Player Matchup

Chernobog
Chernobog
Gold V
Acedoostee
Chernobog
Gold V
Level 58
God Stats
1W - 0L
1,836 SR
Queue Stats
10W - 7L
1,600 MMR
Party 1
Skadi
Skadi
Platinum III
Darthskater1
Skadi
Platinum III
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 83L
1,781 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Jenny4TheBlock2
Ao Kuang
Platinum V
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 25L
1,979 MMR
Party 1
Cerberus
Cerberus
Platinum IV
cijdebre
Cerberus
Platinum IV
Level 160
God Stats
16W - 9L
1,704 SR
Queue Stats
503W - 498L
1,781 MMR
Solo
Nu Wa
Nu Wa
Platinum V
uncleansedblaze
Nu Wa
Platinum V
Level 129
God Stats
11W - 11L
1,546 SR
Queue Stats
272W - 260L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,617 SR
1,788 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,607 SR
1,732 MMR
Sylvanus
Sylvanus
Platinum III
AntGio
Sylvanus
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,783 MMR
Solo
Mulan
Mulan
Platinum V
Blaster876
Mulan
Platinum V
Level 157
God Stats
3W - 3L
1,285 SR
Queue Stats
242W - 231L
1,778 MMR
Solo
Thanatos
Thanatos
Platinum II
Melija
Thanatos
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
TheBaconTank
Scylla
Platinum III
Level 129
God Stats
8W - 6L
1,927 SR
Queue Stats
260W - 233L
1,809 MMR
Solo
Heimdallr
Heimdallr
Platinum V
zapshap
Heimdallr
Platinum V
Level 89
God Stats
18W - 15L
1,826 SR
Queue Stats
88W - 73L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acedoostee
Chernobog
12
4 / 3 / 7
7,328
666
8,718
12,075
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 3 / 5
6,699
609
7,420
8,013
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
14
10 / 0 / 3
8,229
748
7,429
7,519
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
cijdebre
Cerberus
11
2 / 1 / 1
6,542
595
3,664
8,616
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 4
6,863
624
4,409
3,981
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloSetGuan YuPersephoneJanus

VS

Bans
DanzaburouCupidYmirIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntGio
Sylvanus
8
2 / 4 / 2
5,672
516
3,542
10,378
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
12
5 / 4 / 2
7,020
638
7,834
9,203
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Melija
Thanatos
11
2 / 7 / 0
6,270
570
6,063
11,504
3,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
1 / 2 / 3
6,712
610
1,968
4,166
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zapshap
Heimdallr
9
0 / 3 / 3
5,422
493
5,097
8,689
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
10
10
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Acedoostee
Chernobog
4
3
7
2.5
L
Sylvanus
AntGio
Sylvanus
2
4
2
0.75
L
Mulan
5
4
2
1.5
W
2
3
5
1.5
W
Ao Kuang
10
0
3
11.5
L
Thanatos
Melija
Thanatos
2
7
0
0.29
L
Scylla
1
2
3
1.25
W
Cerberus
cijdebre
Cerberus
2
1
1
2.5
W
2
3
4
1.33
L
Heimdallr
zapshap
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,640
Damage
24,504
40,204
Taken
43,940
14,521
Mitigated
15,861
14,197
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Acedoostee
Chernobog
8,718
6,411
0
5,466
12,075
4,706
680
588
11,487
0
38,729
L
Sylvanus
AntGio
Sylvanus
3,542
1,350
836
4,854
10,378
5,049
0
3,211
7,089
19,394
0
L
Mulan
7,834
2,039
0
2,691
9,203
3,709
0
2,530
6,565
0
35,630
W
7,420
3,620
0
3,110
8,013
1,854
497
841
7,172
0
37,630
W
Ao Kuang
7,429
2,167
0
2,207
7,519
2,375
0
83
7,436
46,507
0
L
Thanatos
Melija
Thanatos
6,063
2,253
0
5,414
11,504
3,537
0
4,817
6,645
0
30,659
L
Scylla
1,968
176
0
190
4,166
1,098
0
2,481
1,547
46,392
0
W
Cerberus
cijdebre
Cerberus
3,664
130
0
3,274
8,616
4,624
0
2,607
5,945
17,014
0
W
4,409
663
0
140
3,981
962
705
1,237
2,654
43,544
0
L
Heimdallr
zapshap
Heimdallr
5,097
2,710
0
3,203
8,689
2,468
0
2,010
6,592
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
31,096
335
Minions Killed
324
0
Camps Cleared
0
1,128,980
Distance Traveled
1,020,994
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,328
666
62
6
0
206,244
1
L
Sylvanus
5,672
516
26
2
0
189,403
4
L
Mulan
7,020
638
78
7
0
228,257
4
W
Skadi
6,699
609
63
6
0
210,740
1
W
Ao Kuang
8,229
748
78
7
0
277,502
4
L
Thanatos
6,270
570
65
6
0
179,283
3
L
Scylla
6,712
610
97
9
0
210,350
7
W
Cerberus
6,542
595
49
4
0
222,231
3
W
Nu Wa
6,863
624
83
8
0
212,263
3
L
Heimdallr
5,422
493
58
5
0
213,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role