Player Matchup

Kukulkan
Kukulkan
Fatt Mamba
Kukulkan
Level 127
God Stats
2W - 1L
1,697 SR
Queue Stats
99W - 185L
1,359 Elo+
Party 1
Nemesis
Nemesis
Fatt Toxic
Nemesis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 90L
1,372 Elo+
Party 1
Cabrakan
Cabrakan
Fatt Tyson
Cabrakan
Level 147
God Stats
16W - 20L
1,605 SR
Queue Stats
134W - 218L
1,380 Elo+
Party 1
Skadi
Skadi
ScoopDePoo
Skadi
Level 98
God Stats
12W - 14L
1,525 SR
Queue Stats
87W - 147L
1,366 Elo+
Party 1
Horus
Horus
Skiinny Bron
Horus
Level 127
God Stats
3W - 3L
1,779 SR
Queue Stats
83W - 152L
1,399 Elo+
Party 1
Team Averages
Level 113
1,621 SR
1,375 Elo+

VS

Team Averages
Level 132
1,522 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Jamest0wn
Hou Yi
Level 160
God Stats
2W - 0L
1,634 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 3
Horus
Horus
Kabiru
Horus
Level 104
God Stats
3W - 3L
1,214 SR
Queue Stats
56W - 44L
1,532 Elo+
Party 2
Fenrir
Fenrir
P_Victor1401
Fenrir
Level 129
God Stats
1W - 0L
1,762 SR
Queue Stats
7W - 5L
1,722 Elo+
Solo
Olorun
Olorun
shonito
Olorun
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 45L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fatt Mamba
Kukulkan
18
4 / 4 / 4
10,579
756
16,911
10,926
4,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Fatt Toxic
Nemesis
13
1 / 8 / 5
8,504
607
7,184
13,695
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Fatt Tyson
Cabrakan
15
4 / 10 / 5
10,343
739
11,704
18,297
12,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
1 / 7 / 5
9,147
653
9,520
15,833
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 7 / 5
9,764
697
6,091
18,139
22,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
11 / 3 / 14
13,099
936
22,075
14,394
11,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Jamest0wn
Hou Yi
17
10 / 1 / 15
12,336
881
17,414
8,677
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Kabiru
Horus
16
2 / 1 / 25
11,089
792
5,055
16,483
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
11 / 4 / 11
13,119
937
10,407
14,533
10,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
shonito
Olorun
17
2 / 4 / 23
11,074
791
9,205
13,522
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
12
Kills
36
36
Deaths
13
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
3
14
6
L
Kukulkan
Fatt Mamba
Kukulkan
4
4
4
1.5
L
Nemesis
Fatt Toxic
Nemesis
1
8
5
0.44
L
Cabrakan
Fatt Tyson
Cabrakan
4
10
5
0.65
W
Hou Yi
Jamest0wn
Hou Yi
10
1
15
17.5
W
Horus
Kabiru
Horus
2
1
25
14.5
W
Fenrir
11
4
11
4.13
L
Skadi
1
7
5
0.5
L
2
7
5
0.64
W
Olorun
shonito
Olorun
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,410
Damage
64,156
76,890
Taken
67,609
51,283
Mitigated
50,784
8,604
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,075
2,097
394
4,737
14,394
11,112
535
6,222
8,061
49,411
0
L
Kukulkan
Fatt Mamba
Kukulkan
16,911
496
0
1,341
10,926
4,901
1
4,768
6,022
54,990
0
L
Nemesis
Fatt Toxic
Nemesis
7,184
3,108
0
380
13,695
6,572
12
5,226
8,280
0
16,367
L
Cabrakan
Fatt Tyson
Cabrakan
11,704
1,288
0
2,112
18,297
12,153
0
6,457
11,613
23,920
0
W
Hou Yi
Jamest0wn
Hou Yi
17,414
9,010
0
2,854
8,677
4,063
1,619
3,397
5,176
0
39,070
W
Horus
Kabiru
Horus
5,055
2,232
5,393
7,660
16,483
19,815
96
5,977
10,334
0
13,357
W
Fenrir
10,407
3,164
0
1,554
14,533
10,058
2,702
4,345
10,080
0
37,626
L
Skadi
9,520
4,214
0
1,492
15,833
5,643
44
7,778
7,835
0
28,122
L
6,091
2,948
780
2,499
18,139
22,014
0
6,268
11,672
0
26,294
W
Olorun
shonito
Olorun
9,205
4,024
2,454
5,421
13,522
5,736
1,632
8,516
4,782
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
60,717
237
Minions Killed
294
4
Camps Cleared
11
1,151,983
Distance Traveled
1,289,276
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,099
936
80
6
3
266,677
3
L
Kukulkan
10,579
756
105
8
2
251,117
1
L
Nemesis
8,504
607
21
2
0
223,727
2
L
Cabrakan
10,343
739
37
3
0
217,604
1
W
Hou Yi
12,336
881
58
4
2
238,459
1
W
Horus
11,089
792
22
2
0
283,012
0
W
Fenrir
13,119
937
65
5
4
261,287
2
L
Skadi
9,147
653
42
3
1
226,379
0
L
Horus
9,764
697
32
2
1
233,156
3
W
Olorun
11,074
791
69
5
2
239,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role