Player Matchup

Scylla
Scylla
Bill_El_Potas
Scylla
Level 5
God Stats
17W - 9L
1,649 SR
Queue Stats
72W - 56L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Mobro12371
Sylvanus
Level 28
God Stats
17W - 7L
1,764 SR
Queue Stats
84W - 58L
1,524 Elo+
Solo
Heimdallr
Heimdallr
iQ-Jam
Heimdallr
Level 14
God Stats
2W - 7L
1,003 SR
Queue Stats
6W - 17L
1,073 Elo+
Party 2
Mercury
Mercury
onditz
Mercury
Level 88
God Stats
6W - 3L
1,882 SR
Queue Stats
391W - 363L
1,427 Elo+
Party 1
Apollo
Apollo
xSaM7--
Apollo
Level 13
God Stats
4W - 0L
1,698 SR
Queue Stats
6W - 8L
1,168 Elo+
Party 2
Team Averages
Level 30
1,599 SR
1,318 Elo+

VS

Team Averages
Level 13
1,368 SR
1,244 Elo+
Thor
Thor
ChocReappeR
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,349 Elo+
Solo
Discordia
Discordia
baderoj03
Discordia
Level 28
God Stats
4W - 6L
1,449 SR
Queue Stats
323W - 376L
1,366 Elo+
Solo
Sylvanus
Sylvanus
guilhermemota308
Sylvanus
Level 7
God Stats
1W - 6L
1,160 SR
Queue Stats
2W - 20L
967 Elo+
Party 3
Neith
Neith
santoszzfn
Neith
Level 11
God Stats
0W - 2L
1,234 SR
Queue Stats
13W - 30L
1,155 Elo+
Party 3
Nemesis
Nemesis
yasfort
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 4
9,677
645
14,901
7,065
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mobro12371
Sylvanus
11
1 / 1 / 7
7,447
496
4,115
7,428
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
iQ-Jam
Heimdallr
10
1 / 1 / 5
6,692
446
1,555
6,959
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
onditz
Mercury
15
8 / 1 / 7
9,342
623
8,282
8,749
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
xSaM7--
Apollo
12
3 / 2 / 8
7,588
506
3,360
6,198
2,044
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,296
420
3,255
8,873
2,850
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
baderoj03
Discordia
9
0 / 7 / 2
6,017
401
6,225
9,278
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 4 / 0
5,613
374
1,329
9,739
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
8
0 / 6 / 0
5,212
347
1,734
7,163
2,140
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
yasfort
Nemesis
11
4 / 5 / 0
6,678
445
6,053
11,053
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
26
Kills
5
5
Deaths
26
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
0
4
15
L
1
4
1
0.38
W
Sylvanus
Mobro12371
Sylvanus
1
1
7
4.5
L
Discordia
baderoj03
Discordia
0
7
2
0.14
L
0
4
0
0
W
Heimdallr
iQ-Jam
Heimdallr
1
1
5
3.5
W
Mercury
onditz
Mercury
8
1
7
11.5
L
Neith
0
6
0
0
W
Apollo
xSaM7--
Apollo
3
2
8
3.5
L
Nemesis
yasfort
Nemesis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
18,596
36,399
Taken
46,106
14,431
Mitigated
16,358
6,063
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,901
1,689
0
1,275
7,065
2,584
296
2,105
4,960
53,420
0
L
3,255
779
0
2,197
8,873
2,850
0
2,399
6,404
0
24,443
W
Sylvanus
Mobro12371
Sylvanus
4,115
2,140
569
1,914
7,428
4,354
466
1,534
5,894
25,564
0
L
Discordia
baderoj03
Discordia
6,225
435
0
0
9,278
2,740
872
2,575
6,643
29,924
0
L
1,329
226
63
1,052
9,739
4,413
622
4,860
4,603
15,525
0
W
Heimdallr
iQ-Jam
Heimdallr
1,555
802
0
1,805
6,959
2,085
387
996
5,963
0
21,656
W
Mercury
onditz
Mercury
8,282
4,429
0
500
8,749
3,364
0
2,010
6,739
0
63,259
L
Neith
1,734
152
0
349
7,163
2,140
351
5,645
1,158
0
11,105
W
Apollo
xSaM7--
Apollo
3,360
2,126
0
0
6,198
2,044
2,024
909
5,289
0
29,579
L
Nemesis
yasfort
Nemesis
6,053
998
0
2,305
11,053
4,215
168
2,717
8,281
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
29,816
358
Minions Killed
171
0
Camps Cleared
0
1,421,230
Distance Traveled
1,266,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,677
645
91
6
0
293,708
0
L
Thor
6,296
420
52
3
0
239,565
4
W
Sylvanus
7,447
496
45
3
0
269,146
2
L
Discordia
6,017
401
50
3
0
290,937
0
L
Sylvanus
5,613
374
21
1
0
232,476
0
W
Heimdallr
6,692
446
47
3
0
272,979
2
W
Mercury
9,342
623
109
7
0
331,598
1
L
Neith
5,212
347
19
1
0
237,001
1
W
Apollo
7,588
506
66
4
0
253,799
1
L
Nemesis
6,678
445
29
2
0
266,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role