Player Matchup

Kali
Kali
Gold I
JJB_Velascocity
Kali
Gold I
Level 116
God Stats
25W - 12L
1,743 SR
Queue Stats
92W - 95L
1,633 MMR
Party 1
Cerberus
Cerberus
Gold V
JxvxxrQxxnzx
Cerberus
Gold V
Level 123
God Stats
31W - 32L
1,525 SR
Queue Stats
604W - 631L
1,546 MMR
Solo
Osiris
Osiris
Gold III
VrZ_h3ct0r
Osiris
Gold III
Level 82
God Stats
1W - 3L
1,251 SR
Queue Stats
114W - 119L
1,543 MMR
Party 1
Heimdallr
Heimdallr
Gold II
juampe7789
Heimdallr
Gold II
Level 104
God Stats
2W - 9L
1,518 SR
Queue Stats
179W - 172L
1,626 MMR
Party 3
Scylla
Scylla
Gold III
manuelcg67
Scylla
Gold III
Level 99
God Stats
2W - 8L
1,504 SR
Queue Stats
158W - 151L
1,475 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,508 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,615 SR
1,563 MMR
Janus
Janus
Platinum V
Riviz95
Janus
Platinum V
Level 157
God Stats
71W - 73L
1,513 SR
Queue Stats
524W - 515L
1,591 MMR
Solo
Tyr
Tyr
Silver I
TimmyTwoStep11
Tyr
Silver I
Level 107
God Stats
1W - 0L
1,541 SR
Queue Stats
12W - 10L
1,591 MMR
Solo
Chiron
Chiron
Gold III
crespos2pa
Chiron
Gold III
Level 124
God Stats
7W - 6L
1,691 SR
Queue Stats
100W - 99L
1,564 MMR
Party 2
Awilix
Awilix
Platinum IV
iiamrichieex
Awilix
Platinum IV
Level 129
God Stats
13W - 10L
1,719 SR
Queue Stats
275W - 265L
1,560 MMR
Solo
Guan Yu
Guan Yu
Gold II
papafritilla
Guan Yu
Gold II
Level 109
God Stats
6W - 5L
1,612 SR
Queue Stats
95W - 95L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 4
13,364
445
12,019
24,755
18,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
JxvxxrQxxnzx
Cerberus
18
3 / 5 / 3
12,592
420
19,524
39,771
42,743
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
VrZ_h3ct0r
Osiris
20
1 / 3 / 2
13,499
450
15,611
23,094
25,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
juampe7789
Heimdallr
20
0 / 8 / 4
13,198
440
7,701
23,216
10,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
manuelcg67
Scylla
19
4 / 5 / 0
12,390
413
10,207
13,945
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneSetDanzaburouNu WaCthulhu

VS

Bans
Cu ChulainnGaneshaApolloCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Riviz95
Janus
20
9 / 1 / 9
16,872
562
23,294
16,479
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 5 / 12
14,014
467
9,458
30,102
27,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
crespos2pa
Chiron
20
4 / 3 / 9
15,355
512
22,091
24,175
9,652
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
20
9 / 2 / 10
16,360
545
25,588
21,294
9,538
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
papafritilla
Guan Yu
20
4 / 1 / 9
16,104
537
15,985
30,978
43,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
28
28
Deaths
12
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Cerberus
JxvxxrQxxnzx
Cerberus
3
5
3
0.9
W
Janus
Riviz95
Janus
9
1
9
13.5
W
2
5
12
1.6
L
Osiris
VrZ_h3ct0r
Osiris
1
3
2
0.67
W
Chiron
crespos2pa
Chiron
4
3
9
2.83
W
Awilix
9
2
10
7
L
Heimdallr
juampe7789
Heimdallr
0
8
4
0.25
L
Scylla
manuelcg67
Scylla
4
5
0
0.8
W
Guan Yu
papafritilla
Guan Yu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
96,416
124,781
Taken
123,028
101,493
Mitigated
96,328
37,995
Healing
64,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,019
4,928
0
4,028
24,755
18,326
0
2,873
21,655
0
121,911
L
Cerberus
JxvxxrQxxnzx
Cerberus
19,524
2,123
510
15,815
39,771
42,743
0
9,882
29,230
65,342
0
W
Janus
Riviz95
Janus
23,294
878
161
7,167
16,479
6,808
1,600
4,346
12,133
114,589
0
W
9,458
1,756
0
8,448
30,102
27,257
0
11,529
18,359
0
38,550
L
Osiris
VrZ_h3ct0r
Osiris
15,611
6,379
0
9,036
23,094
25,412
628
4,464
17,761
0
100,188
W
Chiron
crespos2pa
Chiron
22,091
11,314
2,840
15,738
24,175
9,652
7,519
7,102
17,025
0
141,752
W
Awilix
25,588
11,080
0
821
21,294
9,538
859
6,215
14,927
0
162,730
L
Heimdallr
juampe7789
Heimdallr
7,701
3,643
0
7,096
23,216
10,127
0
3,086
19,967
0
108,362
L
Scylla
manuelcg67
Scylla
10,207
96
0
1,510
13,945
4,885
0
3,025
10,679
80,253
0
W
Guan Yu
papafritilla
Guan Yu
15,985
3,657
8,278
21,443
30,978
43,073
453
6,197
24,633
0
107,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,043
Gold Earned
78,705
786
Minions Killed
803
0
Camps Cleared
0
2,705,267
Distance Traveled
3,147,821
17
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,364
445
156
5
0
554,340
4
L
Cerberus
12,592
420
103
3
0
552,342
3
W
Janus
16,872
562
193
6
0
673,926
7
W
Tyr
14,014
467
56
2
0
651,620
14
L
Osiris
13,499
450
169
6
0
557,892
5
W
Chiron
15,355
512
173
6
0
544,509
3
W
Awilix
16,360
545
191
6
0
651,229
15
L
Heimdallr
13,198
440
192
6
0
462,570
5
L
Scylla
12,390
413
166
6
0
578,123
0
W
Guan Yu
16,104
537
190
6
0
626,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role