan
Danzaburou
17,045
10,194
531
12,382
21,658
10,582
4,023
4,503
17,051
0
114,434
W
Tiamat
8,371
1,748
0
5,013
15,922
14,087
356
2,735
13,021
25,259
0
L
Fenrir
Xerbeth
Fenrir
24,210
8,744
0
9,389
24,925
12,068
2,114
5,744
17,673
0
70,124
W
Yemoja
jogliuto
Yemoja
8,701
1,299
1,623
996
18,654
17,561
681
6,187
12,026
28,241
0
L
Athena
sadnes1
Athena
11,814
2,991
0
685
24,753
11,049
1,347
5,516
17,928
60,539
0
L
Cthulhu
triqiez
Cthulhu
11,485
1,061
120
364
25,868
18,727
423
8,792
16,361
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,601
Gold Earned
61,112
458
Minions Killed
403
0
Camps Cleared
0
2,199,565
Distance Traveled
2,073,283
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,865
475
106
4
0
426,152
1
L
Set
11,210
448
59
2
0
414,161
0
W
Ao Kuang
13,883
555
89
4
0
454,032
5
W
Bakasura
14,873
595
153
6
0
420,905
0
W
Danzaburou
13,888
556
159
6
0
449,909
2
W
Tiamat
11,093
444
28
1
0
458,010
1
L
Fenrir
16,137
645
101
4
0
437,039
1
W
Yemoja
11,864
475
29
1
0
416,709
1
L
Athena
11,252
450
89
4
0
411,150
11
L
Cthulhu
10,648
426
48
2
0
384,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role